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Tormented Soul

Leshrac the Malicious

  • Strength Leshrac the Malicious Strength
    16 + 1.5
  • Agility Leshrac the Malicious Agility
    23 + 1.7
  • Intelligence Leshrac the Malicious Intelligence
    26 + 3
  • Leshrac the Malicious

Split Earth

Splits the earth under your enemies' feet. Deals damage and stuns for a short duration.

Diabolic Edict

Saturates the area around Leshrac with magic, causing random explosions to enemies. Lasts 8 seconds.

Lightning Storm

Calls a lightning storm that hits nearby enemies. Deals damage and slows.

Pulse Nova

Summons a Pulse Nova every second to damage nearby enemies.

  • Scourge
  • 0.4 / 0.77
  • 45 - 49
  • 0.7 / 0.8
  • 3.22
  • 1.7
  • 315
  • 900
  • 600
  • 1800 / 800

Leshrac's four skills all focus on dealing a lot of damage to his enemies in a variety of ways. He is one of the most powerful direct damage spellcasters, and his spells can even out-damage pumped up physical attack heroes late in the game. Split Earth is an area of effect stun. Although new players will find it can be difficult to hit, it has a relatively low cooldown and is sure to cause a lot of pain if it does connect. Diabolic Edict is an extremely effective spell if used well, causing a huge amount of damage if it hits a single enemy hero for its entire duration. Since it deals physical damage, it is excellent at destroying buildings and fighting magic immune heroes. Lightning Storm is a straightforward spell, but since the cooldown period is only 6 seconds long it is one of the best harassment spells around. In addition, each bounce deals full damage, allowing clever Leshrac players to hit foes from very long range by targeting creeps and letting the lightning bounce to the intended victim. Pulse Nova is Leshrac's final offensive spell, and can potentially deal the most damage of any of his abilities. Although it costs huge amounts of mana to sustain, the damage output of this spell is very high, especially in large battles where it can hit many targets at once.

Torment around me. Torment in me. Torment be with me. And let us conquer our foes. They do not understand our pain. Do you? No. Not a soul can. And for that, We shall make them feel the torment... The torment that inhabits my soul.


Split Earth

  • Active
  • Point
  • T

Splits the earth under your enemies' feet. Deals damage and stuns for a short duration.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 100
  • 9
  • 750
  • 150
  • 2 seconds
  • Enemy units
  • Deals 120 damage and stuns
  • 2
  • 125
  • 9
  • 750
  • 175
  • 2 seconds
  • Enemy units
  • Deals 180 damage and stuns
  • 3
  • 140
  • 9
  • 750
  • 200
  • 2 seconds
  • Enemy units
  • Deals 240 damage and stuns
  • 4
  • 160
  • 9
  • 750
  • 225
  • 2 seconds
  • Enemy units
  • Deals 300 damage and stuns

Notes

• Damage type: magical
• Destroys trees within its AoE.
• There is a 0.35 seconds delay before the effect is applied.




Diabolic Edict

  • Active
  • Instant
  • C

Saturates the area around Leshrac with magic, causing random explosions to enemies. Lasts 8 seconds.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 95
  • 22
  • N/A
  • 475
  • 8 seconds
  • Enemy units and structures
  • 32 explosions of 12.5 damage each (total of 400 damage)
  • 2
  • 120
  • 22
  • N/A
  • 475
  • 8 seconds
  • Enemy units and structures
  • 32 explosions of 25 damage each (total of 800 damage)
  • 3
  • 135
  • 22
  • N/A
  • 475
  • 8 seconds
  • Enemy units and structures
  • 32 explosions of 37.5 damage each (total of 1200 damage)
  • 4
  • 155
  • 22
  • N/A
  • 475
  • 8 seconds
  • Enemy units and structures
  • 32 explosions of 50 damage each (total of 1600 damage)

Notes

• Damage type: mixed
• This damage is not reduced by damage block abilities (such as Vanguard, Kraken Shell, etc.)
• The explosions will continue even if Leshrac is disabled or killed.
• Can damage invisible heroes if they are within the AoE.
• Can damage structures.
• Has a 0.5 second cast time (less than Leshrac's usual 0.7).




Lightning Storm

  • Active
  • Unit
  • G

Calls a lightning storm that hits nearby enemies. Deals damage and slows.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 90
  • 4
  • 700
  • 650*
  • 0.5 seconds
  • Enemy units
  • Deals 80 damage. Jumps 4 times
  • 2
  • 100
  • 4
  • 700
  • 650*
  • 0.5 seconds
  • Enemy units
  • Deals 140 damage and slows. Jumps 5 times
  • 3
  • 110
  • 4
  • 700
  • 650*
  • 0.5 seconds
  • Enemy units
  • Deals 200 damage and slows. Jumps 6 times
  • 4
  • 120
  • 4
  • 700
  • 650*
  • 0.5 seconds
  • Enemy units
  • Deals 260 damage and slows. Jumps 7 times

Notes

• Damage type: magical
• Damage stays the same through all the bounces.
• Slows movement and attack speed by 75% for 0.5 seconds.
• (*) Area of Effect means the distance the Lightning Storm can bounce.




Pulse Nova

  • Toggle
  • Instant
  • V

Summons a Pulse Nova every second to damage nearby enemies.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 110 to active. 20 mana per second when activated
  • 0
  • N/A
  • 450
  • Until deactivated
  • Enemy units
  • 80 (100*) damage per nova
  • 2
  • 110 to active. 40 mana per second when activated
  • 0
  • N/A
  • 450
  • Until deactivated
  • Enemy units
  • 120 (160*) damage per nova
  • 3
  • 110 to active. 60 mana per second when activated
  • 0
  • N/A
  • 450
  • Until deactivated
  • Enemy units
  • 140 (220*) damage per nova

Notes

• Damage type: magical
• Will not deal damage if Leshrac is invisible.
• Can be improved by Aghanim's Scepter (* shows the improved values).