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The Ancient Evil Survives
A Guide to Lion the Demon Witch




Written by Lapis Lazuli
Also written by BtrflyKssBlade

~Table of Contents~
I. Introduction
II. Hero Statistics & Skills
III. Guide Distribution by Roles
[Complete with Skill Build + Item Build + Strategy for each role]
A. Hard Carry
B. Semi Carry
C. Ulitility Carry
D. Support
IV. Allies & Enemies
V. Media & Replays
VI. Closure


~Introduction~

Changelog
I'm not keeping a log
Well you should


Hello, this is Lapis Lazuli
And BtrflyKssBlade
This might seem weird now, but we decided to make a new approach to making a DotA guide, and that's co-narrating
If you think this is hard to read, then you probably have no idea how hard it was for us to do it like this
If push comes to shove we would have to remove this part and make it a bit more "normal" but right now I'm just glad the two of us got to work on this idea instead of just shrugging this off like many epic ones we had before
To save you the rest of this pointless bickering, just skip to the introduction

Now, it has been a WHILE since any good guide for Lion has come up and make it onto the judging panel on this site. The existing ones are great, and by great we mean epic, but they all suffer from the same fate: no longer updated. So we decided to do something about it, easy as that. Now, without further ado, let's start.


~Hero Statistics & Skills~

Here comes the boring part
Well we're doing it anyway

Strength
Agility
Intelligence
16 + 1.7
15 + 1.5
22 + 3

Affiliation: ScourgeAttack Animation: 0.43 / 0.74
Damage: 42 - 48Casting Animation: 0.3 / 0.51
Armor: 1.1Base Attack Time: 1.7
Movespeed: 290Missile Speed: 900
Attack Range: 600Sight Range: 1800 / 800


Pros
*600 Ranged
*Many disables
*Good animations
*Versatile
Cons
*Slow
*Squishy
*Mana Intesive
*Has a giant "Hate me" sign on his head

Explain why cyan is "pros" and green is "cons"
Not... necessarily meaning anything

A renegade wizard who delved deeper in studying demonic arts, this old aged archmagus was sentenced to damnation by the Dalaran council. As a last resort of escaping death, he performed a forbidden ritual and sold his soul to Archimonde's bidding. Without trace of compassion and with a twisted mind, he seeks retribution to his comrades. He commands earth to stagger those who hinders his path with sharp spikes or siphons their will out. Never hesitating to transmogrify others to impunity nor doubtful of ripping his enemy inward out with his fatal touch, Lion like a predator loves doing it all over again.


The background story obviously has nothing to do with the guide, it's just there because it looks cool
Also a note for the part below. Any animated picture show the skill's maximum cast range.



Ability Type: Active
Targeting Type: Point
Ability Hotkey: E
The Demon Witch releases his demonic magics into the ground in order to thrust solidified rock spikes along a straight path. This sends all his enemies into the air, only to take damage on their painful impact with the ground.

Well this is a straight-forward spell, quite literally. It basically stuns in a straight line. The AoE is decent enough so that is quite comfortable with hitting a few enemies at once. You should align yourself with your targets in order to hit more enemies. However, sometimes it's accuracy over prediction. Ground target impale DOES miss, doesn't matter how good you are, it happens. Sometimes it's just better to just straight target impale your designated kill, especially when times you can't possibly afford to miss.
This also applies to ground target animation canceling on Impale. It sucks, but sometimes doing so would cause the tendrills to run JUST a little bit shorter. And having played DotA, you know how small failures make differences. Now that the strategy part is over, below are the mechanics of the spell for those who are interested. Also a little bit lower below are visual aids, just there for being there. A side note: as the impaled units fly in the air, they become pause, thus having the lowest possible attack priorty. This means if there are other units nearby, all auto attacks would turn into those instead of the impaled units.

Mechanics




The wave of tendris travels at 1600 units per seconds. As the casting range for Impale is 400 on all levels, this means that it'll take 0.25s at most to hit the farthest targets. Take this into consideration when casting Impale or you may see the enemy windwalking/leaping/getting away from your deadly chain of disables. Sometimes, Voodoo can be proven more useful for disabling heroes that can get away/cast a skill before being disabled (e.g. Death Prophet's Exorcism, Enchantress's Nature's Attendants).
Also, the units hit by Impale fly for 0.52 seconds before being stunned for the 0.5s/1.0s/1.5s/2.0s actual disable time.


