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This guide is uncompleted, but comments are welcomed. More pictures and eye-candy will be added later.

Guide Introduction and Important Notes
So I have decided to finally write a good guide for one of my favourite heroes, Troll Warlord. This guides contains all tactics and builds I can think of at the moment.
Unimportant stuffs or long-rambling explanations will be put into spoilers, therefore just read the non-spoiler parts if you want to skim through it.
Although I never played in a real competition before, I have played DotA in competitive clan matches enough to understand how Troll Warlord should be played, in public games or in competitives.
If you spot any missing information, incorrect information or uncovered tricks or tactics, tell me and I would be happy to make ammendments to the guide.


Shortforms/terms used in this guide:

Agi] Agility
Anti-Carry] A hero who can reduce an enemy carry* (see below for defination) hero's capability in battles.
AOE] Area of Effect: An AOE-skill means a skill that affects a certain area which can hit several heroes at once.
BKB] Black King Bar
Carry] A powerful damage disher in late-game who can win the game for the team by killing many heroes easily once farmed up. ("Carry the team to victory" thus the term "carry")
Competitive] Games which you play against a group of moderately or highly-skilled players, often in clan matches.
DPS] Damage-per-second: This means a hero's attack power in terms of physical damage.
DPS Hero] This means a hero who is a powerful late-gamer who can dish out insane damage and kill heroes easily.
HP] Health Points. The amount of health your hero has.
HotD] Helm of the Dominator
Initator] A hero who can begin team fights, often by doing AOE stuns or disabling many heroes, so that teammates can run into the battle gaining the advantage of first-hitting the enemy team.
MKB] Monkey King Bar
MP] Mana Points.
Neutral-Pulling] Neutral-pulling is a tactic used by many higher-skilled players, when the opponents in their lane are very tough, and that its too early to solo the neutral creeps. Creeps will follow you when you attack them, therefore, abuse it. Drag the nearest creep camp to your lane, when your own creeps are passing by. This will cause the Sentinel/Scourge creeps to aid you in killing them. All you need to do is deal the finishing blow to get the money.
PMS] Poor Man's Shield
Pub] Public Games
Jungling] To farm in neutral creep camps, rather than farming on the top / mid / bottom lane.
Roamer/roaming hero] Heroes who do not require farming to be effective, and have stunning skills to help to gang enemies, therefore they go around the map searching for easy kills, to aid allies in killing heroes.
SnY] Sange and Yasha


Author's Hero Introduction
Troll Warlord is my favourite stun-locking hero. He is one of the best stun-lockers who can almost permanently bash a helpless hero to death. Even if a red-health hero manages to escape being permanently stunned, you can immediately switch to ranged mode and finish him off with your already charged-up attack speed. Troll Warlord's Blind skill also allows him to prevent carries in his lane from farming, or reducing a farmed-up enemy carry's DPS to dust, therefore Troll Warlord, as a carry, is also an anti-carry. His Fervor makes him a force to be reckoned against early and late game alike. His ultimate, Battle Trance, benefits every single carry heroes on the map, which has a global prescence and therefore helps your allies even when you're a hundred miles away. Troll Warlord has average health overall, but high health for an agility hero, therefore making him a semi-tanker.


Pros
●Average health overall, but high health for an agility hero
●One of the few heroes who can permanently stun single heroes.
●One of the few heroes who can easily attain maximum attack speed.
●Role: Carry.

Troll Warlord is a hardcore carry hero who is one of the few heroes who can solo the entire team, if insanely farmed.
●Role: Anti-Carry.
Blind reduces an enemy carry hero's ability to dish out damage by almost half.
●Role: Carry Supporter

Troll Warlord's Battle Trance benefits all heroes on the map, therefore providing extra DPS to all carry heroes (as well as spellcasters of course)
●Berserker's Rage gives him little extra health.
●Role: Hero-Hunter

Troll Warlord is a very powerful 1-versus-1 hero, and therefore of course, is a powerful hunter. You need your core items to hunt. Just locate any lone hero you spot, and run in and cast your Battle Trance and autoattack him to death.
●Global-ranged ultimate, benefits all allied heroes.
●Very short cooldown ultimate
●High survivability with HotD/Satanic and BKB.
●Flexibility

Troll Warlord can be Melee or Ranged. Therefore apply whichever form whenever offense or defense is required.
●Low mana dependency
Troll Warlord's skills are all below 100 mana cost. The cheapest skill, Blind, only costs 20 mana.
●Good attack animation: Neither too fast nor slow.


