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Murloc Nightcrawler

Slark

  • Strength Slark Strength
    21 + 1.8
  • Agility Slark Agility
    21 + 1.5
  • Intelligence Slark Intelligence
    16 + 1.9
  • Slark

Dark Pact

Slark calls upon deities of the swamps to seal a dark pact. Sacrificing some of his lifeblood, Slark is redeemed of all negative effects.

Pounce

Surges directly forward and latches on to the first hero he hits, binding it with chains of darkness.

Essence Shift

Reciting ancient Nightcrawler incantations, Slark enchants his blade to steal the power and courage from his enemies.

Shadow Dance

Covers himself with a dark smoke, he becomes invisible and does not reveal himself while attacking or casting spells. Also passively provides bonuses when Murloc Nightcrawler cannot be seen by the enemy.

  • Scourge
  • 0.5 / 0.3
  • 54 - 62
  • 0.001 / 0.51
  • 1.94
  • 1.7
  • 305
  • Instant
  • 128 (melee)
  • 1800 / 1800

The Nightcrawler excels from traveling lane to lane to gank unsuspecting lone heroes. His signature Shadow Dance provides all the benefits of unbreakable invisibility for 5.5 seconds along with passive movement speed and HP regeneration as long as he is unseen by the enemy. Essence Shift lowers target enemy heroes' stats with each hit while boosting your agility growth for 2 minutes. Pounce provides a nuke and movement disable for a whopping 3.5 seconds, assuming you can land it. Dark Pact is what frustrates disablers and dust carrier, as most negative status buffs are dispelled after a slight delay, not to mention an AOE nuke to boot. Slark, with all the perquisites and instincts of an evasive killer, is truly a fearsome little bugger.

In the deepest, blackest pits of the ocean a fearsome and terrifying creature lurks. Bending the shadows to his will, few have seen his true form and none have lived to speak of it. For the shadows are his sanctuary, a place of empowerment and revitalisation. Bathed in this inpenetrable darkness he strikes unseen, every attack making him swifter and more powerful whilst weakening his enemy. An unbreakable leash awaits all who try to escape, leaving them at mercy of this horrifying phantom. By sacrificing a fraction of his soul, his pact with darkness allows him break even the most powerful bonds and curses. With echoes of the Great War reaching every corner of the earth, this creature, known only as Slark, has emerged from the depths to search for an ancient relic...


Dark Pact

  • Active
  • Instant
  • C

Slark calls upon deities of the swamps to seal a dark pact. Sacrificing some of his lifeblood, Slark is redeemed of all negative effects. After 1.5 seconds, a dark wave of destruction emits from the Nightcrawler, dealing damage to all nearby enemies.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 55
  • 9
  • N/A
  • 325
  • 2 seconds (delay) / 0.5 seconds (pulses)
  • Enemies
  • 75 total damage, removes buffs
  • 2
  • 50
  • 8
  • N/A
  • 325
  • 2 seconds (delay) / 0.5 seconds (pulses)
  • Enemies
  • 150 total damage, removes buffs
  • 3
  • 45
  • 7
  • N/A
  • 325
  • 2 seconds (delay) / 0.5 seconds (pulses)
  • Enemies
  • 225 total damage, removes buffs
  • 4
  • 40
  • 6
  • N/A
  • 325
  • 2 seconds (delay) / 0.5 seconds (pulses)
  • Enemies
  • 300 total damage, removes buffs

Notes

• 1.5 seconds after cast, a series of 10 pulses separated by 0.1 seconds deals 75/150/225/300 total magic damage to enemies within 350 AoE, and half that damage to Murloc Nightcrawler.
• Each pulse also removes buffs from Murloc Nightcrawler.
• Murloc Nightcrawler cannot kill himself with this skill.
• If Murloc Nightcrawler dies, the pulses stop.




