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Night Stalker

Balanar

  • Strength Balanar Strength
    23 + 2.8
  • Agility Balanar Agility
    18 + 2.25
  • Intelligence Balanar Intelligence
    16 + 1.6
  • Balanar

Void

Creates a damaging void. If cast at night, slows the target for 4 seconds. If cast at day, slows the target for 2 seconds.

Crippling Fear

In the night, the Night Stalker can cause intense fear in enemy units, causing them to miss attacks and be unable to cast spells. This has reduced effect during the day.

Hunter in the Night

The Night Stalker is at home at night. He attacks and moves more swiftly.

Darkness

Creates a period of darkness for the Night Stalker to thrive in. Reduces enemy vision by 25%.

  • Scourge
  • 0.55 / 0.55
  • 57 - 61
  • 0.3 / 0.3
  • 5.52
  • 1.7
  • 295
  • Instant
  • 128 (melee)
  • 1200 / 1800

You had better try to take advantage of the daylight while you can since come nightfall, you will have a powerful and adept hunter on the prowl. Balanar's passive Hunter in the Night increases his movespeed and attackspeed at night making him a feared ganker and chaser. His Void spell damages the target and slows them to a crawl allowing Balanar and his allies to deal great amounts of damage when cast during nighttime. Crippling fear is a powerful weapon against spellcasters and fighters alike as it both silences and causes a large chance of missing on physical attacks for its duration. Balanar's ultimate "Darkness" allows him to instantly transform day into night (or prolong the night), providing for the fullest effect of his other spells. However, nobody fears the Nightstalker during the day...

Beware, you who wander the night. Each step you take leads you deeper in the hideous reign of the horrible ruler of the dark. Balanar, elite dreadlord who brought the total darkness of the Nether into this world, haunts these regions. Your heart will pump harder, your legs will shake, and your mind will cloud as the presence of the stalker hunts you in the dark. There's no chance to fight, no way to run, and no place to hide - darkness is everywhere! You can pray, you can cry, but the darkness won't be stopped - until you die.


Void

  • Active
  • Unit
  • V

Creates a damaging void. If cast at night, slows the target for 4 seconds. If cast at day, slows the target for 2 seconds.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 80
  • 8
  • 525
  • None
  • 4 (night), 2 (day)
  • Enemy units
  • Deals 90 damage
  • 2
  • 90
  • 8
  • 525
  • None
  • 4 (night), 2 (day)
  • Enemy units
  • Deals 160 damage
  • 3
  • 100
  • 8
  • 525
  • None
  • 4 (night), 2 (day)
  • Enemy units
  • Deals 255 damage
  • 4
  • 110
  • 8
  • 525
  • None
  • 4 (night), 2 (day)
  • Enemy units
  • Deals 335 damage

Notes

• Damage type: magic
• Slows attack speed by 35% and movement speed by 50%.
• Does full damage during the daytime but only slows for 2 seconds.
• Void contains a ministun which procs at the beginning of its cast cancelling the target's channeling spell.




Crippling Fear

  • Active
  • Unit
  • F

In the night, the Night Stalker can cause intense fear in enemy units, causing them to miss attacks and be unable to cast spells. This has reduced effect during the day.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 90
  • 12
  • 500
  • None
  • 5 seconds at nighttime
  • Enemy Units
  • Miss on 50% of attacks
  • 2
  • 90
  • 12
  • 500
  • None
  • 6 seconds at nighttime
  • Enemy Units
  • Miss on 50% of attacks
  • 3
  • 90
  • 12
  • 500
  • None
  • 7 seconds at nighttime
  • Enemy Units
  • Miss on 50% of attacks
  • 4
  • 90
  • 12
  • 500
  • None
  • 8 seconds at nighttime
  • Enemy Units
  • Miss on 50% of attacks

Notes

• Causes 10% miss and silences for 3 seconds at all levels during daytime.




Hunter in the Night

  • Passive
  • N/A
  • G

The Night Stalker is at home at night. He attacks and moves more swiftly.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • None
  • None
  • None
  • None
  • Only during the night
  • Self
  • 20% movement speed, 45% attack speed
  • 2
  • None
  • None
  • None
  • None
  • Only during the night
  • Self
  • 25% movement speed, 55% attack speed
  • 3
  • None
  • None
  • None
  • None
  • Only during the night
  • Self
  • 30% movement speed, 65% attack speed
  • 4
  • None
  • None
  • None
  • None
  • Only during the night
  • Self
  • 35% movement speed, 75% attack speed

Notes




Darkness

  • Active
  • Instant
  • R

Creates a period of darkness for the Night Stalker to thrive in. Reduces enemy vision by 25%.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 0
  • 180
  • None
  • None
  • 25 seconds
  • Self
  • Turns day into night
  • 2
  • 0
  • 150
  • None
  • None
  • 50 seconds
  • Self
  • Turns day into night
  • 3
  • 0
  • 120
  • None
  • None
  • 80 seconds
  • Self
  • Turns day into night

Notes

• This skill pauses the current time, so if it's cast at night it prolongs it.
• Reduces vision of enemy creeps, heroes, and wards.
• With Aghanim's Scepter the Night Stalker will get unobstructed vision at night, meaning that trees and terrain will not block his vision.
• In contrast to how Aghanim's Scepter works with other heroes, this improvement does affect his ultimate (Darkness), but instead is always active at night.