Cons
●Can be very easily killed by nukers and stunners if BKB is not farmed yet
●Almost totally useless unfarmed

If you're an unfarmed Troll Warlord, leave the game to other carry heroes, and go to the jungle and farm, Battle Trancing in every hero battles your team encounters. An unfarmed Troll Warlord is delicious food because chain-stunners will easily finish you off before you even land a stun. If your team does not have a carry hero, you will need to go on a farming-frenzy, otherwise the game is already lost, if your team's only carry is unfarmed.
●Requires warding in jungle if jungling in competitive games.
●No natural escape mechanism (although Blind can be considered as an escape mechanism, if you want to try your luck)
●You will be the first one to be aimed if you do not have an initator. Everyone knows that a carry hero must be gotten rid of as soon as possible.
●Will be hunted almost all the time by a decent team, preventing you from farming hard.

Therefore, get someone to ward the jungle for you, so that you know when to run whenever you see red dots moving towards you.
●Very weak in early game, therefore easily ganged by roaming heroes.
●Farming almost the entire game can be boring, but that is what you should be doing.


Background Story
When the Sentinel first gathered their forces, The Troll Warriors were considered primitive and unreliable. Their pride wounded, many refused to join, some even considering siding with the Scourge. Only a hotheaded young Warlord called Jah'rakal joined the Sentinel. Known as "Blinding Axe" in troll tongue, both for the blinding speed of his axes and his trademark blind technique, his unstoppable rampages have already made him a legend among his allies. However Jah'rakal fights not for the Sentinel, or even to defend the Ancients, but to show Elves, Men, Orcs and anyone else that trolls are the best fighters in the world.


PlayDotA.com Hero Introduction
The Troll Warlord is a pure fighter, able to attack from a distance or up close, where he becomes stronger overall and may also bash. He capitalizes on attack speed, being able to strike and move quickly, as well as enhance his allies to sometimes do the same. Jah'rakal can also Blind his opponents, making it difficult for them to land attacks. Additionally, successive attacks landed on a target enable greater focus for Jah'rakal, greatly increasing his attack speed. If he is able to acquire items and momentum soon enough, there aren't many fighters who can best him.


Hero Statistics


Skills



Beserker Rage
This skill turns your ranged Troll Warlord into a melee Troll Warlord. At maximum level, this skill provides you with a 10% chance to stun. Although this may seem little, combined with Fervor, this can allow you to permanently stun an enemy hero. It gives you +100HP in melee form.


Blind
This skill is used for harrassing enemy heroes in your lane, and devastating an enemy carry hero's DPS during a battle. It gives a +44% chance to miss for enemies you cast this on, for only 20 mana. This means that their farming capability will be slashed to almost half. Blinding a farmed enemy hero during battle can turn the tide of battle, as he will be dealing only about half of his original damage.


Fervor
This skill is the signature skill of Troll Warlord which other heroes do not have. Simply put, the more you attack, the faster you attack. You do not have to buy many speed-increasing items as a result, as you already have free attack speed. At maximum level, just 5 hits give you a whopping +100% attack speed.


Battle Trance
Battle Trance is a very powerful skill, anytime, anywhere. You can use this to farm Ancient Creep Camps early, or out-DPS an enemy hero at early game, and also aid your allies who are in the midst of battle, even if you're on the other end of the map. This skill is also what makes Troll Warlord able to solo Roshan at Level 11 with just Power Treads, HotD and PMS.

Skill Build

Here is a list of all possible skill builds for Troll Warlord I can think of. If you have your own skill build not listed here, share it and give a reason why it is viable and I might add it to the list.

