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Juggernaut

Yurnero

  • Strength Yurnero Strength
    20 + 1.9
  • Agility Yurnero Agility
    20 + 2.85
  • Intelligence Yurnero Intelligence
    14 + 1.4
  • Yurnero

Blade Fury

Causes a bladestorm of destructive force around Yurnero, rendering him immune to magic and dealing damage to nearby enemy units.

Healing Ward

Summons a Healing Ward that heals all nearby allied units' life.

Blade Dance

Yurnero's cunning blade gives him a chance to deal double damage on each attack.

Omnislash

Yurnero moves around the battlefield, slashing many enemies. Yurnero becomes invulnerable while Omnislashing. The search area is 425.

  • Sentinel
  • 0.33 / 0.84
  • 44 - 48
  • 0.3 / 0.51
  • 3.8
  • 1.4
  • 305
  • Instant
  • 128 (melee)
  • 1800 / 800

The Juggernaut has taken his skills with a blade to new levels. Spinning with it outstretched in a Fury, Yunero becomes immune to magic and deals great damage around himself, allowing him to be efficiently aggressive if timed well. He will frequently slash at Critical points on the body to deal twice his damage, and can provide a Healing Ward in more tranquil times. The Juggernaut's ultimate attack is a fierce Omnislash, which slashes towards a target and then consecutively slashes at any targets within the area at random--extremely potent damage if concentrated, but potentially weak if dispersed amongst too many enemies.

Slicing through armor with the greatest of ease. Whirling, dancing like a dervish, swiping foes with a flick of the wrist. Poetry in motion, slashing enemy upon enemy in the blink of an eye. Yurnero seeks perfection. Seeks to become one with his blade. All to fulfill his destiny as the unstoppable Juggernaut.


Blade Fury

  • Active
  • Instant
  • F

Causes a bladestorm of destructive force around Yurnero, rendering him immune to magic and dealing damage to nearby enemy units.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 110
  • 30
  • N/A
  • 250
  • 5 seconds
  • Enemy Units
  • Deals 80 damage per second
  • 2
  • 110
  • 27
  • N/A
  • 250
  • 5 seconds
  • Enemy Units
  • Deals 100 damage per second
  • 3
  • 110
  • 24
  • N/A
  • 250
  • 5 seconds
  • Enemy Units
  • Deals 120 damage per second
  • 4
  • 110
  • 21
  • N/A
  • 250
  • 5 seconds
  • Enemy Units
  • Deals 140 damage per second

Notes

• Damage type: magical
• This skill won't affect mechanical units.
• You can use items (including TP Scroll/ Boots of Travel) during Blade Fury.
• Yrunero can attack while in Blade Fury, but attacks will deal no damage.
• If a unit is normally not being affected by Blade Fury (e.g. towers and mechanical units), Yurnero can deal normal attack damage against this unit.




Healing Ward

  • Active
  • Point
  • G

Summons a Healing Ward that heals all nearby allied units' life.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 80
  • 60
  • 350
  • 500
  • 25 seconds
  • Allied Units
  • Heals 2% of hit points per second
  • 2
  • 100
  • 60
  • 350
  • 500
  • 25 seconds
  • Allied Units
  • Heals 3% of hit points per second
  • 3
  • 120
  • 60
  • 350
  • 500
  • 25 seconds
  • Allied Units
  • Heals 4% of hit points per second
  • 4
  • 140
  • 60
  • 350
  • 500
  • 25 seconds
  • Allied Units
  • Heals 5% of hit points per second

Notes

• You can order the Healing Ward to move (movespeed 450).
• If a unit is affected by two Healing Wards only one will work.
• The ward won't heal mechanical units.




Blade Dance

  • Passive
  • N/A
  • C

Yurnero's cunning blade gives him a chance to deal double damage on each attack.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • Any Unit
  • 15% chance
  • 2
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • Any Unit
  • 20% chance
  • 3
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • Any Unit
  • 25% chance
  • 4
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • Any Unit
  • 35% chance

Notes




Omnislash

  • Active
  • Unit
  • E

Yurnero moves around the battlefield, slashing many enemies. Yurnero becomes invulnerable while Omnislashing. The search area is 425.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 200
  • 130 (70*)
  • 450
  • 425
  • N/A
  • Enemy Unit
  • Attacks 3 (6*) times dealing 175-250 damage per attack
  • 2
  • 275
  • 120 (70*)
  • 450
  • 425
  • N/A
  • Enemy Unit
  • Attacks 6 (9*) times dealing 175-250 damage per attack
  • 3
  • 350
  • 110 (70*)
  • 450
  • 425
  • N/A
  • Enemy Unit
  • Attacks 9 (12*) times dealing 175-250 damage per attack

Notes

• Damage type: physical
• Can be improved by Aghanim's Scepter (* shows the improved values).
• Interrupts channeling skills of the primary target.
• Each slash deals 200 - 225 damage, with an interval of 0.4 seconds.
• With enough attack speed, Yurnero can attack with his own attack strength while jumping around, in these attacks Yurnero can place buffs and trigger chance effects.
• The slashes can't be avoided by evasion. The normal attacks, however, can.
• Yurnero can use items and Healing Ward while using Omnislash.
• Yurnero has 200 flying vision for the duration of Omnislash.
• Sentinel, Scourge, and Neutral creeps die in one hit.
• Will not jump to Tombstone zombies.