
bradwarden
(the iron hooved 12 ton sacka shit dota horse)
***DISCLAIMER***
1st off id like 2 say all i play r pubs, pubs of which r em, so this guide will reflect this. No clan inhouses, no garana or watever the fukk its called, jus plain ol pubs. If that bothers u in watever way hit the ol back button on ur browser.
2ndly i dont play 2 win, i play 2 have funn. Again if that bothers u c 4mentioned backing.
Lastly theres going 2 b alotta spelling, grammatical and foul language (examples would b cock, balls, shit, fukk, whores, clown dicked shitbag cob slobbers etc etc) from this point on, if that offends u, bothers u, makes u 2 wet 2 read or watever then hit the ol dusty trail now buddy.
y the fukk would i wanna play as this nugga?
Cent is 1 of the fattest fukks in dota period. Wen u say tank, ur tinking about this budweiser clydesdale looking motherfukker. U can lead this horse 2 water, but dont expect him 2 let u live after hes drank his fukking fill. A stun, monsterous nuke, punishing aura anda ult that makes u that much more fat and tankly r all in this horsey bastards barnyard of hatred. If u love being in the thick of tings and soaking up attacks then jump on this horse mans saddle and ride ur dick off 2 brokeback mountain.
stats

23 + 2.6

15 + 2

15 + 1.6
* Affiliation: Sentinel
* Attack Animation: 0.3 / 0.3
* Damage: 55 - 57
* Casting Animation: 0.5 / 0.51
* Armor: 3.1
* Base Attack Time: 1.7
* Movespeed: 300
* Missile Speed: Instant
* Attack Range: 100 (melee)
* Sight Range: 1800 / 800
pros
lovely attack animation
massive strength gain
not really item dependant
hes half cute pony
cons
not versatile
cant deny himself no mo
low starting mana
ugly character module (seriously have u looked at the doods face? Shits jus sad, blizzard couldnt of spent an extra 10 mins 2 make it not triangular and ugly asa hobos unwashed ass ffs)
cent skills

Hoof Stomp
* Ability Type: Active
* Targeting Type: Instant
* Ability Hotkey: T
Slams the ground, stunning and damaging nearby enemy land units.
* Level
* Mana Cost
* Cooldown
* Casting range
* Area of Effect
* Duration
* Allowed Targets
* Effects
* 1
* 85
* 15 seconds
* N/A
* 315
* 1.25 seconds
* Enemy units
* Deals 100 damage and stuns
* 2
* 100
* 15 seconds
* N/A
* 315
* 1.75 seconds
* Enemy units
* Deals 150 damage and stuns
* 3
* 115
* 15 seconds
* N/A
* 315
* 2.25 seconds
* Enemy units
* Deals 200 damage and stuns
* 4
* 130
* 15 seconds
* N/A
* 315
* 2.75 seconds
* Enemy units
* Deals 250 damage and stuns
Notes
• Damage type: magic
Cents basic aoe (area of effect) stun. Below average damage but slightly above average stun length + the chance 2 hit multiple targets makes this the skill ull b using wen initiating battles 4 ur team. Not much else 2 say other then that ull b stomping them iron hooves alot threw out the game so get used 2 the animation of it and the somewat small area it has.