Standard Harrassment Competitive Build
1) Beserker Rage
2) Blind
3) Blind
4) Fervor
5) Blind
6) Battle Trance
7) Blind
8) Fervor
9) Fervor
10) Fervor
11) Battle Trance
12) Beserker Rage
13) Berserker Rage
14) Beserker Rage
15) Stats
16) Battle Trance
17-25) Stats


This build is for serious games where you can't afford to have opponents free-farming in your lane. If you have a powerful late game carry (like Faceless Void) enemy in your lane, you obviously can't have him last-hitting happily in your lane. Spamming Blind on him will severely cripple his farming ability.


Standard Farming Competitive Build
1) Beserker Rage
2) Blind
3) Fervor
4) Fervor
5) Fervor
6) Battle Trance
7) Fervor
8) Beserker Rage
9) Beserker Rage
10) Beserker Rage
11) Battle Trance
12) Blind
13) Blind
14) Blind
15) Stats
16) Battle Trance
17-25) Stats


This build is if you are going jungling early as soon as you get your Helm of Iron Will. One level of blind is gotten to harrass the enemy slightly, rather than have him free-farming.
Remember though, if you intend to jungle in a competitive game, wards is a MUST.


Rambo Pub Slacking Build (For Non-Serious Games Only)
1) Beserker Rage
2) Fervor
3) Fervor
4) Beserker Rage
5) Fervor
6) Battle Trance
7) Fervor
8) Beserker Rage
9) Beserker Rage
10) Stats
11) Battle Trance
12-15) Stats
16) Battle Trance
17-21) Stats
22-25) Blind


If you like relaxing with Troll Warlord, use this build. It is a "fun" build for Troll Warlord, as you get increased attack speed as soon as possible. You can auto-attack-farm once you max your Fervor. Blind is not really needed since this is a slacker's build, and adding stats first is good too as you get extra survivability and extra DPS earlier on. As the name of the build narrates, just rambo into a battle, activate Battle Trance and go whacking away.


Rambo Pub Build (For Non-Serious Games Only)
1) Beserker Rage
2) Fervor
3) Fervor
4) Beserker Rage
5) Fervor
6) Battle Trance
7) Fervor
8) Beserker Rage
9) Beserker Rage
10) Blind
11) Battle Trance
12-14) Blind
15) Stats
16) Battle Trance
17-25) Stats


If you like relaxing with Troll Warlord, use this build. It is a "fun" build for Troll Warlord, as you get increased attack speed as soon as possible. You can auto-attack-farm once you max your Fervor. Add Blind as your last skill because you are adding other skills to farm quickly. Blind enemy carry hero and rambo in for the kill.


Item Build
Troll Walord is a carry-hero, and therefore most of his items are focused on getting more DPS.

Important: Add Beserker's Rage as your first skill and switch to melee form. Then buy the items. This is because Stout Shield and Quelling Blade have melee and ranged versions, and the melee version is a lot better. Even if you switch back to ranged, the item form remains the same. (You can do this later in game too if you do not want to add Beserker's Rage first. Switch to melee form, drop the items on the ground and pick them up again, and they will transform into melee forms)


Starting Items

Stout Shield (250 gold)
This cheap shield provides you with good survivability early game. It reduces damage done to you, so you can stay in lane longer and not be that fragile in early game. It upgrades to Poor Man's Shield which is a core item for Troll Warlord.


Quelling Blade (225 gold)
This is a cheap last-hitting tool which allows you more farming capability in jungle and in lane. It gives you more damage on creeps so you can get last-hits easier than your opponent who tries to deny.


Healing Salve (100 gold)
You will need this to stay in lane longer. If you accidentally go too far out and get nuked heavily to red health or got badly hurt in a battle, this will save your trip to the fountain.

(28 gold left)
If you randomed Troll Warlord, get these as extra items:


Slippers of Agility (150 gold)
This allows you to complete your PMS faster. Just one will do, because you can buy the other at the side-shop.


Ancient Tango of Essifation (90 gold)
More healing power for survivability on lane. If you get lightly nuked, you can eat this instead of waiting till you have 100HP before using Healing Salve.