Pounce

  • Active
  • Instant
  • E

Surges directly forward and latches on to the first hero he hits, binding it with chains of darkness. The enemy is unable to move more than 325 distance away from the point of impact for 3.5 seconds.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 75
  • 20
  • 700
  • 325 (leash range)
  • 3.5 seconds
  • Enemy heroes
  • 70 damage, enemy leashed
  • 2
  • 75
  • 16
  • 700
  • 325 (leash range)
  • 3.5 seconds
  • Enemy heroes
  • 140 damage, enemy leashed
  • 3
  • 75
  • 12
  • 700
  • 325 (leash range)
  • 3.5 seconds
  • Enemy heroes
  • 210 damage, enemy leashed
  • 4
  • 75
  • 8
  • 700
  • 325 (leash range)
  • 3.5 seconds
  • Enemy heroes
  • 280 damage, enemy leashed

Notes

• On cast, Murloc Nightcrawler leaps forward at a speed of 933.33, stopping when he latches onto an enemy unit in 95 AoE, or has traveled 700 distance.
• When an enemy hero is leashed, it takes 70/140/210/280 magic damage, and is unable to move more than 325 distance away from Murloc Nightcrawler's landing spot for 3.5 seconds (moving more than 100 distance away in less than 0.03 seconds will break the leash).
• Magic immune units cannot be leashed.
• Trees are destroyed in a 200x200 rectangle around Murloc Nightcrawler's landing area.
• Blinking or teleporting away will break the leash.




Essence Shift

  • Passive
  • N/A
  • N

Reciting ancient Nightcrawler incantations, Slark enchants his blade to steal the power and courage from his enemies. Every time Slark hits an enemy hero, he steals 1 point from all attributes of that enemy hero while Slark gains 3 points of Agility.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • 0.4
  • N/A
  • N/A
  • 15 seconds
  • Enemy heroes
  • Steals 1 of each attribute
  • 2
  • N/A
  • 0.35
  • N/A
  • N/A
  • 30 seconds
  • Enemy heroes
  • Steals 1 of each attribute
  • 3
  • N/A
  • 0.3
  • N/A
  • N/A
  • 60 seconds
  • Enemy heroes
  • Steals 1 of each attribute
  • 4
  • N/A
  • 0.25
  • N/A
  • N/A
  • 120 seconds
  • Enemy heroes
  • Steals 1 of each attribute

Notes

• Each time Murloc Nightcrawler attacks an enemy hero, 1 point of each of that hero's attributes are stolen, granting Murloc Nightcrawler the sum of the stolen attributes as Agility.
• Attributes cannot be dropped below 1 by Essence Shift.
• When either Murloc Nightcrawler or the affected unit dies, its stats are returned to normal.




Shadow Dance

  • Active
  • Instant
  • D

Covers himself with a dark smoke, he becomes invisible and does not reveal himself while attacking or casting spells for 4 seconds. Passively increases Nightcrawler's movement speed and regeneration when he is out of sight of hostile units. The passive has a 0.5 sec delay on both activation and deactivation.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 120
  • 65
  • N/A
  • N/A
  • 4 seconds
  • N/A
  • Invisibility on cast, +30% movement speed and +3% HP regeneration when not visible
  • 2
  • 120
  • 65
  • N/A
  • N/A
  • 4 seconds
  • N/A
  • Invisibility on cast, +35% movement speed and +5% HP regeneration when not visible
  • 3
  • 120
  • 65
  • N/A
  • N/A
  • 4 seconds
  • N/A
  • Invisibility on cast, +40% movement speed and +7% HP regeneration when not visible

Notes

• Slark cannot be revealed during Shadow Dance in any way, and remains invisible while attacking and casting.
• While invisible from this ability's active effect, a visible cloud effect is shown at Murloc Nightcrawler's position.
• Shadow Dance passively grants +30%/+35%/+40% movement speed and +3%/+5%/+7% HP regeneration when Murloc Nightcrawler is not visible to the enemy (has a 0.5 second delay on activation and deactivation).
• If Slark is damaged by a neutral unit, the passive effect is removed for 2 seconds.
• Does not work if Slark is under the effect of Lucifer's Doom.