Double Edge
* Ability Type: Active
* Targeting Type: Unit
* Ability Hotkey: D
The Centaur summons a tremendous amount of inner strength and releases a very powerful attack. It can only be done at melee range, and it damages both the Warchief and the enemy unit.
* Level
* Mana Cost
* Cooldown
* Casting range
* Area of Effect
* Duration
* Allowed Targets
* Effects
* 1
* 0
* 12 seconds
* 150
* N/A
* N/A
* Enemy units
* Deals 175 Damage and ministun
* 2
* 0
* 12 seconds
* 150
* N/A
* N/A
* Enemy units
* Deals 250 Damage and ministun
* 3
* 0
* 12 seconds
* 150
* N/A
* N/A
* Enemy units
* Deals 325 Damage and ministun
* 4
* 0
* 12 seconds
* 150
* N/A
* N/A
* Enemy units
* Deals 400 Damage and ministun
Notes
• Damage type: magic (both on the target and the Warchief)
• Centaur Warchief cannot kill himself with this skill.
• Double Edge interrupts channeling spells and items.
Double edge is brads nuke, and wata nuke it is. 400 damage is above wat most non ult nukes can deal and u get the added mini stun 2 stop channeling spells. This ofcourse all comes witha price, the cast range on this lil bastard is melee and u get dealt jus as much damage as it deals. In all actuality these 2 "downsides" arnt even that bad, cent isa melee tank and wants 2 b in the thick of battles anyways so the cast range wont really matter and since hes so meaty taking that 400 damage wont scathe him as much as it would some other heros. Jus use discretion wen doubling down, the 400s can add up (also consider hood, it will reduce the damage u take from the said double edging). Sadly u can no longer deny urself with this ability anymore. Denying (aka suicideig) via double edging urself so the opponent wouldnt get gold was always funn, i always considered it somewat ofa samurais hari kari. Hell jus slitting ur wrists in the forest infront of some satyrs 4 no apparent reason was always a moral boost 2 the team at the very least ffs, but i digress, use this asa finisher most the time or 2 soften up meatier opponents.

Return
* Ability Type: Passive
* Targeting Type: N/A
* Ability Hotkey: R
The Centaur Warchief immediately counters every attack against him with a swift strike.
* Level
* Mana Cost
* Cooldown
* Casting range
* Area of Effect
* Duration
* Allowed Targets
* Effects
* 1
* N/A
* N/A
* N/A
* N/A
* N/A
* Enemy units and structures
* Returns 12.5 Damage
* 2
* N/A
* N/A
* N/A
* N/A
* N/A
* Enemy units and structures
* Returns 25 Damage
* 3
* N/A
* N/A
* N/A
* N/A
* N/A
* Enemy units and structures
* Returns 37.5 Damage
* 4
* N/A
* N/A
* N/A
* N/A
* N/A
* Enemy units and structures
* Returns 50 Damage
Notes
• Damage type: physical
• Return causes damage when the enemy begins an attack, not when their attack hits.
• This ability damages anything that attacks the Warchief, including towers.
Cents always helpful aura return. Everytime u start 2 get attacked (even if u evade it or the opponent cancels there attack), said attacker gets blasted with physical damage. It doesnt seem like that big ofa deal but the damage adds up quikk especially wen the entire teams focusing on u ina battle or wen u farming neutrals in the forest. And dont even get me started on turrets, i damn well soaked my panties wen i figured out that it works on those fukkers 2. Watching asa tree chucks rocks at u while ur jus chilling doing nothing and it die b4 u is truly a ting 2 behold. Awesome aura period.

