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Jah'rakal
The Troll Warlord


Index


>I< Introduction

When the Sentinel first gathered their forces, The Troll Warriors were considered primitive and unreliable. Their pride wounded, many refused to join, some even considering siding with the Scourge. Only a hotheaded young Warlord called Jah'rakal joined the Sentinel. Known as "Blinding Axe" in troll tongue, both for the blinding speed of his axes and his trademark blind technique, his unstoppable rampages have already made him a legend among his allies. However Jah'rakal fights not for the Sentinel, or even to defend the Ancients, but to show Elves, Men, Orcs and anyone else that trolls are the best fighters in the world.

Hello, this is my second guide I ever make in DotA so I am expecting for a lot of feedback, so I can make guides better.

But remember that its not always the hero and the items you have, it is the skills that the player has. You can have all of the items you ever imagined. The most expensives ones like or or , but it only depends on you. So I hope you use this guide, try the items, try the killing ways and how to encounter enemies and I will even let you make changes to item build.


>II< Stats

->17 + 2.2
->21 + 2.75
->13 + 1
Affiliation: Scourge
Damage: 38 - 56
Armor: 2
Attack Time: 1.7
Movespeed: 300
Missile Speed: Instant and 1200 when ranged.
Attack Range: 128 (melee) and 500 when ranged.
Sight Range: 1800 / 800

Stats Analysis:
The Troll's base stats are low, in every aspect except for MS. It has low armor, low attack damage, low health. Agility has a high rate increase such as strenght but agility not so much.

Personal Opinion:
He is an adept HUNTER because of skill #3, a TANK because of Skill #1. Well, actually that skill doesn't make him a tank but it combines with skill #3. He can become really powerful but... damn, I hate buts, but the truth is that this hero is useless with no disblers or no magic inmunity.

Pros
(+) Nice hunter.
(+) Can do heavy amounts of damage in little time.
(+) With big damage, Fervor will kill in seconds.
(+) Can change to Melee or so no lane-problems.

Cons
(-) It's fairly item/skill dependant and his Rupture may be counteGreen easily.
(-) A disabler can easily control the Troll.
(-)


>III< Skills
1. Berserker Rage >G<
Jah'rakal goes berserk, using his throwing axes as melee weapons. He gains bonus damage, movement speed, attack speed, hit points, armor, and the Bash ability, but can only attack at melee range.


Level 1: 5% chance to deal 25 bonus damage and stun for 2 seconds. Adds 20 MS.
Level 2: 5% chance to deal 50 bonus damage and stun for 2 seconds. Adds 20 MS.
Level 3: 10% chance to deal 25 bonus damage and stun for 2 seconds. Adds 20 MS.
Level 4: 10% chance to deal 50 bonus damage and stun for 2 seconds. Adds 30 MS.

Pros
(+) Increases stats.
(+) The Troll becomes a machine with more Hp, Ms, and a BASH!

Cons
(-) Won't stack with Cranium Basher.
(-) Troll becomes melee and is more vulnerable to ranged units.


2. Blind >D<
A searing light blinds the vision of a target enemy unit, making it miss on some attacks.


Level 1: 20% miss chance
Level 2: 28% miss chance
Level 3: 36% miss chance
Level 4: 44% miss chance

Pros
(+) Perfect for melee enemies with big damage.
(+) Gives a chance to get no damage if you are trying to have a close-up with a ranged hero.

Cons
(-) Can only be casted on a single unit.


3. Fervor >Passive<
When Jah'rakal engages an opponent, his animalistic nature grants him even greater proficiency in single combat. With each continuous blow on the same target, Jah'rakal gains understanding of the prey's defenses, and guides each strike with greater ease than the last.


Level 1: 5% increased attack speed per attack.
Level 2: 10% increased attack speed per attack.
Level 3: 15% increased attack speed per attack.
Level 4: 20% increased attack speed per attack.

Pros
(+) Perfect for hunting.
(+) Immediate kills bro! You got better chances to get the Bash.

Cons
(-) Drops half if the Troll changes target.
(-) The accumulation limit is of 100% increased AS.


4. Battle Trance >R<
Jah'rakal unconsciously uses dormant magic to awaken the savagery of every warrior on the battlefield. Greatly increases attack speed for a short duration, and lasts an additional 3 seconds on Jah'rakal.


Level 1: Increases attack speed by 60%
Level 2: Increases attack speed by 100%
Level 3: Increases attack speed by 140%

Pros
(+) Short cooldown and low mana cost.
(+) The casting is global.
(+) Works for allies too but only for 5 seconds.

Cons
(-) Wow... I can't find one!


The Steps to Victory
I am now introducing this new format to MY guides because it is easier to follow and can be understanded easier. Each step is divided by 1-6, 7-11, 12-16 and 17-25. 17-25 is just to say extra things like support items, luxury, etc. Let's begin now.

Levels 1-6
Before picking Troll
Do you see any disablers on your team? If you do, then pick the Troll. To do kills at the beginning, the Troll needs a disablers but he can later be self-dependant. So choose if there is a disabler.

Choosing the Lane
The Troll has two ways to lane, he can either go Jungling or do solo lane. If he goes on Jungling, it must be on 5vs5. If he goes on a Lane, he must go alone since he is a carry and he needs all the money to build up fast.
Going middle... then get a chicken.
Going sides... no problem! You can buy the items on the shops.
Going Jungling... then get a chicken.

"Which heroes can give me trouble?"
You are a ranged hero, and no heroes can give problems but remember to always watch where your hero is and be carefull that you don't get ganked at all.


