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Shadow Demon

Eredar

  • Strength Eredar Strength
    17 + 1.9
  • Agility Eredar Agility
    18 + 2.2
  • Intelligence Eredar Intelligence
    23 + 2.7
  • Eredar

Disruption

Eredar banishes the target to a dimensional pocket for 2.5 seconds, removing it from play for the duration. Upon return two images of the target are created under Eredar's control.

Soul Catcher

Ererdar lays a curse on an area; one random enemy unit in the area is afflicted with the curse, causing it to take increased damage for 12 seconds.

Shadow Poison

Eredar casts forth a shadowy poison which deals 50 damage and afflicts all it touches for 10 seconds. If a unit is affected again in this duration, the toxin will be renewed and amplified exponentially. At the end of the duration, the shadow poison deals extra damage for each time it affected the victim.

Demonic Purge

Eredar casts a powerful demonic purge on a target enemy, removing all positive buffs. The purged target slowly regains its movement speed over 5 seconds. At the end of the purge the target takes damage.

  • Scourge
  • 0.35/0.5
  • 50 - 54
  • 0.3/0.51
  • 2.52
  • 1.7
  • 295
  • 900
  • 500
  • 1800 / 800

The Shadow Demon is one of the strongest supports to setup kills with. Disruption banishes a target enemy for a short time, allowing allies to setup their stuns properly. It can also be used to save an ally from enemy skills. Furthermore, it creates illusions of the targeted hero, which gives Shadow Demon a powerful damage tool if used on carries. Soul Catcher amplifies the damage that an enemy takes, which can make even tanky heroes relatively squishy and lets you and your allies quickly finish off that enemy. Shadow Poison allows Shadow Demon to contribute to the damage output by stacking a DoT on enemies that deals an increasing amount of damage per stack. If that still is not enough, he can use his ultimate to cripple an enemy and deal damage after a short delay. Overall, Shadow Demon might not be a bursty nuker, but with his abilities to purge enemies, setup allied disables, amplify damage and his increasing damage over time, he's a very powerful support in assisting kills.

Long before the war of the Scourge and the Sentinel, an ancient demon named Eredar waged war on all creation. No champion of Light could match him, but he was betrayed and killed by his own underlings. However, the faintest sliver of his shadow survived; over the millenia Eredar regained a portion of his former being and grows stronger each day, even managing to retake his old appearance. Eredar's new form is not well suited to direct confrontation, but he knows a number of objurations and tricks to deal with his foes; his skills include banishment, poison, curses, and darker demonic arts.


Disruption

  • Active
  • Unit
  • D

Eredar banishes the target to a dimensional pocket for 2.5 seconds, removing it from play for the duration. Upon return two images of the target are created under Eredar's control.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 120
  • 25
  • 600
  • N/A
  • 2.5/5 seconds *
  • Any hero
  • Pauses and hides target and creates 2 illusions that deal 30% damage and take 150% damage.
  • 2
  • 120
  • 22
  • 600
  • N/A
  • 2.5/6 seconds *
  • Any hero
  • Pauses and hides target and creates 2 illusions that deal 40% damage and take 150% damage.
  • 3
  • 120
  • 19
  • 600
  • N/A
  • 2.5/7 seconds *
  • Any hero
  • Pauses and hides target and creates 2 illusions that deal 50% damage and take 150% damage.
  • 4
  • 120
  • 16
  • 600
  • N/A
  • 2.5/8 seconds *
  • Any hero
  • Pauses and hides target and creates 2 illusions that deal 60% damage and take 150% damage.

Notes

• (*) Pause duration/Illusion duration
• The -disablehelp command will prevent an allied Shadow Demon from casting this spell on you.




Soul Catcher

  • Active
  • Point
  • C

Ererdar lays a curse on an area; one random enemy unit in the area is afflicted with the curse, causing it to take increased damage for 12 seconds.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 50
  • 13
  • 600
  • 450
  • 12 seconds
  • Enemy unit
  • 20% damage amplification
  • 2
  • 60
  • 13
  • 600
  • 450
  • 12 seconds
  • Enemy unit
  • 30% damage amplification
  • 3
  • 70
  • 13
  • 600
  • 450
  • 12 seconds
  • Enemy unit
  • 40% damage amplification
  • 4
  • 80
  • 13
  • 600
  • 450
  • 12 seconds
  • Enemy unit
  • 50% damage amplification

Notes

• Damage type: pure
• A unit affected by Disruption can be affected by Soul Catcher.




Shadow Poison

  • Active
  • Point
  • W

Eredar casts forth a shadowy poison which deals 50 damage and afflicts all it touches for 10 seconds. If a unit is affected again in this duration, the toxin will be renewed and amplified exponentially. At the end of the duration, the shadow poison deals extra damage for each time it affected the victim.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 50
  • 2.75
  • 1500
  • 190
  • 10 seconds
  • Enemy unit
  • 20/40/80/160/320 dmg per stack + 50 each further stacks
  • 2
  • 50
  • 2.75
  • 1500
  • 190
  • 10 seconds
  • Enemy unit
  • 35/70/140/280/560 dmg per stack + 50 each further stacks
  • 3
  • 50
  • 2.75
  • 1500
  • 190
  • 10 seconds
  • Enemy unit
  • 50/100/200/400/800 dmg per stack + 50 each further stacks
  • 4
  • 50
  • 2.75
  • 1500
  • 190
  • 10 seconds
  • Enemy unit
  • 65/130/260/520/1040 dmg per stack + 50 each further stacks

Notes

• Damage type: magical
• Each stack increases the damage it would deal exponentially, up to 5 stacks.
• This has a sub ability to let you release the poison at any time.
• The damage can affect a unit affected by Disruption.




Demonic Purge

  • Active
  • Unit
  • G

Eredar casts a powerful demonic purge on a target enemy, removing all positive buffs. The purged target slowly regains its movement speed over 5 seconds. At the end of the purge the target takes damage.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 200
  • 50
  • 800
  • N/A
  • 5 seconds
  • Enemy unit
  • 200 damage, slow, buff removal, fast recovery rate
  • 2
  • 200
  • 50
  • 800
  • N/A
  • 5 seconds
  • Enemy unit
  • 300 damage, slow, buff removal, medium recovery rate
  • 3
  • 200
  • 50
  • 800
  • N/A
  • 5 seconds
  • Enemy unit
  • 400 damage, slow, buff removal, slow recovery rate

Notes

• Damage type: magical
• The damage can affect a unit affected by Disruption.
• Can be upgradd by Aghanim's Scepter. With Aghanim's Scepter, cooldown is replaced by two charges with a 40 second replenish time.