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Strength
19 + 2
Agility
23 + 2.2
Intelligence
16 + 1.9



Damage: 46 - 50 Attack Animation: 0.3 / 0.7
Armor: 3.3 Casting Animation: 0.3 / 0.51
Movespeed: 295 Base Attack Time: 1.7
Attack Range: 100 (melee) Missile Speed: Instant



Hero Introduction


Mercurial is able to Desolate opponents for pure damage if she catches them alone, and Disperses damage intake, reflecting it in the area around her. She can hurl a Spectral Dagger at opponents, which will slow and damage enemies, as well as allow Spectre to pass through material objects and travel across any terrain. She should be feared as a constant presence, being able to Haunt images of herself upon all enemy heroes from any distance, and even reform her actual self into any one of those images to physically enter a fight.




Spectre is one of the few heroes who can actually win a battle against 5 heroes(or at least make it interesting and sometimes even funny) maybe the best carry in the game. Since last changes he become a little imba in my opinion but hes carry hes suposse to be imba thats why i always hate to play against spectre in 5v5.





Its good to choose spectre when:

1.your enemy team depends on mana.
2.spend some time for farming and when to fight.
3.the enemy team got roamers(vs, lion, lina).
4.you like to kill a lot lol.





Its not good to pick spectre when:

1.the enemy team got 2 or more pushers like(SF,Enigma.Furion ect)
2.the enemy team got more hero's stunner gankers disablers.
3.your team dont have/trust any support on you?.




I read other players guides on spectre they said that it doesn't work vanguard for spectre? its good for 2 bracer and u can save more gold it cost 525 each +6 Strength helps you to gain more hp. but for me vanguard is the best it give's you gain+275 HP +6 HP/sec regeneration Damage Block (passive)





The Spectre launches a deadly dagger that trails a Shadow Path. Deals damage to the targets in its path. Units hit by the dagger will also trail a Shadow Path. The Spectre becomes phased (gains zero collision) while on the path.



Deals bonus damage that cuts through armor when attacking a hero that has no nearby allied units. Works on Illusions.



Causes any damage taken by Mercurial to be reflected onto all enemies in a 1000 AoE. The further away the enemy is the less damage is dealt.



Creates a haunting image beside each enemy hero. These images are uncontrollable, take 200% damage, deal 40% damage and each of them will attack only its pair. Haunting images have a 1 second delay before they become active.

Starting Item.

+ + =
and and and or

Middle Core Items

and and and and and

Luxury Item

and and and and and



Thank you for Viewing this Guid.



-GoDzRenZ-





Mortred the Phantom Assassin
Author: GoDzRenZ
Map Vers.: 6.71c

GoDzRenZ

information for spectre

Date Posted: 03/08/11
Last Comment:08/03/2011
Total Votes: 0
Current Rating: 0.00
Views: 3595



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