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Slardar
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Why Pick Slardar?

Positives:

-Easy last hitter
-Anti tank
-Great dps
-Carry
-Looks badass
-Good initiater
-Decent ganker
-Strong ultimate
-Decent Laner (for melee)

Negatives:

-Melee
-There are stronger carries
-Somewhat Item dependend
-Needs baby sitters




Hero Introduction


Slardar is a powerful close range stunner and physical damage fighter. He excels at chasing down fragile heroes and bashing them into the dirt. Slithereen Crush and Bash allow him to stun and damage a target, then follow up with additional bashes to keep them stunned and finish them off. To get into close enough range to make use of his stun skills, Slardar uses Sprint. Sprint gives him a massive movement speed bonus for a relatively long duration, but causes him to take extra damage from enemy attacks and spells. This downside makes good Sprint usage critical for Slardar: trying to catch a fleeing hero with Sprint can often turn into a trap, and due to the extra damage Slardar can get into a lot of trouble. To help keep an eye on his target and make sure they go down quickly, Slardar uses Amplify Damage. This ability gives him vision of a target unit and drastically reduces their armor, making them easy prey for his powerful attacks. If faced with this dangerous hero, it's best to keep him as far away as possible.




Background Story

After a millennium of being trapped under the raging waters of the Maelstrom, Slardar rose from its chaotic depths with his brethren to serve the mighty demon lord, Illidan Stormrage. Fanatically devoted to his cause, this Naga fought valiantly along his side until he succumbed to fatal wounds in the heat of battle. Salvation finally seemed within grasp - that is until his fate became intertwined with the grim reach of the Lich King. Reincarnated as a soulless beast without emotion, Slardar tears through the enemy lines with inhuman speed, striking them out cold with mighty blows, undeterred in his quest to fulfill Ner'zhul's every whim.




Basic & Advanced Statistics

Basic Statistics
 
21 + 2.8 17 + 2.4 15 + 1.5

Advanced Statistics

Affiliation: Scourge
Attack Animation: 0.36 / 0.64
Damage: 51 - 59
Casting Animation: 0.35 / 0.51
Armor: 5.38
Base Attack Time: 1.7
Movespeed: 300
Missile Speed: Instant
Attack Range: 128 (melee)
Sight Range: 1800 / 800




Skills





Ability Type: Active
Targeting Type: Instant
Ability Hotkey: T

Slardar increases his movement speed dramatically, but takes 15% bonus damage.

Level 1
Mana Cost 50
Cooldown 40
Duration 20
Effects Increases speed by 20%

Level 2
Mana Cost 50
Cooldown 40
Duration 20
Effects Increases speed by 27%

Level 3
Mana Cost 50
Cooldown 40
Duration 20
Effects Increases speed by 33%

Level 4
Mana Cost 50
Cooldown 40
Duration 20
Effects Increases speed by 40%

Notes

• Activating this skill does not cancel channeling spells, meaning you can use Boots of Travel and then use this skill without canceling the teleportation.
• Does not stack with Mask of Madness.
• Amplified damage is the same type of damage dealt.





Skill Order

1 Slithereen Crush
2 Sprint
3 Slithereen Crush
4 Sprint
5 Slithereen Crush
6 Amplify Damage
7 Slithereen Crush
8 Sprint
9 Sprint
10 Bash
11 Amplify Damage
12 Bash
13 Bash
14 Bash
15 Stats
16 Amplify Damage

Justification

Max Slithereen Crush first because it is your only "aoe" disable. Almost always max stun first. Sprint second because the movement speed is very important all game long. This seperates you from other heroes in early in the game. Its vital for ganking, chasing and escaping. Slithereen crush has a short cooldown and sprint allows you to keep up with the target this way you will be able to use crush twice making sure you are defenitly going to kill the enemy. Bash would only be usefull if you were able to attack the enemy several times, in order to do this you need sprint, so you can hit and run him. Besides movement speed bash also relies on attack speed, which you dont have in early game either. Always skill your ultimate since its probably the reason you picked slardar in the first place.




Skill Usage





This spell in combination with sprint or dagger can be used for both offensive and defensive purposes. Because slardar is very well capable of escaping he can help teammates in trouble stun them with your Slithereen Crush and sprint or dagger out of there. It has an 8 second cooldown and your sprint last 25 seconds, therefore you are often capable of using this spell twice when trying to kill someone. This also makes him more capable of killing someone on his own, unlike lets say venge. The power of this spell lies in the aoe, this is what makes him such a good initiater.