(6 gold left)


Core Items
You require these items before you start going offensive

Ideal Farming Order:


Poor Man's Shield (Total: 550 gold)
PMS gives you extra survivability early game, at a very cheap price of 550 gold. It also adds that little damage to increase your last-hitting capabilities.


Stout Shield (150 gold)
If you had followed my item build, you should already have this. If not, buy it at the side shop.


Slippers of Agility x2 (300 gold)
You should have already gotten one in base if you followed my build. Just farm that little 150 gold bit more and complete your shield.



Power Treads (Agility) OR Power Treads (Strength)(Total: 1450 gold)
You can choose either Agility or Strength Treads, depending on your play style. If you like agressive laning, you may want to choose the Strength Treads, which gives you +190HP. If you need more damage than your enemy, get the Agility Treads so you can last-hit or deny better than him.
This is going to be your farming and DPS item you are getting in your lane. Farm the components in this order:


Boots of Speed (500 gold)
Boots of Speed gives you more movespeed, so you can outrun your opponents early, and get an easier kill, or escape from gangs.

OR
Boots of Elvenskin OR Belt of Ogre Strength (450 gold)
You may wonder, why Boots of Elvenskin or Belt of Ogre Strength first, which costs 450 gold? Why not get the more expensive item, Gloves of Haste first? The 15% attack speed bonus from Gloves of Haste is hardly worth its price, therefore a 6 damage boost, or 114HP increment earlier will help you more.


Gloves of Haste (500 gold)
Finally, complete your Power Treads, and there you go. The extra attack speed allows you to farm harder, faster and easier. If you added Fervor first, you can just sit back and auto-attack, and still get a considerable number of last-hits.



Helm of the Dominator (Total: 1850 gold)
This will be the next in line of items you will get. HotD will allow you to go neutral creeping without going back to base even once. It provides you endless of free life and increases survivability in teamfights. Once you got your HotD, you can start hero-hunting.


Helm of Iron Will (950 gold)
The reason why you are getting this first instead of Mask of Death, is that Mask of Death almost as good as useless. Its puny 10% lifesteal isn't going to help you at all. Helm of Iron Will gives you 5HP/Sec regeneration and +5 armour. This is much way better than the single digit lifesteal you're going to get.


Mask of Death (900 gold)
Finally, complete your HotD for its awesome lifesteal. Now you can even solo 2 enemy heroes alone (if they are not too fat, of course).


Once your core items are up, you can solo Roshan now, once you got your ultimate. Have your team to help you, guard you or ward for you, to prevent gangs.

Luxury Items and Extensions

Black King Bar (Total: 3900 gold)
In almost every game you play, there will be at least one enemy stunner. Therefore you must get this first. It offers a good damage of 24 and more HP, and allows you to avoid stuns, therefore you can just rush into teamfights for kills.
If, however, your enemies fail so hard that they don't even have a single stunner, just ignore this item. (Usually in public games)


Ogre Axe (1000 gold)
It doesn't really matter to get Ogre Axe or Mithril Hammer first. Either one will do, since you already got your core items up. Ogre Axe gives you more survivability earlier.


Mithril Hammer (1600 gold)
If you get Mithril Hammer first, it allows you to farm in neutral creeps faster for your Ogre Axe and recipe. Once you completed your BKB, you're more than ready for multi-kills.



Manta Style (Total: 4850 gold)
Manta Style gives you even more extra survivability, and a lot more damage and attack speed. Since everyone wants to aim you, get this item to confuse them. You can even use this item to dodge spell missles. It also gives extra movespeed to chase almost anyone you want.

Yasha (Total: 2250 gold)
Yasha gives you early extra attack speed, damage and movespeed. Useful for hero-hunting or escaping.

Boots of Elvenskin (450 gold)
This component is cheap therefore get it first.


Blade of Alacrity (1000 gold)
Get this to further boost your damage, then complete your Yasha with its recipe.



Ultimate Orb (2100 gold)
You can get an Ultimate Orb before Yasha if you farmed that much. This item boosts your attack speed, HP and damage.



