
Tiny, the Stone Giant
Introduction
I ~My Introduction~
Hello and welcome to my tiny guide. A little about Tiny first, Tiny is a very powerful hero and one that you cannot just master overnight, knowing about his skills, techniques and roles will help. He is a devastating AoE nukest hero capable of dealing intense amounts of damage and almost always killing a weak target in a single combo, when facing him one must never underestimate him as even a single toss can mean life or death. I'm not a very experienced guide writer but I'll do my best however I will be aiming this guide to all play types whether your plain beginner or an experienced player wanting to know more. As a great man once said, knowledge is power, and here you will find that power. Enjoy.
II ~Tiny's Introduction~
III ~Tiny's Backstory~
[/size][/color]
Table of Contents
Place here
Advanced Statistics
I ~Stat Gain~
Strength
24 + 3
Quite a good strength gain compared to other heroes, allows him to tank up a bit and deal some nice damage.
Agility
9 + 0.9
The less noticeable downfall of his low agility gain (aside from his attack speed) is his armor. With 0.26 starting armor and shit all agility gain heroes have no problem killing him. That is, if Tiny hasn't killed them already.
Intelligence
14 + 1.6
Not the best intelligence gain but on the bright side this can easily be countered by some early Null Talismans or some decent mana regen.
II ~Tiny Himself~
Affiliation: Sentinel
Attack Animation: 0.49 / 1
Damage: 61 - 67
Casting Animation: 0.001 / 0
Armor: 0.26
Base Attack Time: 1.7
Movespeed: 285
Missile Speed: Instant
Attack Range: 128 (melee)
Sight Range: 1800 / 800
III ~Further Details~
Let me go into further detail about these stats, Tiny has the lowest agility gain of all heroes in DotA, so his attack speed isn't not all that great along with that of his armor. He also has one of the lowest starting movement speeds, however this is increased by his ultimate (which i will discuss later). One thing i want to point out is his casting animation. A 0.001 casting animation which more-or-less allows him to cast his spells almost instantly. For those of you who are thinking "Wait what" this means that he can cast his spells without having to go through an animation, such as that of Nevermore's "Shadow Raze" or Lina's "Light Strike Array" (You know, the part where he lifts up his arms, or when she goes and bends forward blasting an area with her hands)
Skills
I ~Avalanche~
| _______. | Bombards an area with rocks, stunning and damaging enemy land units. |

| __ | ____. | ________. | _______. | ___. | _______. | ______________________. | __________________________. |
| Mana | Cooldown | C. Range | AoE | Duration | Targets Allowed | Effects | |
| 1 | 120 | 17 sec | 600 | 275 | 1 sec | Enemy Units / non-ancient | 100 damage and stun |
| 2 | 120 | 17 sec | 600 | 275 | 1 sec | Enemy Units / non-ancient | 180 damage and stun |
| 3 | 120 | 17 sec | 600 | 275 | 1 sec | Enemy Units / non-ancient | 260 damage and stun |
| 4 | 120 | 17 sec | 600 | 275 | 1 sec | Enemy Units / non-ancient | 300 damage and stun |
Tiny's stun has a pretty decent AoE allowing you to be able to hit most heroes with it, but with many good sides there is also a bad side, the cooldown is considerably high if you think about it. During these 17 seconds your team may be getting raped and in your head you will be thinking "cmon, cmon, cmon" To get a better feel of the AoE see the screenshot below. Previously the AoE circle ingame was 200 with a bonus 75 range, now its just 275 range.
Author: Phoenix7937
Map Vers.: 6.73c
Guide to Tiny
Stun-Toss-Dead
Last Comment:24/02/2012
Total Votes: 0
Current Rating: 0.00
Views: 2384
























