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Ogre Magi

Aggron Stonebreaker

  • Strength Aggron Stonebreaker Strength
    23 + 3.2
  • Agility Aggron Stonebreaker Agility
    14 + 1.55
  • Intelligence Aggron Stonebreaker Intelligence
    17 + 2.4
  • Aggron Stonebreaker

Fireblast

Blasts an enemy unit with a wave of fire. Deals intense damage and stuns for 1.5 seconds.

Ignite

Drenches a target in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.

Bloodlust

Incites a frenzy in a friendly unit, increasing its movement speed and attack speed.

Multi Cast

Enables the Ogre Magi to rapidly cast his spells, giving them greater potency. Gives a chance to cast a spell multiple times in one cast. Reduces Fire Blast's cooldown by 2 seconds per level, reduces Bloodlust's cooldown by 5 seconds per level and increases Ignite's area of effect and cast range by 150 per level.

  • Sentinel
  • 0.3 / 0.3
  • 58 - 64
  • 0.56 / 0.51
  • 5.96
  • 1.7
  • 295
  • Instant
  • 128 (melee)
  • 1800 / 800

One of only two melee intelligence heroes, on the surface the Ogre Magi appears to be a regular offensive spellcaster with limited buffing capabilities. However, the true power of this hero is revealed when his passive Multi Cast skill comes into play. Similar to a passive critical strike, Multi Cast allows the Ogre Magi's spells to hit multiple times. His Fireblast spell is a decent but unremarkable spell on its own, but a multicast Fireblast is capable of dealing huge damage and stunning a target for a long time. Bloodlust provides a great speed bonus to a single target, and a multi cast Bloodlust gives that same bonus to the Ogre's entire team. Ignite is a fairly weak single target slow without Multi Cast, but gains a large area of effect with more levels of Multi Cast. Although he is not very threatening without it, the Ogre Magi becomes quite deadly once he starts throwing Multi Casts around.

Ogres, a race bred to be warriors, have no experience with the arcane arts, leaving Aggron, who was born with a rare affinity to magic, without guidance regarding his innate abilities. His own force of will harnesses his talent to produce elemental flames and explosions that consume his opponents. Being a natural warrior, he reaches into his own aggression to fuel his comrades' lust for battle. His savage, untapped magical potential is prone to fiery outbursts which enhance the potency of his spells. A towering force built on strength and magic, Aggron is honored by his people and feared by his enemies


Fireblast

  • Active
  • Unit
  • F

Blasts an enemy unit with a wave of fire. Deals intense damage and stuns for 1.5 seconds.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 75
  • 12
  • 600
  • N/A
  • 1.5 seconds
  • Enemy Unit
  • Deals 80 damage and stun
  • 2
  • 85
  • 12
  • 600
  • N/A
  • 1.5 seconds
  • Enemy Unit
  • Deals 145 damage and stun
  • 3
  • 95
  • 12
  • 600
  • N/A
  • 1.5 seconds
  • Enemy Unit
  • Deals 210 damage and stun
  • 4
  • 105
  • 12
  • 600
  • N/A
  • 1.5 seconds
  • Enemy Unit
  • Deals 275 damage and stun

Notes

• Damage type: magical
• When Multicast, Fireblast hits the same target each time with a 0.3 seconds interval.
• Mana cost is increased by 30 / 70 / 110 when learning Multi Cast.




Ignite

  • Active
  • Unit
  • G

Drenches a target in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 95
  • 15
  • 700
  • N/A
  • 5 seconds
  • Enemy Unit
  • 26 damage/sec; 20% slow
  • 2
  • 105
  • 15
  • 700
  • N/A
  • 6 seconds
  • Enemy Unit
  • 34 damage/sec; 22% slow
  • 3
  • 115
  • 15
  • 700
  • N/A
  • 7 seconds
  • Enemy Unit
  • 42 damage/sec; 24% slow
  • 4
  • 125
  • 15
  • 700
  • N/A
  • 8 seconds
  • Enemy Unit
  • 50 damage/sec; 26% slow

Notes

• Damage type: magical.
• Multicast makes this spell have an AoE (150/300/450 based on Multicast level).
• Multicast makes this spell have 150 additional cast range for every Multicast level.
• When Multicast, Ignite will be cast on random enemies within 1400 AoE (prioritizes units that do not already have the debuff)




Bloodlust

  • Active
  • Unit
  • B

Incites a frenzy in a friendly unit, increasing its movement speed and attack speed.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 75
  • 20
  • 600
  • N/A
  • 30 seconds
  • Self / Allied unit
  • Increases attack speed by 20% and movement speed by 10%
  • 2
  • 75
  • 20
  • 600
  • N/A
  • 30 seconds
  • Self / Allied unit
  • Increases attack speed by 30% and movement speed by 12%
  • 3
  • 75
  • 20
  • 600
  • N/A
  • 30 seconds
  • Self / Allied unit
  • Increases attack speed by 40% and movement speed by 14%
  • 4
  • 75
  • 20
  • 600
  • N/A
  • 30 seconds
  • Self / Allied unit
  • Increases attack speed by 50% and movement speed by 16%

Notes

• When multicast, nearby allies will be selected randomly in an 575 AoE to receive Bloodlust.
• Can affect siege units.




Multi Cast

  • Passive
  • N/A
  • C

Enables the Ogre Magi to rapidly cast his spells, giving them greater potency. Gives a chance to cast a spell multiple times in one cast. Reduces Fire Blast's cooldown by 2 seconds per level, reduces Bloodlust's cooldown by 5 seconds per level and Increases Ignite's area of effect and cast range by 150 per level.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • 25% chance to cast two Fireblasts or Bloodlusts.
  • 2
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • 20% chance to cast two, 20% chance to cast three Fireblasts or Bloodlusts, 40% total chance for a Multi Cast.
  • 3
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • 25% chance to cast two, 12.5% chance to cast three, and 12.5% chance to cast four Fireblasts or Bloodlusts, 50% total chance for a Multi Cast.

Notes

• Gives Fireblast and Bloodlust a chance to be cast multiple times and makes Ignite an AOE spell.
• Increases Fireblast mana cost by 30 / 70 / 110.
• The -stats (-st) command can be used to know the statistics of your Multi Casts.
• (*) Can be improved by Aghanim's Scepter, gives access to the Unrefined Fireblast ability.




Unrefined Fireblast

  • Active
  • Unit
  • D

Blasts an enemy unit with a wave of fire. Deals intense damage and stuns for 1.5 seconds.



  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 60% current mana
  • 6
  • 600
  • N/A
  • 1.5 seconds
  • Enemy Unit
  • Deals 275 damage and stun

Notes

• Damage type: magical
• Can be multicast for the same effect as a regular Fireblast level 4.
• Only available if Ogre Magi is carrying Aghanim's Scepter.
• Unrefined Fireblast costs 60% of Ogre's current mana (meaning he always has enough mana to cast it)