
Epic_Pandemic's guide to Anti-Mage

Introduction
Overview
Magina's Info
<=Complete list of AM's stats
Strengths and Weaknesses:
Skills

Parts of the guide - Introduction - Magina's Info - Skills and Skill Builds - Item builds - How to play him - Friends/Foes |
Introduction
The Story
The Introduction
Overview
Magina is a strong carry with powerfull damaging skills, extreme mobility and a shield against magic. But he needs decent farm to prove himself usefull, very fragile early game, even though hes got a blink. He may seem like a right-click-and-own hero but hes got a thing or two that need some time to perfect. |
Magina's Info
Strengths and Weaknesses:
Strengths + amazing carry potential + can tank quite a bit of spell damage + good attack/spell animation + good agility gain + good int gain for his low mana cost spells + strong orb effect + very mobile Weaknesses - low strength gain - squishy early game - can't do shit late game without proper farm - you're blind |
Skills
<= About Mana BreakMana break is what makes Anti-Mage an Anti-Mage. Every attack made by AM destroys some mana, and 0.6 of the destroyed mana is dealt as damage. Basicly a free Diffusal Blade. It's blocked by magic immunity and it can lifesteal more health with Vlad's. But it also you cant get another orb effect, exept Orb of Venom, but more about that later.
Skill Builds
- Mana Break
- Blink
- Mana Break
- Blink
- Mana Break
- Mana Void
- Mana Break
- Blink
- Blink
- Spell Shield
- Mana Void
- Spell Shield
- Spell Shield
- Spell Shield
- Stats
- Mana Void
- Stats
- Stats
- Stats
- Stats
- Stats
- Stats
- Stats
- Stats
- Stats
Well, you're in a pub, fuck spell shield since you're farm will probably be stolen by a Dazzle rushing Divine Rapier.
Take Mana Burn at level 1 since you're a fearless bastard, or your brainless..anyway this build is only for pubs.And remember: Spell Shield is for bitches and get ult whenever possible.
Item Builds
Starting Items But what about In case you didn't know, if you get this and you skill Mana Break afterwards, you get the both effects. Not too sure about this for organised games, but its quite good for pubs cause of the good chasing power it adds. Boots Choice Middle Game Items Late Game Items (and a big fuck you to enigma and tide, their ults go through bkb..) Im giving my vote for the Manta. Why? 2 illusions = 2 more damage dealers and more mana is destroyed. But if you dont go for a Vanguard I'd suggest S&Y since it gives quite a bit of nice strength. Rejected AKA Pub Stomp Items |
Author: Epic_Pandemic
Map Vers.: 6.72f
A guide to Anti-Mage
first guide..
Last Comment:15/12/2011
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