
S.Rebel's Guide to the Omniknight

ForewordBefore you begin reading this guide let's have a little intro first. So this is my second guide to ever be submitted to the PlayDota. The game play used in this guide would be organized, meaning you have to have a grasp on the basics of DotA and the guide is best used when your in a team that is competent. Aside from the competency of your team this guide is used for competitive gaming and not Pubs |
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Table of Contents
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Hero Introduction
Purist Thuderwrath is a certified support hero and a great one at that. His mere presence in a clash can turn tides in favor of his allies. He can give any hero a free twelve second BKB effect. A heal and pseudo nuke that can change the outcome of any battle. An aura that can literally slow an enemy to a crawl. Lastly a superb ultimate that grants every ally around him near invulnerability status for seven whole seconds. |
Hero Role
Supporting: Purist Thuderwrath is geared towards being a full support hero. His skills aims to make his allies survive clashes and ganks. He is usually found near the rear of every team casting his heals and repels. The only time he should be found in the center would be when he initiates his Guardian Angel. Tanking and Initiating: He can get the job done but he isn't really meant to do either. He can tank but his supportive skills allows real tanks do their job more decently. And he can initiate but he can't initiate every clash making him unreliable. He shouldn't attract any attention to himself if possible so leave this jobs to the real tankers and initiators. Nuking: He has only one spell to be considered as a nuke. It has a small AoE but it can deal serious damage. But Purist's shouldn't be considered a nuker at all. His nuke is unreliable as it requires the target of the heal to be within melee range of the enemy in order to deal damage. Better used as a supportive skill rather than a nuke. Ganking: The Omniknight is capable of initiating a gank simply by walking up to the target and slowing with degen aura, whacking them with his hammer and purifying himself to kill the target but he can't quite get the job done flawlessly. The lack of a disable means his targets can simply TP away before Omniknight can even deal a significant amount of damage. Overall he can gank to a certain extent. Roaming, Carrying and Disabling : These roles are not even close to how Purist operates. He fails epically at roaming and at disabling he needs to get Euls or Guisoo to have a decent disable. And he can't carry as effective as "real" carries, he's not even at par with semi-carries. |
Hero Statistics
Strength: 20+2.65 Agility: 15+1.75 intelligence: 17+1.8 Damage: 51~61 Armor: 4.1 Movespeed: 295 Pro's: [+]Free twelve seconds BKB [+]Free seven seconds immunity to physical damage [+]A single allied hero is invulnerable for seven whole seconds. [+]A great heal and pseudo-nuke [+]An aura than can slow heroes down to a crawl [+]Cheap mana costs for that free BKB [+]Great team presence [+]Good survivability [+]Late game presence doesn't deteriorate Con's: [-]Unreliable nuke [-]Unreliable slow [-]His slow requires him to be in melee range of enemy [-]Poor starting mana, int gain and int [-]Purge makes Purist useless [-]Mana problems [-]Item dependent Purist Thuderwrath's Advanced Statistics |
Skill Discussion
Purification - (Active)
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~~*Notes*~~
Repel - (Active)
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~~*Notes*~~
Degen Aura - (Passive)
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~~*Notes*~~
Guardian Angel - (Active)
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~~*Notes*~~
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Skill Build
Supportive
1.Repel 2.Purification 3.Purification 4.Repel 5.Purification 6.Repel/Guardian Angel 7.Purification 8.Guardian Angel/Repel 9.Repel 10.Degen Aura 11.Guardian Angel 12.Degen Aura 13.Degen Aura 14.Degen Aura 15.Stats 16.Guardian Angel 17.Stats |
Item Build
Starting Items
______Build 1________________Build 2_______________Build 3 |
Game Plan
Choosing your laneSo three lanes to choose from. Short, Mid and Long lanes. You do better at the side lanes where you can build up your Soul Ring easily and where you can baby sit one of the carries. For a more in depth look to which lane to take lets justify each lane. First mid lane, in my honest opinion Omniknight should never solo mid, never solo at all for that matter. He doesn't make good use of bottle, he lacks lane control compare to real solo's and he needs to build Soul Ring ASAP. The only time you would consider mid is if your carry takes mid and you have to babysit him there. Next we look at the side lanes. We have two options the short lane(Top for Sentinel and bottom for Scourge). Side lanes are good except you don't have the advantage of a closer tower protection and you are more susceptible to ganks and lack a pull spot. But nevertheless you are still capable of baby sitting here, but you will have a hard time at it if the enemy keeps pulling. The short lane is an acceptable choice, you can build Soul Ring from the side shop and babysit with not too much difficulty. Lastly we look at the complete opposite of the short lane. The long lane, which also has a side shop. Greatest advantage of the long lane is the pull spot and that tower protection. Disadvantage is usually this is where the enemy ganks more often. But compared to the short lane you'll have an easier time here. This lane is the more preferred lane of choice. Both side lanes are acceptable though although the long lane is more preferred over the other. Main reason for picking these lanes are the side shops and ease of baby sitting. |
Friends and Foes
Replays
Map: 6.66b Version: 1.24 Lakuci vs DsD Good game between Lakuci and DsD. Omniknight here is played as a full support and they employed a push strat using Arcane Ring. Omniknight displays how to use his spells effectively in this game. Map: 6.67c Version: 1.24e PDGG Omniknight PDGG game with me as omni. Epic bottom lane support, shows the use of SR and skills. Somewhat of an uncalled push strat because of Krobelus. And yes FunnyWarfare was annoyed with my Omni ![]() |
Change log
Credits
Credits goes to PlayDota for a reliable database. IceFrog for creating a great game. PDGG where I actually learned to play Omniknight. FunnyWarfare for helpin' me out with the guide. sargaras for pointing out special features relating to Repel and adding two heroes to foes ![]() And to Heldarion and Lycan for the warding guides ![]() |
Author: S.Rebel
Map Vers.: 6.69b
A Simple Guide to the Omniknight
I stand for the light...
Last Comment:02/04/2012
Total Votes: 122
Current Rating: 8.58
Views: 301583













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