
Hello my dota ppl i will teach you how to be a pro barathum user, below teach you how to build his skill and item learn more and play good ^_^!!!


Barathrum - Spiritbreaker
Range: 128 | Move Speed: 290
Primary: STR
Str: 23 + 2.4 | Agi: 17 + 1.7 | Int: 15 + 1.8
Damage: 45 – 55 | HP: 587 | Mana: 195
HP Regen: 1.44 | Mana Regen: 0.61
Attack Speed: 0.69 | Armor: 5
Now i gona show you whats barathum's pro and weakness!
Pros
Weakness
[Barathum The SpritBreaker's Story]
An outcast of the Spirithoof clan, Barathrum retreated in shame to the Ethereal Plane, feeding off wandering souls to sustain himself, and wandered aimlessly for centuries, alone and miserable. Found and recruited by the Lich King, Barathrum's uncanny speed and wraithlike powers have now been unleashed upon the Material Plane, his lantern able to project nether energy into enemies, sending them backwards with sudden force. With the ability to close the distance between himself and a target in seconds, Barathrum the Spiritbreaker is more than a match for anyone.

[Greater Bash]
Gives a 17% chance to bash enemies across the ground, doing more initial damage and damage as they skid.
This skill is most usefull late games when you have your items as it is not very effective early but when at level 4 this skill makes many people irritated as they cannot move and is another key to bara's lategame hero kills (DOES NOT STACK WITH ANOTHER BASH)
cooldown 1.5seconds
level 1 - Deals 25 damage, 140 knockback distance for a 0.95 second stun
level 2 - Deals 50 damage, 180 knockback distance for a 1.15 second stun
level 3 - Deals 75 damage, 220 knockback distance for a 1.35 second stun
level 4 - Deals 100 damage, 260 knockback distance for a 1.55 second stun
[Charge of Darkness]
Barathrum fixes his sight on an enemy and accelerates towards it. As he increases speed, he begins to merge with the shadows around him, becoming difficult to see until he stops the Charge or hits his target. Upon leaving the shadows, Barathrum shocks his opponent into an immobile state for some time. Enemies can only see the buff indicator when he is near his target.
One of the most important moves of Barathrum is that he can charge into a fight and 1st hit stun them, this skill is perfect for ganking,Gains vision of target and can run throught units and trees, immune to magic after 12 seconds of charging.
Manacost - 120
cooldown - 40
level 1 - stuns for 1 second
level 2 - stuns for 1.5seconds
level 3 - stuns for 2 seconds
level 4 - stuns for 2.5 seconds
[Empowering Haste]
Causes the Spiritbreaker to swing his weapon faster with higher movement speed, allowing him to deal extra damage. His presence increases the movement speed of nearby allied units.
This Skill is the core for bara's damage early game as 1 boots of speed gives alot of damage for a level 1.
Area of effect - 900
level 1 - Increases movement speed by 4% and damage by 4% of his movement speed.
level 2 - Increases movement speed by 6% and damage by 8% of his movement speed.
level 3 - Increases movement speed by 8% and damage by 12% of his movement speed.
level 4 - Increases movement speed by 10% and damage by 16% of his movement speed.
[Neither Strike]
Moves you next to your target doing extra damage. Performs a greater bash hit. Casting range improves per level.
The move that makes bara so strong as this move can stop heroes from running and is also used for bashing them more, it can also get into fights nicely and can get out of trouble (eg, furion tree's)Without this move bara wouldnt be as strong as it is now.
cooldown - 75
level 1 - 200 mana cost, 400 casting range and deals 100 bonus damage
level 2 - 250 mana cost, 550 casting range and deals 200 bonus damage
level 3 - 300 mana cost, 700 casting range and deals 300 bonus damage
SKILL BUILD WHEN LVL UP
Skill Build
1) Empowering haste
2) Charge of Darkness
3) Empowering haste
4) Charge of Darkness
5) Empowering haste
6) Nether Strike
7) Empowering haste
8) charge of Darkness
9) charge of Darkness
10) Greater Bash
11) Nether Strike
12) Greater Bash
13) Greater Bash
14) Greater Bash
15) Stats
16) Nether Strike
17-25) Stats
Maxing out Empowering Haste is because the extra damage early game for bara is very high, maxing out charge before greater bash is because after you level to level 6 you can start ganking and as you already have charge it makes you the perfect ganking tool especiall if they start running you have your ulti.
ITEM BUILD
Starting Items