Great Fortitude
* Ability Type: Passive
* Targeting Type: N/A
* Ability Hotkey: G
The Centaur Warchief's mammoth body is capable of absorbing great amounts of punishment.
* Level
* Mana Cost
* Cooldown
* Casting range
* Area of Effect
* Duration
* Allowed Targets
* Effects
* 1
* N/A
* N/A
* N/A
* N/A
* N/A
* N/A
* Permanently increases the Strength of the Centaur Warchief by 12
* 2
* N/A
* N/A
* N/A
* N/A
* N/A
* N/A
* Permanently increases the Strength of the Centaur Warchief by 24
* 3
* N/A
* N/A
* N/A
* N/A
* N/A
* N/A
* Permanently increases the Strength of the Centaur Warchief by 36
Cents ults pretty self explanatory and not really flashy but that dont make it any less filthy. Lvl 1 greater fortitude gives u +12 damage and +228 health, 2 put it simply thats 2 free strength bracers (- the 3 in intel and agility) on turn 6, no fukking strings attached. 1s its maxed ull b leaving lil steaming piles of strength all over the battlefield, and by that i mean ull b literally shitting strength. Main reason cent can out fat most any other tank hero, get this wenever u can.
skill builds
Ima list 2 skill builds 4 this horse bastard, 1 4 his spells and 1 4 his aura.
spells build
lvl 1 Hoof Stomp
lvl 2 Double Edge
lvl 3 Hoof Stomp
lvl 4 Return
lvl 5 Hoof Stomp
lvl 6 Great Fortitude
lvl 7 Hoof Stomp
lvl 8-10 Double Edge
lvl 11 Great Fortitude
lvl 12-14 Return
lvl 15 stats
lvl 16 Great Fortitude
lvl 17-25 stats
This build is used 2 maximize ur spells 1st bringing abit of control and nuking 2 ur lane and the battlefield, best used against opponents with small lives, other melee characters or last hitting shitbags. This is actually the build i 1st used 4 cent and is usually pretty reliable against multiple enemies and scenarios. Ur stun is maxed 1st giving u an initiator and 2 give u time 2 escape ganks if need b. Next up is double edge, giving u that extra someting someting 2 seal the deal in battles. Usually ull want 2 use it 2 finish off foes, but since it has no mana cost anda somewat faster cd in recent versions, u can fire off multiple edges ina row 2 soften up opponents. 1 skill in return is gotten 4 wen u farm and 2 add punishment 2 attackers. Ur ults gotten wenever available and is always helpful dont pass it up. Last we finish maxing return jus in time 4 some big battles. With this build u can usually gank a small lifed opponent ur laned with by lvl 7, jus drop a few double edges 2 soften um up, attack, stun and attack and double edge 2 finish um off.
aura build
lvl 1 Return or Hoof Stomp
lvl 2 Hoof Stomp or Return
lvl 3 Return
lvl 4 Hoof Stomp
lvl 5 Return
lvl 6 Great Fortitude
lvl 7 Return
lvl 8&9 Hoof Stomp
lvl 10 Double Edge
lvl 11 Great Fortitude
lvl 12-14 Double Edge
lvl 15 stats
lvl 16 Great Fortitude
lvl 17-25 stats
This build maximizes ur filthy return aura and is somewat more ballsy then the other1, wanting u 2 get close into battle and actually take damage, not 2 mention its great 4 jungling and farming quickly. Ur 1st skill is based on whether or not u have chosen 2 jungle, if u have go with return as it will help u down the creeps faster, if ur laned go with the hooves as it will help deter any bullshit early ganks that may befall u. After this 1st crucial skill ull wanna work on maxing return 1st 4 all that extra damage it will bring. Remember return dont work unless u getting attacked so dont bea pussy and chill bakk, i cant stress enough in any of my guides how bad it is with most any character 2 jus chill bakk and wait 4 shit 2 happen, ppl die from it, u lose turrets from it, u lose the game period from it, jus dont fukking do it. Next up is stomp and this is gotten 4 gank initiating, gank escaping or jus killing creeps. Lastly u have double edge, late game it wont have the same filthy potential it has in the fore mentioned build but it still packs a punch, use asa finisher usually or 2 soften up opponents in battles. Ofcourse ur ults gotten wenever u can get it. If u chose 2 lane with some1 with this build, u dont really havea good chance 2 gank them come turn 6 (that is unless they were dumb enough 2 harass the shit outta u, that will bring there life down drastically, especially wen u hit lvl 3 return), but that doesnt mean ull b totally worthless. This builds also great 4 pushing, creeps die fast wen they come against u and turrets actually take damage from return 2, so push ur way far into the enemy base.
items
Im not gonna tell u wat 2 get 4 horsey, instead ill jus list items and tell u the different interactions with him.
Cuirass, awesome item on cent. Late game hell need some sort of ias (increased attack speed) and this offers it in spades with 3 helpful auras strapped 2 it, not 2 mention the synergy between return and the negative armor aura. Returns damage is physical and assault reduces enemy armor by 5 thus molesting them 4 even more damage. Definitely not the 1st item 2 get 4 him, but 1 2 consider down the line.
