
Clinkz
- Strength

15 + 1.6 - Agility

22 + 3 - Intelligence

16 + 1.55 
Strafe
Fire a large number of arrows in a short time period. Lasts 10 seconds.
Searing Arrows
Increases the damage of the Hero's attack by adding fire.
Wind Walk
Turn invisible for a period of time, increasing movement speed.
Death Pact
Kills a target unit, returning a percentage of its life.
- Scourge
- 0.7 / 0.3
- 37-43
- 0.5 / 0.51
- 2.1
- 1.7
- 300
- 900
- 600
- 1800 / 800
What meat Clinkz lacks on his bones, he makes up for in stealth and offensive bursts. He can imbue each arrow attack with a fiery enchantment for heavier damage, and Strafe his quiver for brief moments to fire in rapid succession. He is able to Windwalk, becoming invisible and gaining a great deal of movement speed, making him a potent in-and-out assassin. His ultimate allows him to consume creeps' life essences whole, healing Clinkz a large amount so that he may move on to his next kill that Strafe and Windwalk help to perform. His Searing Arrows deal bonus damage to both units and buildings, making Bone Fletcher also exceptionally good at taking structures down.
The fire that kindles eternally on the visage of the fallen Elven Archer proves to others that his undeath was a mere genesis. Clinkz seeks perfection in the arts of fletching and never hesitates in sacrificing his own allies for the cause. Still retaining his ability to move with the wind, he is ready to slay the enemy officers with his swiftness and precision in archery. The Fletcher fires arrows that scorch the target with the heat of the Underworld, bringing them closer and closer to their peril. An elvish archer in life, a nightmare in death.

Strafe
- Active
- N/A
- T
Fire a large number of arrows in a short time period. Lasts 10 seconds.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 90
- 60 seconds
- N/A
- N/A
- 4 seconds
- Self increased attack speed.
- 90% increased attack speed.
- 2
- 90
- 50 seconds
- N/A
- N/A
- 6 seconds
- Self
- 90% increased attack speed.
- 3
- 90
- 40 seconds
- N/A
- N/A
- 8 seconds
- Self
- 90% increased attack speed.
- 4
- 90
- 30 seconds
- N/A
- N/A
- 10 seconds
- Self
- 90% increased attack speed.
Notes
• Bone Fletcher will get an animation on him for the duration of the spell, showing that it's currently active.
Searing Arrows
- Active
- Unit
- R
Increases the damage of the Hero's attack by adding fire.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 8
- 2
- 600
- N/A
- N/A
- Enemy units and structures
- 20 bonus damage
- 2
- 8
- 0
- 600
- N/A
- N/A
- Enemy units and structures
- 30 bonus damage
- 3
- 8
- 0
- 600
- N/A
- N/A
- Enemy units and structures
- 40 bonus damage
- 4
- 8
- 0
- 600
- N/A
- N/A
- Enemy units and structures
- 50 bonus damage
Notes
• Searing Arrows is an orb effect. non buff placer.
• Searing Arrows deal damage to structures.
Wind Walk
- Active
- Instant
- W
Turn invisible for a period of time, increasing movement speed.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 75
- 20 seconds
- N/A
- N/A
- 20 seconds
- Self
- Makes Bone Fletcher invisible and increases his movement speed by 10%
- 2
- 75
- 20 seconds
- N/A
- N/A
- 25 seconds
- Self
- Makes Bone Fletcher invisible and increases his movement speed by 20%
- 3
- 75
- 20 seconds
- N/A
- N/A
- 30 seconds
- Self
- Makes Bone Fletcher invisible and increases his movement speed by 30%
- 4
- 75
- 20 seconds
- N/A
- N/A
- 35 seconds
- Self
- Makes Bone Fletcher invisible and increases his movement speed by 40%
Notes
• Bone Fletcher can go through units when under the effects of Wind Walk.
• Will not break most channeling of spells or items upon activation.
• When attacking, invisibility is broken before the projectile reaches the target.
Death Pact
- Active
- Unit
- E
Kills a target unit, returning a percentage of its life.
- Level
- Mana Cost
- Cooldown
- Casting range
- Area of Effect
- Duration
- Allowed Targets
- Effects
- 1
- 100
- 20 seconds
- 400
- N/A
- N/A
- Any unit (not heroes)
- Converts 50% of the HP of the target
- 2
- 100
- 20 seconds
- 400
- N/A
- N/A
- Any unit (not heroes)
- Converts 100% of the HP of the target
- 3
- 100
- 20 seconds
- 400
- N/A
- N/A
- Any unit (not heroes)
- Converts 150% of the HP of the target
Notes
• If the target is an enemy or neutral unit, it will give the Clinkz the correct gold and experience bounty.
• HP recovered depends on the current HP of the target.
• A green number will appear every time Death Pact is used showing how much HP was recovered.
















nanan
Clinks(Loli)
Bone Fletcher
saivinz










