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Rogue Knight

Sven

  • Strength Sven Strength
    23 + 2.7
  • Agility Sven Agility
    21 + 2
  • Intelligence Sven Intelligence
    14 + 1.3
  • Sven

Storm Bolt

Targets an area around an enemy unit and releases a magical hammer dealing damage and stunning enemy units.

Great Cleave

Sven strikes with such force that all nearby enemies take damage.

Warcry

With the righteous anger of one wielding Justice, Sven lets loose a mighty Warcry, heartening his allies for battle. Sven and nearby allies gain movespeed and increased armor.

God's Strength

Sven gets pumped up! Adds bonus damage for 25 seconds.

  • Sentinel
  • 0.4 / 0.3
  • 60 - 66
  • 0.3 / 0.51
  • 4.94
  • 1.7
  • 295
  • Instant
  • 128 (melee)
  • 1800 / 800

Sven is all about getting pumped up. His skills allow him to deal a lot of area of effect damage to several targets at once. Storm Bolt is a powerful damage spell, which stuns both the target and all surrounding units for several seconds, allowing Sven to catch up and deal with them. His Warcry ability helps, giving Sven and nearby allies a temporary movement speed and armor bonus so they can charge quickly and fearlessly. Sven's foes should be especially fearful of his powerful physical attacks. God's Strength pumps Sven's damage up to very high levels, and Cleave turns every attack into an area of effect strike. Although his gameplay is fairly straightforward, Sven should not be underestimated. The best course of action when faced with a fully pumped Sven is to run.

A follower of the great God of Order, Paladine, Sven has sworn to uphold the rights of all. Born of a Knight and a Night Elf and ostracized since birth, Sven has lead a solitary existence of meditation and training. He has come out of his wanderings determined to guard the innocent against evil. Armed with his blessed cleaving blade Justice, and harnessing the power to strike down his enemies with the might of God's Strength, Sven's wrath toward the unjust is a sight to behold.


Storm Bolt

  • Active
  • Unit
  • T

Targets an area around an enemy unit and releases a magical hammer dealing damage and stunning enemy units.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 140
  • 13
  • 600
  • 255
  • 2 seconds
  • Enemy units
  • Deals 100 damage and stuns
  • 2
  • 140
  • 13
  • 600
  • 255
  • 2 seconds
  • Enemy units
  • Deals 175 damage and stuns
  • 3
  • 140
  • 13
  • 600
  • 255
  • 2 seconds
  • Enemy units
  • Deals 250 damage and stuns
  • 4
  • 140
  • 13
  • 600
  • 255
  • 2 seconds
  • Enemy units
  • Deals 325 damage and stuns

Notes

• Damage type: magical
• The AoE targeting reticle must be centered over an enemy unit.




Great Cleave

  • Passive
  • N/A
  • C

Sven strikes with such force that all nearby enemies take damage.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • 300
  • N/A
  • Enemy units
  • 20% damage splashed
  • 2
  • N/A
  • N/A
  • N/A
  • 300
  • N/A
  • Enemy units
  • 35% damage splashed
  • 3
  • N/A
  • N/A
  • N/A
  • 300
  • N/A
  • Enemy units
  • 50% damage splashed
  • 4
  • N/A
  • N/A
  • N/A
  • 300
  • N/A
  • Enemy units
  • 65% damage splashed

Notes

• Cleave damage is reduced by armor type but not by armor value.
• Cleave damage goes through magic immunity.
• The cleave damages a circular area in front of Sven.




Warcry

  • Active
  • Instant
  • W

With the righteous anger of one wielding Justice, Sven lets loose a mighty Warcry, heartening his allies for battle. Sven and nearby allies gain movespeed and increased armor.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 25
  • 32
  • N/A
  • 900
  • 7 seconds
  • Allied units / Self
  • 4 armor/12% MS
  • 2
  • 25
  • 26
  • N/A
  • 900
  • 7 seconds
  • Allied units / Self
  • 8 armor/12% MS
  • 3
  • 25
  • 20
  • N/A
  • 900
  • 7 seconds
  • Allied units / Self
  • 12 armor/12% MS
  • 4
  • 25
  • 14
  • N/A
  • 900
  • 7 seconds
  • Allied units / Self
  • 16 armor/12% MS

Notes

• Fully stacks with other armor-giving auras from items.
• Fully stacks with other abilities and items that give a bonus to movement speed.




God's Strength

  • Active
  • Instant
  • R

Sven gets pumped up! Adds bonus damage for 25 seconds.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 100
  • 80
  • N/A
  • N/A
  • 25 seconds
  • Self
  • Adds 100% damage
  • 2
  • 150
  • 80
  • N/A
  • N/A
  • 25 seconds
  • Self
  • Adds 150% damage
  • 3
  • 200
  • 80
  • N/A
  • N/A
  • 25 seconds
  • Self
  • Adds 200% damage

Notes

• Only increases base damage and that given by the primary attribute of Sven. Raw bonus damage is not increased.
• Has a 0.3 seconds transformation time.
• You can dodge stuns while transforming.