Heart, used 2 b the say all end all item 4 cent, but since the new version its lost alot of its dirtiness. +35 strength coupled with ur ults +36 isa assload of damage, not 2 mention the +300 health it injects into u horsely frame, but the 1s useful regen it gives is long gone. While creeping the regen should work as it only turns off wen an enemy controlled character hits u (dont quote me on that), but having 2 wait 10 secs 4 it 2 kick in is straight aweful, even at 2% regen instead of 1. 2 b honest this items still probably the best 1 4 him jus from the sheer beef it provides, but the recent nerfing has brought it down a few rungs on the usefulness ladder.
Bkb, ive never really had 2 get 1 with brad b4 2 b honest. Ur main job is b 1st in battle and 2 take them disables so it kinda contradicts that, + ur meaty as hell and can take most the spell spam ppl dish out. Ofcourse the extra strength and damage boost isnt bad 4 him, definitely an item ill have 2 try out.
Vanguard, wonderful item on brad and usually the 1st item ill finish 4 him. Cheap and the extra health is awesome but the blocking is wat really helps this tankly horse fukk out the most. U want 2 b in the thick of tings in battle, and not taking 40 damage 70% of the time adds up quikk. Not 2 mention that return still works even if u block an attack, thus negating damage and dealing damage at the same time.
Blademail, not 2 bad on centy. Adds alittle bit of everyting he needs, damage, intel and armor not 2 mention even more "return" style pain with its activation. Definitely an item 2 consider if ur up against a heavy hitters like pa, troll or ursa.
Hood, not the worst item 4 cent. Good regen and extra magic reduction is great but ur already a massive shitbag horse and should b bale 2 take the damage ezily. Look into it vs heavy spam like lich, lion, luna etc but otherwise 4get it.
Dagon, strange choice 4 brad but it does have its benefits. Cents quite mana intensive early game and this helps 2 diffuse that, + another 400 damage nukes always great 2 have. Hardly the best ting 4 him 2 get but is quite the cute item and will definitely catch ur opponents off guard.
Vlads, depending upon wat orb u get 4 cent u may have 2 get this later on. The life leech is great but not really needed, u have alotta beef 2 soak up the attacks and itll take alot 2 take ur horsely balls down. The extra damage is wat makes this attractive 2 this horse fukk though, ull have +36 from ur ult 1s its fully upgraded no questions asked and if u have heart or any other item oooo boy will shit get dirty quikk. Like ive said b4, definitely not someting u wanna get 1st 4 him but someting 2 look into late game.
Arcane, an item i used 2 get 1st 4 brad. B4 the recent changes cent was quite mana intensive if u went stun and double edge. Times have changed though and double edge is free so its not really needed so steer clear from this bling.[/COLOR]
or
Mkb and buriza, not utter trash on cent but not really needed either. Mkbs massive damage and small ias boost r greatly appreciated, not 2 mention burizas crits which will no doubtingly b huge, but bradleys a tank and he wants items that will give him extra strength or health, which neither of these do. If i were 2 choose 1 id lean 2wards buriza more then mkb though, ull have +111 damage from ur ult and the damage it brings + watever else u have + ur base damage = quite dirty crits indeed.
or
Rad and bfury, 2 items i c alot in pubs and again 2 items that arnt utterly worthless on warchief but not really needed. Cent ainta farmer, hesa fat fukk tank and he wants tank like items, which neither of these are.
or
Basher and armlet, ive grouped these 2 2gether because there both dps (damage per second) items. Basher looks good at 1st, extra strength damage anda stun is awesome, but as ive said b4 mr horsey here aint in it 4 the dps, hes here 4 the fat and u wont stun nearly as much as ud want 2 in battle. Armlet ive never tried but seems kinda lame 4 him anyways. U dont wanna dps, u wanna soak up the damage in battle and armlet drains ur life while its on so id keep ur horse dick away from this zombie hand job item.
or
Manta and lothars, the 2 cutesy items 4 this prancing fat shit pony bastards and r actually quite synergistic. Cents main job in battle and ganks is 2 initiate and soak up damage while ur team does there ting, and theres no better way 2 sneak into battle unscathed then 2 b fukking invisible, not 2 mention that lil tit of ias (increased attack speed) and extra damage helps with farming and/or killing ppls. Manta isnt as straight 4ward as lothars but is equally helpful in ur initiations. The extra movement speed helps 2 get u into battle quikker and the illusions help 2 confuse the enemy or tear down turrets. And since ur ult adds strength the illusions will get it 4 damage 2. Dont overlook these 2 crazy halberds.
or
Satan and skadi, either 1 isa awesome orb 4 horse warden brad. Satan gives u a massive strength boost, 20 extra damage anda roid rage leech skill, all great wen ur in the thick of team battles. Skadi is actually my favorite item on him and usually the 1st big item ill farm 4 him. Boosts all 3 of ur attributes giving u extra beef, ias and enough mana 2 not have 2 worry about running out and 2 top it all off a dirty cold attack which is great 4 wen u have 2 chase or while ur in ur massive team battles.
or