Skill Build
Jungling build
Level 1: Berserker Rage
Level 2: Fervor
Level 3: Fervor
Level 4: Stats
Level 5: Fervor
Level 6: Battle Trance
There is a reason for the stats over there. You need some support to fight the creeps around the map and extra-life, extra-damage and a better mana pool. Fervor will be the key skill for the Troll now since he can make the fast kills with it. Berserker rage can only be maxed on level 1 since Fervor has a better effect on Troll. Also it is just for creeps that attack on melee.

Skill Build #2
Lane Build
Level 1: Berserker Rage
Level 2: Fervor
Level 3: Fervor
Level 4: Berserker Rage
Level 5: Fervor
Level 6: Battle Trance
The only difference with the other build is that Berserker Rage can be upgraded on level 2. The rest is still the same. Remember some heroes might gank, if you feel you can kill them then attack on ranged and get close enough to do Berserker... death!

Starting Items
Jungling and Laning
or
Remember have your team buy a chicken or do it yourself.

Quelling Blade can be the best item to begin a game if you are melee. The common trick to use the Quelling Blade is to activate the first skill Berserker Rage and buy the item. Then change to ranged and you will still conserve the damage bonus. This should be bought for both Jungling and Laning item builds.Stout Shield is perfect for either Jungling or Laning since it has a change to avoid some damage. Don't try to make it a Vanguard or Poor Man's Shield. Salve or Tangos are your choice. I prefer a salve since it has more healing than the three charges that Tangos offer. But anyways that is your only choice.


Later Items
This items should be bought before after level 7. Remember it is a 1-6.

Basic Item
to become...
If it is your first time playing troll... This item is important because of the lifesteal and that means 'neverending' life for the Troll when he attacks enemies.

For protection

Just buy two slippers if you feel you get harrased a lot in your lane. Many people decide to also get Vanguard and that is your choice. I usually make the Poor Man's Shield

To Hunt or Run
, and
Boots of Travel, Phase Boots or Power Treads... people usually go for Phase Boots since it gives damage and decent speed to hunt enemies down but you will be unable to bash while on phase, I'll go for this one. Power Treads can be a cheap option at the beginning but it has poor MS and that extra AS is not useful at all since your hero has skills that can increase AS instead but that 10+ agility can be usefull too. Your choice now. Boots of Travel can be a last upgrade after you buy either Power Treads or Phase Boots just for Luxury. Remember to upgrade the boots later, just initiate with normal Boots of Speed.


Your Item build should something like this.
Mages on the field ->

You can buy this any time so it doesn't have that much importance on the item build.


Levels 7-11
Farming these Days
Now you should be level 7 and you can begin the hunting. Let's forget now the jungling build since people might have switched lanes, made ganks, destroyed some towers... it doesn't matter anymore where you farm but YOU GOT to farm. Well let's continue.

"Can I begin roaming?"
If you think this, then it's your first or second time playing the troll. Remember that your Core is Phase Boots and Dominator

asd

asd

asd

asd

asd


"Am I ready for hunting?"
No, you are not ready... you are 'almost' ready, you still need the magical Dagger or the magical Lothar for these levels. I've not forgotten the BKB so just keep reading.
Let's see the process of how does the Troll kill.
1. Berserker Rage + Dagger + Battle Trance + Blind = Death.
2. Berserker Rage + Lothar's Edge + Battle Trance + Blind = Death

Even before ganking the hero you want to kill, you have to activate Berserker Rage because... If you are ranged, activate Battle Trance and then change to melee, the effect wears off. Watch out for this, I am serious because it can screw up your kill. Do it this way and always do Blind because it can save you an attack that might have had a Bash or whatever, so don't feel that skill is useless.

Anything Else?
Oh yeah, I was forgetting something... we are core now so you must do the hunting and get the items before reaching the next section because you might get late ok? Let's continue now.

Skill Build
Hunting build
Level 7: Fervor Rage
Level 8: Berserker Rage
Level 9: Fervor/Berserker Rage
Level 10: Blind
Level 11: Battle Trance
Now we make ourselves machines since the skills make the troll really fast on his attacks and it can be very hard to kill him without a bash.Fervor has to be maxed out because it is the key to victory.Berserker rage will now be used for hunting and must be maxed out the same way as Fervor.Blind also must be sometimes.


Levels 12-16




>VII< Friends and Foes

Friends

Disablers work perfectly with the Bloodseeker. They increase damage and stun, while the Bloodseeker attacks. The target tries to scape, you activate Rupture, they move only 300 units and stop. You activate Force, and if you want, finish with Dagon. Any questions?

Foes

Disablers, worst enemies and silencer too. Rupture is very important, best skill on the Bloodseeker, if he cannot activate, he is almost useless.


>VIII< FAQ
No question yet being asked


>IX< Replay
No replays yet being added.


>X< The End
Here is where I say goodbye, I hope you have had enjoyed it... it took me a some time. If the item build or the Skill build did not work, mention it in the comment section and say Why. If you have any recommendations or comments, put them on the comment section above, send a me a private message if you are a member of Official DotA Website or send me an email. kantru_rs@hotmail.com




>XI< Thanks to
Specials thanks to Syado, he helped in almost half of this in Skills and Items builds. So thanks bro, hope you read this.
Brought to you by Satire and Syado





Jah'rakal the Troll Warlord
Author: Zunrise
Map Vers.: 6.67c

How can I do RAMPAGE with Troll?

Perma-Bash means DEATH

Date Posted: 07/06/10
Last Comment:28/07/2010
Total Votes: 0
Current Rating: 0.00
Views: 5040



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