Buriza-Do-Kyanon (5800 gold)
You do not need to get the final recipe yet. Crystalys at this time will do. Complete your Buriza-Do-Kyanon after getting Butterfly.

Crystalys (Total: 2200 gold)
Crystalys is a cheap option to increase your DPS early game. The criticals are very useful for killing enemy heroes.

Blades of Attack (500 gold)
Blades of Attack increases your damage by a meagre amount.


Broadsword (1200 gold)
Farm Broadsword and the additional 500 gold and complete your Crystalys.



Demon Edge (2400 gold)
If you're really rich, you can buy this now, and complete your Buriza-Do-Kyanon. Otherwise, its fine. Skip to Butterfly now and complete your Buriza only until you complete Butterfly.



The Butterfly (Total: 6000 gold)
The Butterfly is your ultimate weapon. It gives you a good addition of +30 attack speed and 60 damage (30 agi + 30 raw damage = 60 total damage). It also increases your survivability due to the 30% evasion.


Quarterstaff (900 gold)
Quarterstaff provides you with a little bit more DPS. As it is the cheapest, get this first. You don't want to lose your gold farming for Eaglehorn first, as you might get ganged.


Talisman of Evasion (1800 gold)
You should have less problem farming up this due to your already insane attack speed with the above items. It gives you a little bit more survivability with its 25% evasion.


Eaglehorn (3300 gold)
As you noticed, this component is the most and hardest to farm in The Butterfly, therefore you should get this last. If, however, you have already around 3000 gold before making The Butterfly, go for this first. If not, complete The Butterfly from cheapest item to most expensive.



Satanic (Total: 6150 gold)
Satanic is a powerful life-stealing item. It will save your trip to the fountain, or save your life. If you suddenly find yourself nuked by many heroes to red health, you can activate it and attack them for a while to green hp and run, or fight them back. Satanic increases your survivability highly also because of its +25 strength and +5 armour.

Helm of the Dominator (Total: 1850 gold)
You should already have this near the start of the game. Just throw in a Messerschmidt's Reaver and the Satanic recipe.

Helm of Iron Will (950 gold)

Mask of Death (900 gold)


Messerschmidst's Reaver (3200 gold)
This powerful item provides you with a massive health and health regeneration increase.



Monkey King Bar (Total: 5400 gold)
MKB is your final raw damage item. Since you probably have already maximum attack speed, you do not need anymore attack-speed items. This item gives you even more stuns and damage power. It is a very powerful counter to heroes with evasion like Phantom Assassin (note that Faceless Void's Backtrack cannot be countered with this), and will neutralise any hero with a Butterfly, providing you 100% sure-hit blows on them. Get this earlier, if there is a Phantom Assassin as an enemy in your game, probably before getting The Butterfly.
Note: MKB's stun and Troll's stun do not stack in a way that they prolong the stun. They, however, work independantly on each other. The longer stun will override the duration of the shorter stun, in this case, Troll's stun will be the priority stun compared to MKB's stun. Therefore, for example, if Troll's stun and MKB's stun both activate at the same time, MKB's stun would not activate while Troll's stun will stun for the usual 1 second.


Demon Edge (2400 gold)
I personally prefer getting Demon Edge first rather than Javelins. This is because Demon Edge is gotten from the secret shop, while the 2 Javelins can be gotten from the base. This saves the hassle of getting couriers to transport the 2 Javelins.


Javelin x2 (Total: 3000 gold)
After you farmed finish your 2 Javelins, complete your MKB.



Battlefury (Total: 4350 gold)
Battlefury gives you a lot of pushing power and is a counter to illusion heroes like Naga Siren and Phantom Lancer. You can clear illusions very fast with this item.

Perserverance (Total: 1750 gold)

Ring of Health (875 gold)


Void Stone (875 gold)



Broadsword (1200 gold)


Claymore (1400 gold)



Lothar's Edge (Total: 3400)
Who could resist being annoyed by an invisible Troll appearing out of nowhere and permanently bashing them to death? This item is very good for hunting and escaping. However, in competitive games this will not be too viable as there will definately be wards or gems around.