or

or

or
I grouped these 2gether because there the not so good orbs 4 brad. 1st off we got s and y, not horrible on cent and isa pretty decent starting off orb 4 him if u have never been him b4. Good move speed boost, little extra beef anda nice maim orb, decent overall. Mjollnir, tankly tits here wasnt made 2 dps so dont even look at this shitbag hammer. Stygians another dps friendly item, if u want negative armor look 2 obtain assault. Mask of madness, no dpsy horsey so no needy. Diffusal, utterly aweful and worthless on this clydesdale sonnabitch, avert ur eyes pls.
or

or
Best hooves 4 this horse by far would b bots eventually, though i like 2 get the new treds 1st because of there good 70 ms and that extra 10 beef helps out great. Phase on the otherhand isnt 2 bad either, the ias isnt needed much but it does help and the phase ability helps u 2 get into position 4a nice stun. Cant really go wrong with any of them 2 b honest.
Ull already b farming well cause of return so transmutes worthless and as ur no dpser the extra ias is unneeded also so steer clear of this pissed stained glove of gold.
Poor mans shiled, never really gotten it b4 but seems unneeded as u dont need agility and -20 damage vs heros isnt really much. If u wanta shiled go 4 vanguard.
or
I myself would never get either of these, but bracers add much appreciated beef and alittle extra mana 4 ur spells or if u want 2 spam them spells nulls ofcourse r the better choice. Go 4 them if uv never tried cent otherwise i wouldnt touch them.
Dagger, should b mandatory on cent. Ur main job is 2 tank and most importantly initiate battles and ganks, and dagger makes it that much ezier. Blink in stun and start wailing on fools while u soak up the damage 4 ur team. Get it usually by midish game, if not definitely by late.
Bottle, not really an item i use and doesnt seem that good on cent. Hes far froma rune whore and even though mana is an issue early game a clarity is usually better then this in most situations because ur stuns around 100 mana at lvl 3. Leave this 2 the intels.
Axe, great item 4 brad. The extra boost of damage vs creeps is awesome and helps u 2 get ur tank items much quikker, most any melee should grab 1 of these at the start of game.game strats
early game
Depending upon wat build u chose u either gonna wanna hita lane or head 4 the forest. I like 2 jungle with cent cause it gives my team 2 solos and i can usually farm enough 2 emerge witha vanguard by lvl 6 or 7. Hit the small camp 1st always they ez pickins, then head 2 others or creep pull if u want 2. Watch out 4 the bears, cents and golems, hey hit the hardest and r the hardest 2 kill (especially them fukking bears). If u decided 2 lane, use ur nice attack animation 2 last hit/deny the shit outta creeps. 1s u have lvl 2 stun u can harass whoever ur laned with with the ol stun and hit then run a few times 2 soften them up and make them waster there regen. Blasting them with ur lvl 2 double edge is fine 2 jus have some fukking discretion pls and dont put urself in the red. Around lvl 7 if u have molested um decently go in 4 the kill, remember lvl 4 stun and lvl 2 double edge is 500 damage (b4 reductions), same as lions ult and will catch whoever ur laned with off guard usually so use that 2 ur advantage. Most ppl (especially ranges) will take advantage of the fact that all ur attacks and spells r melee and most of the time will make dumb mistakes cause of it, watch 4 them and capitalize, i cant tell u how many times a trax will stand there and blow ice up my ass 4a few mins and jus keep doing it as i romp up 2 them hit a few times stun and double edge them in half.