Here is Impale Animation

And here is a picture showing ground targeting impale reaching further targets than it should. Upcliff at maximum range, courtesy of DarkMedina



~Hard Carry Lion a.k.a Such a Douche~


Hard Carry Lion is a rare sight anywhere. Heck, I haven't seen anyone but me do it, and that was in a low level pub. However, it would be foolish to simply dismiss Lion simply because of his at first sight unappealing carrying stats. Would you please continue?
I have never done it before, remember?
Oh, sorry then. Well I guess this part is my territory. Fast explanation: Hard Carry Lion is when Lion go afk farm (still participates, but is the one aiming for the most gold and items). Now this might be strange to most of you, heck, it's even strange to the person sitting next to me right now, but it's don't knock it before you try it. Obviously I'm not going around advocating Lion as one of the better heroes for the job of a farmer, but I'm saying it's not completely useless like one would think.



~Semi Carry Lion a.k.a Smexy Little Man Witch~


Yes, semi carry Lion, also known as Transitional Carry Lion, is a hero's role of much misunderstanding. It doesn't hog NEARLY as much farm as Hard Carry Lion, while still allowed to farm DPS items. Actually, this is my favorite role playing the hero (though it is not the best I have to admit). Of course this is a role Lion fit into when the team's only better carrier is another semi carry (PotM or SF, etc.) so Lion can take up the role of a semi-dps and would let the other one go hard carry instead. Thus,
Wait, are you even going to let me say anything?
Do you want to cross me?
No m'am *gulp
Good then, let's just continue on



~All-Purpose Lion a.k.a Utility Carry~



This is the ALL_PURPOSE (CAPS) Lion section
May I ask why you are getting so excited over this?
Because #3 Lion is awesome
And why is that?
Well, it's perfectly suitable for a plethora of versatility, like WR with more burst but less physical dps.
Well I guess that's cool.
Yep!



~Support a.k.a 'dat Ward Bitch Lion~



I think there is something wrong here...
What do you mean?
Well, I was under the impression that we were supposed to do #4 and #5 Lion separately, not combining the two into one section.
Do you have any idea how tedious that would be?

But...
Nah I was just joking. Fact is, those two are almost identical to each other, as much as how a #4 and a #5 in a team can be interchangeable on the game-ly basis makes it quite pointless to actually separate them
Well I guess that makes sense



~Allies & Enemies~

On allies, regrettably this part is ludicrously irrelevant. Lion is a hero with many disables and versatility, you can simply just swap him on any team and expect him to work. That is why you wouldn't need much support from allies, although any would be appreciated.
Lion can simply be a catch-all hero. He works best with just about everything, thus not much need be considered when picking the hero though

Enemies, however, is a different example altogether. He is a fragile spell caster (at least most of the time) and can be extremely vulnerable to a certain number of heroes:



Banes of spell casters (pardon the pun), you wouldn't usually live through one of his combos, and if you should, retaliating with anything but Hex would probably leave you dead.



It's Doom, what exactly were you expecting?



Silencers and disablers in general aren't really appreciated facing, since you are, well, very vulnerable to most disables. That or heavy nukes, whatever works



Tanky heroes that can take a combo and retaliate are generally shit to face



Because Blood Seeker


~Media & Replays~

A picture is worth a thousand words, and a fpv video is worth a thousand replays



That said, I'd add replays later when I have the time


~Closure~

This should be credits.. or something, right?
I guess so
Well this guide is mostly completed and ready to be published, although there are still things to add. Those would be:

+ replays
+ some more credits, most likely
+ Alt-Tab guide

Thanks to:

+ Darrell a.k.a Razer.Cyberias for being a cool guy
+ IceFrog and the dev team
+ LightRedemption for being there and pushing us to finish this project





Lion the Demon Witch
Author: Lapis Lazuli
Map Vers.: 6.73c

Embrace the End

The Ancient Evil Survives

Date Posted: 01/16/12
Last Comment:21/02/2013
Total Votes: 30
Current Rating: 8.18
Views: 95920



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