Quarterstaff (900 gold)


Claymore (1400 gold)


Situational Items / Other Possible Items

Linken's Sphere (Total: 5175 gold)
Linken's Sphere can be a good replacement to BKB. However, I personally do not like to get it on Troll Warlord. This is because even one tiny spell like Zues's Arc Lightning, can trigger it off. Then you will be totally unprotected against stuns. It is better in terms of stats, as it provides 15 to all stats, however, it is unreliable as your enemy can just use one small spell to deactivate your Linken's Sphere and cast stun after that, and that it is way more expensive than BKB, and also that its mana regeneration is quite wasted for you.


Perserverance (Total: 1750 gold)
It provides you with cheap HP regeneration and MP regeneration.

Ring of Health (875 gold)
This provides you with good regeneration. If you somehow chose to make Linken's Sphere instead of BKB, get this as one of your first items at the side shop so you do not have to return to base if enemies keep spamming you with spells.

Void Stone (875 gold)
Provides mana regeneration whch you do not really need.


Ultimate Orb (2100 gold)
This item provides you with massive stats boost and gives you more survivability and damage.



Phase Boots (Total: 1500 gold)
Phase Boots can be an alternative to Power Treads. It gives more damage, but less attack speed, but overall, slightly less DPS. It also allows you to chase faster and easier for heroes you are hunting.

Boots of Speed (500 gold)

Blades of Attack x2 (Total: 1000 gold)



Hood of Defiance (Total: 2150 gold)
Since you will be getting BKB, you don't actually need this since you will be invunerable to magic during teamfights. But if you face an enemy team consisting of tons of nukers but no stunners, you can choose to get this instead of BKB to save money.

Helm of Iron Will (950 gold)

OR
Ring of Regeneration x2 (Total: 700 gold) or Ring of Health (875 gold)
It is advisable to buy 2 Ring of Regeneration instead of one Ring of Health, as you save 175 gold.


Planeswalker's Cloak (500 gold)
Get this as the last component as 15% magic resistance isn't that much.



Blademail (Total: 2200 gold)
I personally do not like to get this item, but it is still a possible item on Troll Warlord. The intelligence is wasted as Troll Warlord does not require extra intelligence due to his very low mana spells. However, this item is good as it gives you extra damage, armour and also that enemies do not aim you that much for fear that you will turn on your Blademail.

Chain Mail (550 gold)
This item provides you extra survivability with its extra armour.


Broadsword (1200 gold)
Increases your damage quite well.


Robe of the Magi (450 gold)
Get this as the last item since your Troll Warlord won't be needing a single drop of extra mana.



Divine Rapier (Total: 6200 gold)
If you feel confident that you will not die, you may want to get this as one of your last items. Do not get this as one of your first items, as you would die very easily without survivability items. Or you can get this if your team is losing and you got tons of gold, to turn the tide.

Sacred Relic (3800 gold)
Sacred Relic provides you with loads of extra damage.


Demon Edge (2400 gold)



Radiance (Total: 5150 gold)
This item adds a lot more powerful damage and pushing power, but you shouldn't get this until the last item. Reason is that you don't have the survivability yet to hold it.

Sacred Relic (3800 gold)


Rejected Items

Assault Cuirass
Some of you might wonder why is this even here; which retard would get it for their Troll Warlord? I am posting it here because I once encountered a Troll Warlord go went straight for this item with only a Boots of Speed as his other item. Never ever get this item as you already have your Fervor. Just one ultimate and you're already nearing maximum attack speed. Plus Assault Cuirass costs a hefty 5550 gold. Why get +55 attack speed for five thousand gold when you already can get +60% attack speed by attacking 3 times?


Orchid Malevolence
Ok so some guy said that he saw someone own with this item. This is a horrible item to begin with. Remember: Troll doesn't even need a single drop of extra mana. This expensive recipe costs 5025 gold which is half wasted. The 20 intelligence is wasted; the +225% mana regeneration is wasted. The only thing good for him is the +30 attack speed and +45 damage. Even Battlefury which costs 4350 gold can deal a bombarding +65 damage and 35% cleaving attack, giving also a HP and MP regeneration boost.