mid game
Mid games wen cent shines. Thanks 2 ur ult ull have way more life then most heros so use this 2 ur advantage. Roam there forest 2 get an ez kill or push deep into a lane witha partner, ura better pusher then farmer thanks 2 return so remember that. Always run in 1st ina gank or battle, let urself get targeted and blasted while ur team disbales and shits on ppl. Ur stun and double edge r the alpha and omega in these situations, the begining and the end, the stun and the nuke. As ive said many times b4 dont jus sit there and bea pussy, get in the fight and do shit.
late game
Late game u jus wanna initiate them big battles and tank tank tank. Ull ezily have 4k life if not 5 so get into them fights and run shit. Dont b looking 4 many kills late game, use ur spells all at 1s and let ur carrys finish up the job, theyll need the $ and r usually better at it by then anyways.
friends and enemies
worst enemies
1st glance tiny doesnt seem that bad ofa enemy, but in actuality he is. Brad is the epitome of a melee hero with his attack and both spells being melee he has 2 get in close 2 do anyting, and thats exactly wat tiny wants u 2 do. His double spell spam will rock even ur fat frame ezily and with his monstrous attack boost from his ult, its ezily enough 2 finish u off early in the game. Early or late game mangina will rob u of ur mana, leaving u with no stun and no way 2 escape the pestering and blinks. Late game his basher perma stun will b even more annoying so beware of him. Snipers immense range, slow and ult will make sure u never get close enough 2 do much of anyting. Weaver is jus plain whorish against cent, attacking from afar, shukuchi away jus 2 double attack again and on the off chance u do geta stun and double edge off, his ult negates it all and lets him shit on u even longer so beware. Lastly we have rhasta, or disables in general, they r an enemy but also somewat ofa friend 2. I say friend because cent isa initiator and since he runs/blinks into battles 1st he will usually b disabled and focused on 1st, which blows but it all comes with the job description. The good part of this is since ur getting disabled and shit on ur teammates arnt and should b fukking up the other team as they focus on u and with ur giant fat shit frame u may live and b able 2 gallop in with ur team 2 that throne or tree and win.
best friends
Omni isa awesome ally 4 brad. His healing, spell immunity and dirty armor ult r all helpful 4 cent 2 do his initiation jobs and 2 survive in battles. Cents stun isa good initiation 4 scorpions ult, not 2 mention his stun and sand. Brads beefaroni frame is also a great target while lancer or clitz sneak in and start shit. Lastly is lichs icey ult which isa good finisher while ur in battle, freezing every1 and slowing them letting u run them down ezily and gut them.
replays
I havea centaur replay id like 2 upload but have no clue how 2 do it, any info on wat 2 do or how 2 do it is much appreciated.





Hopefully this guide has helped u further ur knowledge in all tings Centuar, ezily the fattest hooved sacka shit horse witha axe the size of beast masters dick ever 2 grace the lands of dota.
Author: MoObYtheCalf
Map Vers.: 663b
fitty cent
filthtar warchief
Last Comment:02/07/2010
Total Votes: 0
Current Rating: 0.00
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