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Rhasta
Strength
19 + 1.6Agility
16 + 1.6Intelligence
21 + 3
Ether Shock

Calls forth a cone of lightning, hitting multiple enemy units for damage.

Voodoo

Transforms an enemy unit into a random critter, disabling special abilities.

Shackles

Magically binds a target enemy, so that it cannot move or attack.

Mass Serpent Ward

Summons 8 immobile serpentine wards to attack enemies. The wards are immune to magic.


Affiliation: Neutral Attack Animation: 0.3 / 0.5 Damage: 42 - 49 Casting Animation: 0.3 / 1.07 Armor: 1.3 Base Attack Time: 1.7 Movespeed: 285 Missile Speed: 900 Attack Range: 500 Sight Range: 1800 / 800
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Rhasta is one of best heroes for disabling enemies, with two strong spells of this type. However, he is a fragile hero who tends to get focused in battle. Teamwork and communication are essential if the Shadow Shaman is to make full use of his potent spell arsenal. Forked Lightning is a useful ability, good for harassing foes, killing creeps, and finishing off wounded enemies who escape Rhasta's snares. Voodoo is a straightforward polymorph skill, transforming the target into a critter and knocking them out of the fight for a few seconds. Shackles is an interesting ability which disables both the target and Rhasta while he channels the spell. However, this is not much of a disadvantage to Rhasta, since his Mass Serpent Ward ability gives him a deadly source of alternate damage to destroy his target while he holds them in place. The wards are a powerful sieging tool as well, able to level buildings very quickly. Since towers can only attack one ward at a time, they stand little chance against this skill.


Once a gifted troll witch doctor, young Rhasta was well versed with the secrets of voodoo magic. When the war between the Sentinel and the Scourge began, Rhasta, then a Shadow Hunter, offered his allegiance to the Sentinels to vanquish the Scourge once and for all. While he was gifted as a witch doctor, Rhasta is a genius as a shadow hunter, exceeding his master by mastering the art of summoning multiple serpent wards, binding enemies for a short time and casting elemental lightning to several units.



Ether Shock

Ability Type: Active
Targeting Type: Unit
Ability Hotkey: R
Calls forth a cone of lightning, hitting multiple enemy units for damage.



LevelMana CostCooldownCasting rangeArea of EffectDurationAllowed TargetsEffects
19510 seconds600200N/AEnemy units75 damage to 3 targets
210510 seconds600200N/AEnemy units150 damage to 4 targets
313510 seconds600200N/AEnemy units225 damage to 6 targets
416010 seconds600200N/AEnemy units300 damage to 7 targets
Notes
• Damage type: magical



Voodoo

Ability Type: Active
Targeting Type: Unit
Ability Hotkey: D
Transforms an enemy unit into a random critter, disabling special abilities.



LevelMana CostCooldownCasting rangeArea of EffectDurationAllowed TargetsEffects
111013 seconds500N/A1.25 secondsEnemy unitsTurns enemy into critter
214013 seconds500N/A2 secondsEnemy unitsTurns enemy into critter
317013 seconds500N/A2.75 secondsEnemy unitsTurns enemy into critter
420013 seconds500N/A3.5 secondsEnemy unitsTurns enemy into critter
Notes
• If the target is an illusion, it will be instantly destroyed.
• The hexed target will have a base movespeed of 100.
• Hex disables damage block and evasion.



Shackles

Ability Type: Active
Targeting Type: Unit
Ability Hotkey: E
Magically binds a target enemy, so that it cannot move or attack.



LevelMana CostCooldownCasting rangeArea of EffectDurationAllowed TargetsEffects
111016 seconds400N/A2.5 secondsEnemy unitsDisables the target , dealing 40 damage per second
213016 seconds400N/A3.25 secondsEnemy unitsDisables the target , dealing 40 damage per second
315516 seconds400N/A4 secondsEnemy unitsDisables the target , dealing 40 damage per second
418516 seconds400N/A4.75 secondsEnemy unitsDisables the target , dealing 40 damage per second
Notes
• Damage type: magical
• Shackles is a channeling spell.



Mass Serpent Ward

Ability Type: Active
Targeting Type: Point
Ability Hotkey: W
Summons 8 immobile serpentine wards to attack enemies. The wards are immune to magic.