Vladimir's Offering
Also can be considered a bad item on Troll Warlord. As an agressive melee hero, you need the most lifesteal compared to others. Therefore HotD is a must. You don't need the MP regeneration, moreover you don't want to be too big of a target for the enemy. If you are holding the Vladimir's Offering for the team, you are surely the first to be aimed if your opponents are smart.


Urn of Shadows
Since you are supposed to be killing heroes all the time, you will get a lot of charges. But the MP regeneration is wasted, therefore let another hero buy it, not you.


Cranium Basher
A big reminder is that Cranium Basher's stun does not stack with your own stun. You will still be dealing the 10% chance of stun even if you are holding a Cranium Basher. If you want to get it, you are spending 3100 gold on +30 damage and +6 strength, which is a total waste of gold.


Sange and Yasha
Why not get SnY+HotD? Even though the maim will not proc, you might think it is good due to HP and damage increment. Do a comparision with Manta Style stats and you will find that Manta Style is a better item for Troll than SnY.


Mjollnir
Like Assault Cuirass, this is a horrible item. It mainly adds attack speed which you already have tons of it. A total waste of money.


Diffusal Blade
You need HotD and only HotD. You need to lifesteal to survive, mana-stealing won't get you anywhere.


Eye of Skadi
Eye of Skadi is too expensive to farm up. Plus you require lifesteal to survive teamfights from early to endgames.


Stygian Desolator
Again, HotD is a better and cheaper choice.


Hands of Midas
You don't need this. Troll Warlord is one of the best neutral creepers in DotA.


Ethereal Blade
Ethereal Blade is not worth its price for most heroes. Troll Warlord doesn't have a single nuke. Sending your enemy to the ethereal world will not help you deal any more damage than its Ether Blast. Plus, if you cast it on an enemy, you can't attack him physically, which Troll Warlord can only do, and you can't attack any enemy for a short period of time. Its as if you're buying an item to stun yourself during fights.

Item Builds
Item Builds vary depending on the level of game you play, and your opponent hero picks.

Standard Competitive Build (1)


This build works on almost every lineup. BKB to protect you from stuns, HotD/Satanic for more survivability during fights, Manta Style for even more survivability plus DPS and Butterfly as your ultimate DPS item.

Standard Competitive Build (2)

This build works on almost every lineup. BKB to protect you from stuns, HotD/Satanic for more survivability during fights, and Butterfly for massive DPS increase. MKB helps to never-miss heroes with Butterfly or evasion skills, nullifying their evasions.

Fun Build

You can use this in a pub game if you are confident that your enemies has no stuns at all or minimal stuns that won't affect you much. So just forgo BKB if you want to. Lothars will give you supreme hunting and escaping powers.

Playing Style
Early Game
During early game, you need to lane, as there is no way you can solo the neutral camps without tanking heavy damage. Take the bottom lane if you are Sentinel and top lane if you are Scourge. Play very defensively, as Troll Warlord is extremely weak during the early phase of the game. Therefore, get a babysitter to lane with you to protect you when you farm. If your babysitter has a stun, and the enemy at the lane is a solo, try to play as aggressive as possible, by running up to autoattack the enemy when he gets stunned. If the creeps push too far out, where enemies are likely to gank you from, do neutral-pulling. Farm up at least a Helm of Iron Will before you leave the lane to do neutral creeping.

Mid Game
Late Game
End Game

Tips and Tricks
Change to melee then buy stout shield, drop and retake PMS
Roshan Lvl 11
Beserker Rage can dodge missles

Allies and Opponents
Good Allies
Bad Opponents

Changelog





Jah'rakal the Troll Warlord
Author: LightningZLaser
Map Vers.: 6.66b

Offense is the Best Defence

Informative Guide to Troll Warlord

Date Posted: 02/25/10
Last Comment:27/10/2010
Total Votes: 0
Current Rating: 0.00
Views: 6439



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