Boots of speed at start for bonus damage with a walve to heal, bracers are good as they give other stat bonus's, good mana and attack speed from agility and int bonus.
mid game Build



Phase boots are better that treads as they a good attack speed, treads only give 5 more movement speed that phase but phase are overall better, mask of madness is for only after you have your greater bash so you can bash them non stop, Sange and yasha is for the bonus movement speed as well as the bonus agility and stregth bonus.
Late game build




Mokey King bar is so that you would never miss your bashes, heart is for your survival and divine is for more damage,Assault Cuirass increase your attack speed and give allies some armor aura.
HERO STRATEGY
level 1 - 6) stay in your lane, leveling up as fast as possible, try deny and get last hit on creeps.
level 6+) Start Ganking heroes that are by themselves, start at fountain, when you see the hero charge at it and tell who you charging at to your team, if the hero does not get back to his team or tower in time keep on going for him, when stunned him keep attacking hi and use your ulti if your greater bash does not work well, use mask of madness whenever. and afterwards... DEAD!!!!!!!
Worst enemy of Barathum
There is his worst enemy:

Troll Warlord has a very very nice Global AS bonus skill, which can be used for pushing and team battles.

Faceless Void has Timewalk, BASH, CHRONOSPHERE!!!!!! and even pseudo EVASION. Used in team battles and game breaking.

Slardar has an uber armor penalty skill, an AoE stun too.
Best Hero For Bara Kills

Crystal Maiden is a good hero for bara kill, when Barathum lvl 6 can kill CM with two skills.

