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INTRODUCTION:
This is my first time to create this guide. Clinkz also known as Sadistic Assassin. He has a technique what I call "Level 1 can drew First Blood.

Bone FletcherClinkzStrength
15 + 1.6Agility
22 + 3Intelligence
16 + 1.55

Affiliation: Scourge
Damage: 37-43
Armor: 2.1
Movespeed: 300
Attack Range: 600
Attack Animation: 0.7 / 0.3
Casting Animation: 0.5 / 0.51
Base Attack Time: 1.7
Missile Speed: 900
Sight Range: 1800 / 800


Strafe
Ability hotkey: T

Searing Arrows
Ability hotkey: R

Wind Walk
Ability hotkey: W

Death Pact
Ability hotkey: E


BACKGROUND STORY:

The fire that kindles eternally on the visage of the fallen Elven Archer proves to others that his undeath was a mere genesis. Clinkz seeks perfection in the arts of fletching and never hesitates in sacrificing his own allies for the cause. Still retaining his ability to move with the wind, he is ready to slay the enemy officers with his swiftness and precision in archery. The Fletcher fires arrows that scorch the target with the heat of the Underworld, bringing them closer and closer to their peril. An elvish archer in life, a nightmare in death.


Pro:

-he has extreme damage
-easy to escape
-Farmer
-high movement speed

Cons:

-low HP
-Very fragile in HP
-gem of true sight
-sentry wards
-low HP even in level 25




SKILL BUILD UP:

Level 1 Searing Arrow

Level 2 Windwalk

Level 3 Strafe

Level 4 Searing Arrow

Level 5 Strafe

Level 6 Death Pact

Level 7 Searing Arrow

Level 8 Strafe

Level 9 Windwalk

Level 10 Searing Arrow

Level 11 Death Pact

Level 12 Strafe

Level 13 Windwalk

Level 14 Windwalk

Level 15 Stat bonus points

Level 16 Death Pact

Level 17-25 Stat bonus points


ITEM BUILD UP


Early Game:Level 1-7
N.B. notice that this build up is not a perfect one, this is just a suggestions.

1.Poor Man's Stout Shield
2.Power Treads/BoT(boots of travel)
3.MoM(Mask of Madness)/HoD(Helm of Dominator)
4.Potions(healing salve 2x, Tanggo, or Empty Bottle)

Justifications:

For the reason that poor man's stout shield is for agility types no need for vanguard because clinkz has already windwalk to escape and the poor man's is cheap. MoD, I rather use this item so that there will double strafe but only use in normal attack in case that you have a low mana and for faming purposes this can be useful enough.But this can be replace by HoD.

Middle Game:Level 8-15
1.MKB(Monkey King Bar)
2.Assault Cuirras

Late Game:Level 16-25
1.Butterfly
2.Heart of Tarrasque.

Justifications:

MKB, Butterfly and Assault Cuirras are the best choice of item and combo. Clinkz is like a "machine gun" in a row he's a pro and a great killer. And heart of Tarrasque for more Hit points and regeneration.

Situational items:
1. Kelen's dagger
2. Orchid Malevolence
3. Bloodstone
4. Linken's Sphere
5. Manta Style

Justification:

Why kelen's?It is because when your enemy/enemies got Gem of True Sight, your wind walk is useless already to escape, so use this item to teleport you to another place where you can run and escape. Remember this item is only for escaping.
Why Orchid Malevolence?It is because you'll be provided by this item a slow and mana burn so that you can kill your enemy fast without mana to fight you, no more combos that you will encounter from your enemy therefore, he will try to escape but actually there's no escaping for your enemy by using this item. Is it remarkable?
Why Bloodstone?It is because this item will provide you +450 hitpoints, +400 mana, 150% of mana regeneration, +6 HP regeneration per second and a passive skill from this item called Bloodpact. I've been telling you that Clinkz need also HP and MP regeneration.
Why Linken's?It is because of course, situational to block your enemies'powerful skill unto you.
Why Manta style?It is because this item provides you a mirror image skill that will make your enemy confuse with a "triple you" I mean Triple Clinkz attack.

