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A complete guide to Puck The Farie Dragon, written by Hokage613

Yay,My cuteness is underestimated

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Alt+Tab Mini Guide
Skill Build:

In Words
1.Illusory Orb
2.Waning Rift
3.Phase Shift
4.Illusory Orb
5.Waning Rift
6.Dream Coil
7.Illusory Orb
8.Waning Rift
9. Illusory Orb
10.Waning Rift
11.Dream Coil
12.Phase Rift
13.Phase Rift
14.Phase Rift
15.Stats
16.Dream Coil

Item Build
CORE:



Situational:



Table of Contents:

.0.Alt+Tab MiniGuide,Table Of Contents
.1.Puck Story
.2.Statistics
.3.Pros & Cons
.4.Roles
.5.Skills
... 5.1 Skill Build
... 5.2 Skill Build Explanation
... 5.3 Skill Build Synergies and Strategyes
.6.Items
... 6.1 Starting Items
... 6.2 Boot Choices
... 6.3 Core and Recommended Items
... 6.4 Situational Items
... 6.5 Do Not Ever get this items on Puck
.7.GameStages
... 7.1 Early Game
...7.2 Mid Game
... 7.3 Late Game
.8.Good Allies
.9.Worst Enemies
.10.Replays and Videos
.11. What you need to buy step-by-step
.12.ChangeLog




In Sentinel's search for heroes to aid them in the war against the Scourge, they discovered the lost lands of the mystical Faerie Dragons. Upon explaining the conflict to the Faerie Queen of Agrace, she sent forth Puck, a personal guardian, to turn the tides of war. Despite his small size and mischievous personality, the little dragon soon proved to pack more than his fair share of power on the battlefield, blasting through the enemy ranks with balls of magic, faerie dust, and the capability to stupefy an entire army with nothing more than his imagination. His foes all learned the hard way that size matters not in combat, and that appearances are, ultimately, deceiving.

Stats:
Affiliation: Sentinel
Attack Animation: 05/08
Damage: 38-49
Casting Animation: 0.1/051
Armor: 2.1
Base Attack Time: 1.7
MoveSpeed: 295
MissileSpeed: 900
Attack Range: 550
Sight Range: 1800/1200



[+]-Versatile Skills thay help nuking,harras and escaping
[+]-Strong AoE Skills
[+]-Team Destroyer
[+]-Good and Powerful Skill Synergies
[+]-item-independent Hero
[+]-cute

[-]-Fragile
[-]-Easy Target to enemy Heros
[-]-Disables skills makes Puck shuts off



Puck is a very special Hero, for me is one of the Best Heros in Dota (Well, all heros are good if you know them how to use them)but, Puck have a difference, his skill synergies and playstyle makes him unique and cool to play.
Puck, like i said avobe is special because he has many roles in a teamgame, he can gank and initiate.

Like a Ganker: You must farm farm and farm until you are lvl 6 or more, because that's when you get your ulti. Then you can start ganking enemy heros, But i recommend you to start gaking at lvl 11 beacuse your ultimate will be stronger (stronger =more dmg = fast killing = less mana use)Now, the skills your going to use will look them with details that's why i'm not going to talk about that here.Note: Remember Puck have a fragile HP, so don't risk yourself if you know you're not going to make it

As an Initiator: You can take mid lane so you can lvl up quickly to help your teammates. Always harras the enemy hero in your lane(to get back and you can farm with no problems) Try to avoid getting killed and just lvl up, help your teammates and start ganking and destroying towers. Same note as avobe.



1.Illusory Orb
2.Waning Rift
3.Phase Shift
4.Illusory Orb
5.Waning Rift
6.Dream Coil
7.Illusory Orb
8.Waning Rift
9. Illusory Orb
10.Waning Rift
11.Dream Coil
12.Phase Rift
13.Phase Rift
14.Phase Rift
15.Stats
16.Dream Coil

Explanation Of Skill Build:

We first lvl Illusory orb for harras and escaping if your getting ganked. Also, this skill is our first gank skill so we'll need to max it ASAP, furthermore, this skill is the beggining of our skill synergie. Waning Rift is helpul for escaping of melee heroes and range if you can get them, because this skill will silence them, almost everyone when they get silenced they back off, so this skill will help us escape too. Phase Rift its fro escaping too, we'll need it to escape without problems with illusory orb. Max your ultimate whenever you can.

We max first Illusory Orb continuing with Waning Rift, to start nuking properly we'll need this skill maxed and atleast 1 lvl in our Ultimate.



Starting Items:
Your starting Items should consist of these items:



A total of 585 gold.This Build is more more getting your core items first, we are going to make 2 Null Talismans so this will be our first items to get the next ones. The potion is important if you get harras
Note: Only use the potion if you are in Red/Orange color life HP



A total of 589 gold. This Build is more for offensive and haras heros that want a full lane for themself and lvl and farm with no problems. This Build is for Magic Wand.