Wind Runner also a soft hero in early game, best for Barathum.
Have Fun And Enjoy
XSoulStalkerX & kkb1997 teamwork guide!!!
Barathrum - Spiritbreaker
Range: 128 | Move Speed: 290
Primary: STR
Str: 23 + 2.4 | Agi: 17 + 1.7 | Int: 15 + 1.8
Damage: 45 – 55 | HP: 587 | Mana: 195
HP Regen: 1.44 | Mana Regen: 0.61
Attack Speed: 0.69 | Armor: 5
Now i gona show you whats barathum's pro and weakness!
Pros
Quote:
|
-will most likely win a 1v1 battle -Perma-bash is a pain to enemies -Deals a lot of damage. -Hard to chase when just walking, hard to get away from when just walking. |
Quote:
|
- his skills are more for 1v1 phases/ single target hitting. The only thing that helps his team is the MS buff from empowering haste, other than that, - very mediocre stat gains - Not enough tankishness - magic immunity for 1 sec, wooopiee dooo - Slow attack speed. - Does not have burst damage greater than Ursa's - Perma-Bashing one enemy is not a gamebreaking move, it simply makes you a dumbass. -Bara has- no gamebreaker, no pushing, no AoE stun, no amplification. He only has perma-bash, uber ms and the ability to at least kill one enemy! |
An outcast of the Spirithoof clan, Barathrum retreated in shame to the Ethereal Plane, feeding off wandering souls to sustain himself, and wandered aimlessly for centuries, alone and miserable. Found and recruited by the Lich King, Barathrum's uncanny speed and wraithlike powers have now been unleashed upon the Material Plane, his lantern able to project nether energy into enemies, sending them backwards with sudden force. With the ability to close the distance between himself and a target in seconds, Barathrum the Spiritbreaker is more than a match for anyone.
[Greater Bash]
Gives a 17% chance to bash enemies across the ground, doing more initial damage and damage as they skid.
This skill is most usefull late games when you have your items as it is not very effective early but when at level 4 this skill makes many people irritated as they cannot move and is another key to bara's lategame hero kills (DOES NOT STACK WITH ANOTHER BASH)
cooldown 1.5seconds
level 1 - Deals 25 damage, 140 knockback distance for a 0.95 second stun
level 2 - Deals 50 damage, 180 knockback distance for a 1.15 second stun
level 3 - Deals 75 damage, 220 knockback distance for a 1.35 second stun
level 4 - Deals 100 damage, 260 knockback distance for a 1.55 second stun
[Charge of Darkness]
Barathrum fixes his sight on an enemy and accelerates towards it. As he increases speed, he begins to merge with the shadows around him, becoming difficult to see until he stops the Charge or hits his target. Upon leaving the shadows, Barathrum shocks his opponent into an immobile state for some time. Enemies can only see the buff indicator when he is near his target.
One of the most important moves of Barathrum is that he can charge into a fight and 1st hit stun them, this skill is perfect for ganking,Gains vision of target and can run throught units and trees, immune to magic after 12 seconds of charging.
Manacost - 120
cooldown - 40
level 1 - stuns for 1 second
level 2 - stuns for 1.5seconds
level 3 - stuns for 2 seconds
level 4 - stuns for 2.5 seconds
[Empowering Haste]
Causes the Spiritbreaker to swing his weapon faster with higher movement speed, allowing him to deal extra damage. His presence increases the movement speed of nearby allied units.
This Skill is the core for bara's damage early game as 1 boots of speed gives alot of damage for a level 1.
Area of effect - 900
level 1 - Increases movement speed by 4% and damage by 4% of his movement speed.
level 2 - Increases movement speed by 6% and damage by 8% of his movement speed.
level 3 - Increases movement speed by 8% and damage by 12% of his movement speed.
level 4 - Increases movement speed by 10% and damage by 16% of his movement speed.
[Neither Strike]
Moves you next to your target doing extra damage. Performs a greater bash hit. Casting range improves per level.
The move that makes bara so strong as this move can stop heroes from running and is also used for bashing them more, it can also get into fights nicely and can get out of trouble (eg, furion tree's)Without this move bara wouldnt be as strong as it is now.
cooldown - 75
level 1 - 200 mana cost, 400 casting range and deals 100 bonus damage
level 2 - 250 mana cost, 550 casting range and deals 200 bonus damage
level 3 - 300 mana cost, 700 casting range and deals 300 bonus damage
SKILL BUILD WHEN LVL UP
Skill Build
1) Empowering haste
2) Charge of Darkness
3) Empowering haste
4) Charge of Darkness
5) Empowering haste
6) Nether Strike
7) Empowering haste
8) charge of Darkness
9) charge of Darkness
10) Greater Bash
11) Nether Strike
12) Greater Bash
13) Greater Bash
14) Greater Bash
15) Stats
16) Nether Strike
17-25) Stats
Maxing out Empowering Haste is because the extra damage early game for bara is very high, maxing out charge before greater bash is because after you level to level 6 you can start ganking and as you already have charge it makes you the perfect ganking tool especiall if they start running you have your ulti.
ITEM BUILD
Starting Items
Boots of speed at start for bonus damage with a walve to heal, bracers are good as they give other stat bonus's, good mana and attack speed from agility and int bonus.
mid game Build
Phase boots are better that treads as they a good attack speed, treads only give 5 more movement speed that phase but phase are overall better, mask of madness is for only after you have your greater bash so you can bash them non stop, Sange and yasha is for the bonus movement speed as well as the bonus agility and stregth bonus.
Late game build
Mokey King bar is so that you would never miss your bashes, heart is for your survival and divine is for more damage,Assault Cuirass increase your attack speed and give allies some armor aura.
HERO STRATEGY
level 1 - 6) stay in your lane, leveling up as fast as possible, try deny and get last hit on creeps.
level 6+) Start Ganking heroes that are by themselves, start at fountain, when you see the hero charge at it and tell who you charging at to your team, if the hero does not get back to his team or tower in time keep on going for him, when stunned him keep attacking hi and use your ulti if your greater bash does not work well, use mask of madness whenever. and afterwards... DEAD!!!!!!!
Worst enemy of Barathum
There is his worst enemy:
Troll Warlord has a very very nice Global AS bonus skill, which can be used for pushing and team battles.
Faceless Void has Timewalk, BASH, CHRONOSPHERE!!!!!! and even pseudo EVASION. Used in team battles and game breaking.
Slardar has an uber armor penalty skill, an AoE stun too.
Best Hero For Bara Kills
Crystal Maiden is a good hero for bara kill, when Barathum lvl 6 can kill CM with two skills.

Wind Runner also a soft hero in early game, best for Barathum.

Have Fun And Enjoy
XSoulStalkerX & kkb1997 teamwork guide!!!
Author: HAYDENJON12
Map Vers.: 6.73b
Bara's Pro Guide
for my assistant
Last Comment:24/02/2012
Total Votes: 0
Current Rating: 0.00
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