Rejected Items:

1. Lothar's Edge
Clinkz don't need this because he has already Wind Walk.
2. Vanguard
Clinkz don't need this because he already got poor man's stout shield and a Wind Walk skill. Wasting your time ad gold by purchasing this item.

TECHNIQUES:

Simply, clinkz is famous on a technique of backdoor and his wind walk is long time enough to use. He is a spy on a team and can outrun the enemy and kill it instantly and swiftly.
If you gonna use the Backdoor Technique you must go advance at your enemies back by 300/400 range of area, so that if your prey is trying to escape there will be no place to run your prey will be put to the graveyard. But before that, please reverse the searing arrow into automatic mode and please use this skill only for heroes and combo with 1st skill, strafe when you perform the attack.
Using Wind Walk is also the especialty of Clinkz, the purpose of this are to escape and to assassinate your prey.
Death Pact is clinkz's last skill use this skill only to non-hero unit. Use this skill on the creeps which is a melee type so that you will gain more hit points rather than to those who are range ones. You can use this even in your allied creeps or to your enemy creeps.


Guide to Level 1 clinkz just drew FIRST BLOOD:

First, if you're playing 5 vs. 5 or 4 vs. 4, you must have a companion those characters who has slow or stun slow and stun much betterAnyway, you'll have a great advantage to kill your enemy in level 1 with your allies support skills like slow and stun those heroes who are disablers and armor reducer.

Second, your position is at the back of your enemy automatic the 2nd skill. Your ally/allies would disturb your enemy and immendiately attack him with searing arrows. The enemy will notice your presence.

Third, the best place you are going to at the beginning of the game is either at the Top or Bottom. Because there are more blind's spot to hide and to assasinate.

Fourth, if you're playing 3 vs. 3 and 2 vs. 2 matches. you can use the second part(at the second paragraph) in mid game(level 8-15)

Last, if you're playing 1 vs. 1 match, it is better to kill you enemy in the mid game rather in the early game. The No. 1 rule in playing DotA: DON'T BE AGGRESIVE AND GREEDY! Stick that in your head always. Why you need to follow this rule on Clinkz? For the reason that he is very fragile in case of his HP and very low.


FRIENDS AND FOES:


FRIENDS:

1. Mortred, the Phantom Assassin - Slower
2. Lesale Deathbringer, Venomancer - slower
3. Shendelzare Silkwood, the Vengeful Spirit - stunner
4. Sven, the Rouge Knight - Stunner
5. Crixalis, the Sand King - stunner/slower
6. Viper, the Netherdrake - slower
10.Traxex,the Drow Ranger - slower/ silencer
11.Rooftrellen, the Trent Protector - disablers
12.Lion, the Demon witch - stunner
13.Slark, the Murloc Nightcrawler - disabler
14.Slardar, the Slithereen Guard - reducer of armor
15.Dazzle, the Shadow Priest - reducer of armor


FOES:

1. Lucifer, the Doom Bringer - Extreme damage
2. Strygwyr, the Bloodseeker - Extreme damage/Tracker
3. Viper, the Netherdrake - Extreme damage/slower
4. Slardar, Slithereen Guard - reducer of armor/Tracker
5. Traxex, the Drow Ranger - slower/silencer
6. Lion, the Demon Witch - Extreme damage/stunner
7. Gondar, the Bounty Hunter - Tracker
8. Gem of true Sight and Sentry Wards
9. Dagon level 5

CONCLUSION:

Clinkz is a killer even in the beginning of the game. Therefore, he has a true blood of killers. Just be careful of his HP.
Thanks for viewing my Guide.


CREDITS:

- Icefrog
- www.playdota.com
- viewers
- and me deathsly



THANK YOU VERY MUCH FOR VIEWING!





Clinkz the Bone Fletcher
Author: deathsly
Map Vers.: 6.66

deathsly

level 1 can drew first blood:

Date Posted: 02/05/10
Last Comment:25/02/2010
Total Votes: 0
Current Rating: 0.00
Views: 3339



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