LevelMana CostCooldownCasting rangeArea of EffectDurationAllowed TargetsEffects
1200110 seconds550N/A45 secondsN/ASummons 8 Serpent Wards, which have 39 - 43 (53-59 *) damage
2350110 seconds550N/A45 secondsN/A Summons 8 Serpent Wards, which have 54 - 58 (74-79 *) damage
3600110 seconds550N/A45 secondsN/ASummons 8 Serpent Wards, which have 69 - 73 (94-100 *) damage
Notes
• Serpent Wards deal piercing damage.
• Serpent Wards have splash damage.
• Can be improved by Aghanim's Scepter (* shows the improved values

Items
2800

Bought From:
Arcane Sanctum

A very powerful relic, a reminder to us of the archaic age.
+10 Intelligence
+125% mana regeneration
+25 movement speed
Cyclone (active)
Staff of Wizardry (1000)
Sobi Mask (325)
Void Stone (875)
Eul's Scepter of Divinity (600)
Movement speed bonus does not stack with other Eul's Scepters of Divinity

Cyclone
Cyclones a target unit, making it invulnerable and unable to act
Can target enemies or self
Lasts 2.5 seconds, costs 75 mana, has a 30 second cooldown, and a 600 cast range

2750

Bought From:
Arcane Sanctum

A lesser scepter that has been duplicated time and time again.
+12/14/16/18/20 Intelligence
+3 All Atributes
+9 damage
Energy Burst (active)
Staff of Wizardry (1000)
Blades of Attack (450)
Dagon (1300)
Buy recipe to upgrade (5 levels)

Energy Burst
Deals 400/500/600/700/800 damage to a target unit
Costs 180/160/140/120/100 mana, has a 40/36/32/28/24 second cooldown, and a 600/650/700/750/800 cast range

1400

Bought From:
Gateway Relics

none
+70 movement speed
+24 damage
Phase (active)
Boots of Speed (500)
2 X Blades of Attack (450)
Movement speed bonus does not stack with Boots of Travel, Phase Boots, Power Treads, or Boots of Speed

Phase
Gives 12% movement speed bonus and lets you move through units
Using items or abilities cancels Phase
Lasts 5 seconds, has a 10 second cooldown

6000

Bought From:
Ancient Weaponary

The Butterfly is a blade that was magically created for use in the War of the Magi, but never used. Only recently recovered from the Avalan vault.
+30 Agility
+30 Damage
30% Evasion
+30 Attack Speed
Eaglehorn (3300)
Talisman of Evasion (1800)
Quarterstaff (900)

3000

Bought From:
Enchanted Artifacts

A hammer forged for the gods themselves, Maelstrom allows its user to harness the power of lightning when attacking.
+24 damage
+25 attack speed
Chain Lighting (passive)
Mithril Hammer (1600)
Gloves of Haste (500)
Maelstrom (900)
Mjollnir (5500)
Chain Lightning
Gives a 25% chance on attack to release a Chain Lightning that hits several units
Hits 4 units, dealing 120 damage to each, 500 bounce range
5500

Bought From:
Enchanted Artifacts

Thor's magical hammer, made for him by the dwarfs Brok and Eitri.
+70 attack speed
+24 damage
Static Charge (active)
Chain Lightning (passive)
Hyperstone (2100)
Maelstrom (3000)
Mjollnir (400)
Can be disassembled.

Static Charge
Places a charged shield on a target unit, when that unit is attacked, there is a 20% chance that lightning will strike the attacker and 2 nearby enemies
Lightning deals 200 damage, the attacker cannot be more than 600 range away, the secondary targets cannot be more than 900 units away, the 3 targets hit must be within a 300 AoE of each other
Cannot trigger more than once per second
Will have no effect if cast on a unit that already has a Static Charge active on it
Lasts 20 seconds, costs 50 mana, has a 35 second cooldown, and 600 cast range

Chain Lightning
Gives a 25% chance on attack to release a Chain Lightning that hits several units
Hits 4 units, dealing 160 damage to each, 500 bounce range
Orb effect

Normal Items

510

Bought From:
Gateway Relics

A decorated wrist band.
+6 Strength
+3 Agility
+3 Intelligence
Circlet of Nobility (185)
Gauntlets of Ogre Strength (150)
Bracer (175)

1450

Bought From:
Gateway Relics

Name brand sneakers
+60 movement speed
+10 selected attribute
+25 attack speed
Switch Attribute (active)
Boots of Speed (500)
Gloves of Haste (500)
1 of following:
Belt of Giant Strength (450)
Robe of the Magi (450)
Boots of Elvenskin (450)
Can only carry one
Movement speed bonus does not stack with Boots of Travel, Phase Boots, Power Treads, or Boots of Speed

Switch Attribute
Switches the attribute that receives a bonus from Power Treads
Switches from Strength to Intelligence, Intelligence to Agility, and Agility to Strength always Agi so that your strong





Rhasta the Shadow Shaman
Author: dotatski_23
Map Vers.: 6.64

Rhasta shadow shaman

ReaD iT ()()()()

Date Posted: 05/13/10
Last Comment:13/05/2010
Total Votes: 0
Current Rating: 0.00
Views: 1996



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