
THE ULTIMATE GUIDE
INTRODUCTION.
I.SKILL BUILD
II.ITEM BUILD











http://www.playdota.com/items/monkey-king-bar
III.ALLIES
OPENERS


DISABLERS
http://www.playdota.com/heroes/silencer
IV.ENEMY
SLOWER


FAST KILLERS



V.STRATEGY
INTRODUCTION.
Skeleton King
King Leoric
Strength
22 + 2.9Agility
18 + 1.7Intelligence
13 + 1.6
Affiliation: Scourge
Damage: 54 - 56
Armor: 3.6
Movespeed: 300
Attack Range: 128 (melee)
Attack Animation: 0.56 / 0.44
Casting Animation: 0.35 / 0.51
Base Attack Time: 1.7
Missile Speed: Instant
Sight Range: 1800 / 800
Hellfire Blast
Ability hotkey: T
Vampiric Aura
Ability hotkey: V
Critical Strike
Ability hotkey: C
Reincarnation
Ability hotkey: R
King Leoric
Strength
22 + 2.9Agility
18 + 1.7Intelligence
13 + 1.6
Affiliation: Scourge
Damage: 54 - 56
Armor: 3.6
Movespeed: 300
Attack Range: 128 (melee)
Attack Animation: 0.56 / 0.44
Casting Animation: 0.35 / 0.51
Base Attack Time: 1.7
Missile Speed: Instant
Sight Range: 1800 / 800
Hellfire Blast
Ability hotkey: T
Vampiric Aura
Ability hotkey: V
Critical Strike
Ability hotkey: C
Reincarnation
Ability hotkey: R
TABLE OF CONTENTS
I.SKILL BUILD
II.ITEM BUILD
III.ALLIES
IV.ENEMY'S
V.STRATEGY
II.ITEM BUILD
III.ALLIES
IV.ENEMY'S
V.STRATEGY
I.SKILL BUILD
1.HELLFIRE BLAST
2.VAMPIRIC AURA
3.HELLFIRE BLAST
4.VAMPIRIC AURA
5.HELLFIRE BLAST
6.REINCARNATION
7.VAMPIRIC AURA
8.HELLFIRE BLAST
9.VAMPIRIC AURA
10.HELLFIRE BLAST
11VAMPIRIC AURA
12.REINCARNATION
13.CRITICAL STRIKE
14.CRITICAL STRIKE
15.STATS
16.REINCARNATION
17.CRITICAL STRIKE
18.CRITICAL STRIKE
19.STATS
20.CRITICAL STRIKE
21-25.STATS
2.VAMPIRIC AURA
3.HELLFIRE BLAST
4.VAMPIRIC AURA
5.HELLFIRE BLAST
6.REINCARNATION
7.VAMPIRIC AURA
8.HELLFIRE BLAST
9.VAMPIRIC AURA
10.HELLFIRE BLAST
11VAMPIRIC AURA
12.REINCARNATION
13.CRITICAL STRIKE
14.CRITICAL STRIKE
15.STATS
16.REINCARNATION
17.CRITICAL STRIKE
18.CRITICAL STRIKE
19.STATS
20.CRITICAL STRIKE
21-25.STATS
II.ITEM BUILD
STARTER ITEMS
MID ITEMS
SITUATIONAL ITEMS
III.ALLIES
OPENERS
DISABLERS
IV.ENEMY
SLOWER
FAST KILLERS
V.STRATEGY
Early Game
Choose between solo or tri-lane: If an opponent would solo a melee hero (which is very unusual) he can lane against it. If the opposing solo is ranged, he would have a hard time. He would be totally harrassed and outfarmed if laned solo against a ranged hero. He can work with a tri-lane with two ranged stunners like WD, DW and CM that can somehow harrass for him while he goes for last hits.
Learn to chain stuns: If you are part of a tri-lane then you need to pay attention to your teammates' and opponents' positions. If an opportunity arises, be sure to be able to cast your stun in succession to other disables your team is gonna throw.
Play conservatively: Being the pure-carry of your team, you need to focus on last-hitting creeps. Though your stuns are very important to your team, your farm would much likely give you the win.
Mid Game
Farm for your items: Go for Armlet quickly. These item allow you to dps quite well for such a low cost. They also help you in farming 'coz your only way of farming comes from normal attacks. Take advantage of any opportunity you get to farm. Pure-carries really needs a lot of items.
Farm safely: Do not wander too far from your teammates. Without their help, you wouldn't survive a well-coordinated gank even if your ult skill is ready.
Defend your towers: I have been telling you to farm, farm and farm. Nevertheless, it is also your duty to defend the towers since you have a great disable in Hellfire Blast. You can also get some kills this way.
Late Game
Do not give your your Resurrect without a fight: Make sure to be able to deal damage before you go down the first time so you can finish them off after resurrecting.
Do not eat their nukes:You are either tank or pure-carry. If you are pure-carry then somebody has to tank for you. I don't think that you can tank and carry very well at the same time. You need that extra life to finish the opposing team off. Do not waste the first life eating nukes.
Choose between solo or tri-lane: If an opponent would solo a melee hero (which is very unusual) he can lane against it. If the opposing solo is ranged, he would have a hard time. He would be totally harrassed and outfarmed if laned solo against a ranged hero. He can work with a tri-lane with two ranged stunners like WD, DW and CM that can somehow harrass for him while he goes for last hits.
Learn to chain stuns: If you are part of a tri-lane then you need to pay attention to your teammates' and opponents' positions. If an opportunity arises, be sure to be able to cast your stun in succession to other disables your team is gonna throw.
Play conservatively: Being the pure-carry of your team, you need to focus on last-hitting creeps. Though your stuns are very important to your team, your farm would much likely give you the win.
Mid Game
Farm for your items: Go for Armlet quickly. These item allow you to dps quite well for such a low cost. They also help you in farming 'coz your only way of farming comes from normal attacks. Take advantage of any opportunity you get to farm. Pure-carries really needs a lot of items.
Farm safely: Do not wander too far from your teammates. Without their help, you wouldn't survive a well-coordinated gank even if your ult skill is ready.
Defend your towers: I have been telling you to farm, farm and farm. Nevertheless, it is also your duty to defend the towers since you have a great disable in Hellfire Blast. You can also get some kills this way.
Late Game
Do not give your your Resurrect without a fight: Make sure to be able to deal damage before you go down the first time so you can finish them off after resurrecting.
Do not eat their nukes:You are either tank or pure-carry. If you are pure-carry then somebody has to tank for you. I don't think that you can tank and carry very well at the same time. You need that extra life to finish the opposing team off. Do not waste the first life eating nukes.
Author: Dssd.Markee
Map Vers.: 6.71
The Invulnerable One!!!
the ultimate guide
Last Comment:12/05/2011
Total Votes: 0
Current Rating: 0.00
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