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Rhasta is a very flexible and versatile hero. He is the only natural pusher, support caster and hero killer all rolled into one malnourished frame. The best disabler in the whole game of dota. But, you'll be needing to hone your ward trapping skills to use him efficiently.

Range: 500 | | Move Speed: 275 | Primary: INT
Str: 16 + 1.6 | Agi: 16 + 1.6 | Int: 21 + 3
Damage: 42 - 49 | HP: 454 | Mana: 273
HP Regen: 0.73 | Mana Regen: 0.85
Attack Speed: 1.43 (+ 16% IAS) | Armor: 1.3


Pros:
1. Best Disabler (Yes, no one else could come close )
2. Can kill most hero unit 1 on 1 even 3 levels up.
3. Strong early and mid game on his own. An asset late game to your team.
4. Not really item dependent, compared to other heroes.
5. Can singlehandedly turn the tides of the battle.


Cons:
1. Very very fragile.
2. Very very fragile.
3. Slow movespeed, 2nd in the game after Techies.
4. Need practice and good general dota knowledge to harness his full potential.
5. #1 target of enemies in team battles.


B. Skill Description

Forked Lightning (R )
Calls forth a cone of lightning, hitting multiple enemy units for damage.

Level 1 - 75 damage to 3 targets.
Level 2 - 150 damage to 4 targets.
Level 3 - 225 damage to 5 targets.
Level 4 - 300 damage to 7 targets.
Mana Cost: 95/ 105/ 135/ 160
Cooldown: 10

Standard Multiple Nuke. It's better than Arc Lightning and Chain Lightning.

Voodoo (D)
Transforms an enemy unit into a random critter, disabling special abilities.

Level 1 - Lasts 1 seconds.
Level 2 - Lasts 2 seconds.
Level 3 - Lasts 3 seconds.
Level 4 - Lasts 4 seconds.
Mana Cost: 110 / 140 / 170 / 200
Cooldown: 13

Best gotten Mid-Late Game, because a 200 mana costing disable for 4 seconds is damn hell expensive!

Hero Shackles (E)
Magically binds a target enemy, so that it cannot move or attack and deals 40 damage per second. Channeling spell.

Level 1 - Lasts 2.5 seconds.
Level 2 - Lasts 3.25 seconds.
Level 3 - Lasts 4 seconds.
Level 4 - Lasts 4.75 seconds.
Mana Cost: 110/ 130/ 155/ 185
Cooldown: 15

Rhasta’s signiture skill. This provides the disable that every enemy hates. Free hits for 4.75 seconds from your allied creeps and heroes. The new shackles now has damage, at level four it’s around 160. This skill plus voodoo will make you the number one target of your enemy and the most valuable ally of your team.

Mass Serpent Ward (W)
Summons 8 immobile serpentine wards to attack enemies. The wards last 30 seconds, deal piercing damage (200% damage to creeps, 50% damage to heroes and 35% damage to buildings) and are immune to magic. Each ward has a range of 600 and has 0 armor type Heavy. With Scepter Rhasta can summon 12 wards.

Level 1 - Deals 39-43 damage, 135 hp each.
Level 2 - Deals 54-58 damage, 150 hp each.
Level 3 - Deals 69-73 damage, 150 hp each.
Mana Cost: 200/ 350/ 610
Cooldown: 120

The skill that made Rhasta famous, just let your imaginations run wild with what you can do with portable mini towers. More details on how to use this skill see strategies and how to ward trap.




C. Skill Build

lvl 1 – Forked Lightning
lvl 2 - Hero Shackles
lvl 3 – Forked Lightning
lvl 4 - Hero Shackles
lvl 5 – Forked Lightning
lvl 6 – Mass Serpent Ward
lvl 7 – Forked Lightning
lvl 8 - Hero Shackles
lvl 9 - Hero Shackles
lvl 10 - Voodoo
lvl 11 – Mass Serpent Ward
lvl 12 - Voodoo
lvl 13 - Voodoo
lvl 14 – Voodoo
Lvl 15- Stats
lvl 16 – Mass Serpent Ward
lvl 17-25 - Stats

This is my favorite skill build, no matter what the circumstances may be, I would probably always use this skill build.



Skill Build Q&A:
1. Why max out Forked Lightning First?
Forked Lightning is the only single nuke that Rhasta can make; hence the finishing/harassing/farming skill. We'll be spamming this a lot early game.
2. Why Shackles as second priority?
Forked Lightning is better because it is a 300 damage nuke in a large area. Wards with a level 2 shackles is sufficient to ensure a kill. And shackles is better than voodoo because of it's longer duration of disable, the 160 damage it can deal and the cheaper mana cost.
I would learn 1 level of voodoo though in place of shackles if there are heroes with crazy channeling spells in my lane, like Sand King or Crystal Maiden, to stop them from using thier ultimates
3. Would it be good to ignore one of his skills and go for stat first?
No, Rhasta needs skills not stats. Compared to other heroes, all of Rhasta's skills are excellent. No reason at all not to learn them all.





Rhasta the Shadow Shaman
Author: Diablo
Map Vers.: 6.66

Rhasta the happy killer...

Rhasta is a very flexible...

Date Posted: 06/11/10
Last Comment:22/09/2010
Total Votes: 0
Current Rating: 0.00
Views: 3585



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