Laning



Slardar can be used in a variety of ways, therefore he has several laning options. I have to say a thing or 2 about laning now because I will discuss several item builds on slardar after this. The one I prefer the most is on a tri-lane as the farming hero. This way he will get a ton of farm, get his items and forfill the roll you think is best for this particular game. By putting him on the tri-lane he is gonna be a vital part of your team and is the only way to get a dps slardar going. Here are some examples of line-ups that could work on a tri-lane:

& &

Lich + Veno + Slardar is a very strong tri-lane, the slow that veno and lich hand out is ridicilous. Along with the damage output, their harass potential is very great aswell. And slardar provides the stun . Along with his sprint he is gonna be able to chase the target with ease. Dark ritual is always awesome on any lane. It prevents the lane from being pushed enhanching farm and gank/kill potential.

& &

Doctor + Undying + Slardar provides a lot heal and aoe damage. Tomb and paralyzing cask are a nice combination, add anoter stun and its a party. Yes the downside is that you have 2 melee heroes on a tri-lane, however i believe that undying is such a well rounded hero that he can handle it, you also have 2 healers which can compensate the extra harass you take.

& &

Ancient Apparition + Veno + Slardar is another solid tri-lane, 2 long ranged harassers with slow and a very strong disable if succesfull. Veno is one of the best roamers in the game and could leave the lane to gank mid for example.

& &

Maiden + Lion + Slardar, I am not a very big fan of this line-up but it could be picked depending on the enemies line-up, it does have very stong single target kill potential. Since maiden is capable of casting 2 spells, with lions stun and slardars stun thats going to be a kill. Lion is able to hex another caster that i going to try and save his friend. Also slardar and lion both have aoe stuns, how maiden and lion are very low hp.

General Conclusion

I have given only a few examples of tri-lanes, you always have to take into consideration, the laning against the teamfights, is veno going to usefull in teamfights or am i going to need warlock to counter an enigma pick? I do like to say that the most usefull spells on a tri-lane have some sort of aoe, such as the tomb from undying, the stun from es, doc and sven, the slow from veno and ogre, or the enormous damage output from bat with his firefly. This is also an upside to slardar on a tri-lane he has a little aoe stun which can come in quite handy.






Items

Note

I will discuss several item builds, depending on the role you are going to forfill.



Starting items



You are on a dual lane, as a melee, your focus is surving, leveling, farming what you can, and perhaps gank (either on your lane or elsewhere). Therefore you need plenty of regen, plus a stout shield for protection. The branches and stout shield can be turned in a magic wand and vanguard later on.

Core



This is your core, its the first thing you should try to farm, you have taken the role of a suppporter, you have to play to your strenghts in the easiest way possible. Which is ganking and initiating with your dagger.

Possible Follow-up Items



The good thing about all of these items is they buff your hp. Which make you more capable of initiating and getting out alive. I don't recommand getting all of these items, but depending on what you think is best for a certain game, jango is often an item gotten by other supporters aswell. The urn provides some nice hp regen due to the charges which you can use very well. Medallion provides even more armor deduction which fits well for a ganking style.

Extended Core Items



Vanguard provides you the hp you need to survive in battle, which is what you are aiming for, you are there to disable with your stun and amplify as many heroes as possible. You have great mobility with dagger and sprint, with a low cooldown on stun and amplify you can go in and out of battle several times without a problem.

Luxuries



Assault would be your very late game option, which makes you very deadly and also helpes the team a lot. It works wonders with your bash and decreases the enemies armor even more. However it is very expensive and depening on what your team needs you can decide to get either a hyper stone or plate mail first.






Overall Conclusion

Still one of my favorite heroes! Very underrated in my opinion, and as you can see slardar does not have a lot of enemies. Deadly in the right hands and beautiful to watch. A very strong initiater, very versatile and strong late gamer, i hope you enjoyed reading my guide, learned a thing or two and are now psyched to try out slardar in the game! Feedback and criticism is welcome if you are able to bring it in a mannered way. I apologize for messy grammar at times, i will slowly but surely fix it.



Replay

This is my favorite kinda of slardar, a tri-lane initiater slardar. I think it is a wonderfull replay to watch how i play slardar with guinsoo. It also has a very fun teamclash where the chicken got killed on the ward spot near rosh, on the river. So used my dagger to get up there and grab the items. And so the battle begins! ;D

http://www.playdota.com/forums/50913...guinsoo-clock/



Credits

Thank you EcceLex letting me use one of your pictures to explain the negative armor limit.





Slardar the Slithereen Guard
Author: Lady.Liuwa
Map Vers.: 6.72f

Spare the Pleasentries!

Spare the Pleasentries!

Date Posted: 08/11/11
Last Comment:15/01/2013
Total Votes: 49
Current Rating: 7.78
Views: 126893



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