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Faceless Void

Darkterror

  • Strength Darkterror Strength
    23 + 1.6
  • Agility Darkterror Agility
    21 + 2.65
  • Intelligence Darkterror Intelligence
    15 + 1.5
  • Darkterror

Time Walk

Quickly moves to a target location and slows the movement and attack of all units along its path for 3 seconds.

Backtrack

Whenever damage is received, Faceless Void moves a moment back in time to try to dodge that damage. Can backtrack both physical and magical attacks.

Time Lock

Gives a chance that an attack will do bonus damage and lock a unit in time

Chronosphere

Faceless Void creates a rip in spacetime causing all units in that area to become trapped for its duration. Faceless Void has a mysterious connection with spacetime that causes him to be unaffected by the sphere.

  • Scourge
  • 0.5 / 0.56
  • 58 - 64
  • 0.35 / 0.51
  • 3.94
  • 1.7
  • 300
  • Instant
  • 128 (melee)
  • 1800 / 800

Darkterror is a master of time and space, often bending it to his will. He can Time Walk to jump forward small distances, causing the movement of enemies around his destination point to be slowed. He is also able to passively revert quickly to a past moment to avoid damage, and lock time on a target to bash them without missing a beat. Faceless Void can rip open a Chronosphere in space time to stop all units inside it, except for himself, to wreak havoc as he pleases. While he is initially weak, you should never underestimate a hero with great damage potential that also has the ability to stop time. Never.

They say he was once human, but his background is shrouded in darkness, even to himself. What we know is that he was thrown into the Void between worlds and has emerged with the power of manipulating time. He can freeze his enemies in time and avoid hits by traveling a split-second back in time, right before receiving the blow. He can briefly rip apart the fabric of space-time to freeze both allies and opponents around him, yet remain free himself to act. It is rumored that he can instantly strike any man in a legion of soldiers, but nobody sees him move...


Time Walk

  • Active
  • Unit / Point
  • W

Quickly moves to a target location and slows the movement and attack of all units along its path for 3 seconds.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 90
  • 19
  • 700
  • 300
  • 3 seconds
  • Ground / Enemy Unit
  • Invulnerable travel and 20% slow
  • 2
  • 90
  • 17
  • 900
  • 300
  • 3 seconds
  • Ground / Enemy Unit
  • Invulnerable travel and 30% slow
  • 3
  • 90
  • 15
  • 1100
  • 300
  • 3 seconds
  • Ground / Enemy Unit
  • Invulnerable travel and 40% slow
  • 4
  • 90
  • 13
  • 1300
  • 300
  • 3 seconds
  • Ground / Enemy Unit
  • Invulnerable travel and 50% slow

Notes

• Faceless Void is invulnerable while moving using Time Walk.
• Faceless Void will lose his queued commands when he uses this skill.




Backtrack

  • Passive
  • N/A
  • R

Whenever damage is received, Faceless Void moves a moment back in time to try to dodge that damage. Can backtrack both physical and magical attacks.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • None
  • N/A
  • N/A
  • 10% chance to dodge damage
  • 2
  • N/A
  • N/A
  • N/A
  • None
  • N/A
  • N/A
  • 15% chance to dodge damage
  • 3
  • N/A
  • N/A
  • N/A
  • None
  • N/A
  • N/A
  • 20% chance to dodge damage
  • 4
  • N/A
  • N/A
  • N/A
  • None
  • N/A
  • N/A
  • 25% chance to dodge damage

Notes

• Stacks with evasion.




Time Lock

  • Passive
  • N/A
  • E

Gives a chance that an attack will do bonus damage and lock a unit in time



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • N/A
  • 1 second on heroes (2 seconds on creeps)
  • Any unit
  • 10% chance, 40 bonus damage
  • 2
  • N/A
  • N/A
  • N/A
  • N/A
  • 1 second on heroes (2 seconds on creeps)
  • Any unit
  • 15% chance, 50 bonus damage
  • 3
  • N/A
  • N/A
  • N/A
  • N/A
  • 1 second on heroes (2 seconds on creeps)
  • Any unit
  • 20% chance, 60 bonus damage
  • 4
  • N/A
  • N/A
  • N/A
  • N/A
  • 1 second on heroes (2 seconds on creeps)
  • Any unit
  • 25% chance, 70 bonus damage

Notes

• Damage type: magical
• Stun works on magic immune units.
• Does not stack with Cranium Basher.
• Deals double the bonus damage if inside Chronosphere.




Chronosphere

  • Active
  • Point
  • C

Faceless Void creates a rip in spacetime causing all units in that area to become trapped for its duration. Faceless Void has a mysterious connection with spacetime that causes him to be unaffected by the sphere.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 150
  • 120 (60*)
  • 600
  • 450
  • 4 seconds
  • Any unit
  • Pauses all units
  • 2
  • 175
  • 100 (60*)
  • 600
  • 450
  • 4.5 (5*) seconds
  • Any unit
  • Pauses all units
  • 3
  • 200
  • 80 (60*)
  • 600
  • 450
  • 5 (6*) seconds
  • Any unit
  • Pauses all units

Notes

• Stops both units and buildings, friend or foe.
• Couriers are unnaffected.
• Does not affect units owned by the caster of the Chronosphere (such as illusions and summons).
• Chronosphere has True Sight.
• Can be improved by Aghanim's Scepter (* shows the improved values).
• Faceless Void can always move under the effect of Chronosphere, regardless of who cast it.
• Faceless Void moves at 1000 movement speed while inside of the Chronosphere.