A total of 789 gold. This Build is only if you randomed Puc













Boot Choices:

Why not geetting an upgrade of these? Some people just dont upgrade them,but they are limited in MS. But i advice you to upgrade them.
This pair of boots are excellent for Puck, extra dmg, extra MP and HP, they fit well with Puck, as long with more MS.
If you team is in a mana crisis, buy these ones, they give an excellent Mana pool and MS.
I don't recommend you to buy these boots, thought the MS and attack are nice, they don't give any boost of HP or Mana. Not suitable for Puck.
These boots are good for Puck, excellent MS and good active skill, but they don't give HP or Mana, is your choice to use this ones. If you chose to use Boots of Travel, don't buy these ones at the beginning, start either with Arcane or Phase.


Core/Recommended Items

We don't need to give an explanation of these item, it's just excellent for Puck, recovers mana and HP.
This item is very awsome, Escaping,chasing,defending. Must have.
This item was made for Puck. It adds firepower and perfect complement for your skill combo.
Dagon is a perfect item in Puck, it gives good boost of INT but the best of all is the active skill it has, at lvl 1 it can do 400 damage(single enemy only)


Situational Items:

This item is good for silencing, but as you know, Puck alredy have silencing skills, so this item is useless for Puck except for the INt boost.
We'll only get this item in early game where we lack of HP and power, late game, we can change this item for another item you/team need.
This item is good for HP and mana pool, but Puck don't really need it, beacuse Puck shouldn't recieve alot of dmg. His skills makes him almost godly (Well, if you know to use it properly.
Tho the Specter has a good upgrade in Puck's Ultimate, This item doesn't give much stats to make this item good for Puck, so this item is situational


Do not ever get this items on Puck

To everyone, this item is useless in Puck, at first point, Puck shouldn't take any dmg, and if you need any survavility item, just buy HP regen items and not attack blocking items.
Worthless item, simply is when you die, this item is dropped and the enemy will take it, you'll lost gold and respect from your team.


[CENTER]


(1-6)
Buy the items i said to start with and go solo mid lane (Yes, Puck can solo). If you don't want to solo, go Sentinel:Bottom Lane, Scourge:Top Lane. But is preferable that you solo mid lane. Soloing mid lane let you lvl up quickler, this way you can help your team and you can start ganking and initiating. Always harras the enemy hero in your lane with Normal Attacks or if you want better damage harras them with illusory orb. Always buy your items from your lane,don't go to your Shops just to get a Boots of Speed (For Example), just go when you have many items there or you lack off Mana or HP. Continue doing this until lvl 6, where you get your ultimate. From now on, you can start ganking and initiating.






Best Skill Synergie (Recommended)

-->-->-->

This is the kill synergie of Puck, you first shoot illusory orb to the enemy, we'll take 240 dmg and then you tele to him with the orb and activate rift, wich deal another 240 dmg. Lastly you activate your ultimate wich will deal 300 dmg.

From just skill, you'll get 780 dmg with stuns and silences.

Furthermore you can activate Shiva's guard, wich will deal 200 more dmg, for a total of 980 dmg, Then you can finish him with Normal attacks.


Initiators/AoE Disablers.
Intiators will help you destroy towers and gank enemy heros and AoE Disablers will let you shoot your orb with no fail



Silencers/Silences/Mana Burners.
These are the worst enemyes for every hero. They just screw you your skill synergies and they can kill easyly if you cant use your skills. Mana Burners, they are annoying, they just steal your mana, (No mana= no skills)


Replays and Videos:

srs v/s Ks.int




ForeWord

Well, i don't know if this is a new content, if it: It's a new content made by me, if not: I just add this like a new theme in my guide. This section of the guide is for the people that ask themself some of this questions:
-. After the Starting Items, wich items i buy?
-. I don't know in wich order i buy the items!
-. What do i need to buy?
This 3 questions are the most popular of all and that's why i'm making this.
For the ones that doesn't understand this, open the spoiler avobe to know what this section consist of:
This section is for the people to know in wich order to buy the items Puck need, i mean, that a list of items will appear showing you from the start to the end of what items you need to buy. It's quite simple, the first item is the first you buy, the second in the next one you buy and so on. Hope all understand, if don't, just post a comment in here and i'll answer you.


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By this time, the game should be over



ChangeLog

1.Some minor changes in ortography
2. Added and deleted some Recommended and Never buy Items
3.Added TAB code for a better guide outfit
4.Added "What you need to buy step-by-step"(New Content)
5.Added "Guide Version" and "Forum Version" links





Puck the Faerie Dragon
Author: hokage613
Map Vers.: v.6.68c

Complete Guide for Puck

Puck- The Farie Dragon

Date Posted: 02/18/11
Last Comment:04/03/2011
Total Votes: 0
Current Rating: 0.00
Views: 103246



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