Developer's Blog

Remember me ?             Register


Vengeful Spirit

Shendelzare Silkwood

  • Strength Shendelzare Silkwood Strength
    18 + 2.6
  • Agility Shendelzare Silkwood Agility
    27 + 2.8
  • Intelligence Shendelzare Silkwood Intelligence
    15 + 1.75
  • Shendelzare Silkwood

Magic Missile

A magic missile is thrown at an enemy unit, causing damage. Stuns for 1.75 seconds.

Wave of Terror

Shendelzare lets loose a wicked cry, terrorizing enemy units. Their armor is reduced.

Command Aura

Increases nearby units' damage.

Nether Swap

Instantaneously swaps positions with a target Hero.

  • Sentinel
  • 0.33 / 0.64
  • 39 - 53
  • 0.3 / 0.51
  • 3.78
  • 1.7
  • 295
  • 1500
  • 400
  • 1800 / 800

The Vengeful Spirit seeks retribution so direly against her enemies that she will do whatever it takes to aid her allies, even if it means sacrificing herself. Shendelzare can fire Magic Missiles to stun and damage targets. She releases Waves of Terror to scout ahead, reduce enemy damage, and shred their armor. Her lust for vengeance is palpable, and nearby allies feel Commanded to deal more damage. Even though she isn't a sturdy or evasive hero, Silkwood will Swap her position with a key enemy or allied hero in an instant, disregarding her own safety, all in the name of vengeance.

Once a mighty warden and sister of Mortred, the maniacal laughter of her sibling and the chakram of hers covered in her own just drawn blood is a sight that even today still haunts Shendelzare. Hearing the laments of her loyal daughter, Elune decided to not forsake her, and she graced her with a new body along with abilities to harness powers from the nether-world and a fighting spirit only owned by those who have met death itself. Shendelzare now leads the Sentinel's army, fearless of what could come at her, an avatar of the dreadful emotions within the soul of her former self.


Magic Missile

  • Active
  • Unit
  • C

A magic missile is thrown at an enemy unit, causing damage. Stuns for 1.75 seconds.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 110
  • 10
  • 500
  • N/A
  • 1.45 seconds
  • Enemy units
  • Deals 100 damage and stuns for 1.45 seconds.
  • 2
  • 120
  • 10
  • 500
  • N/A
  • 1.55 seconds
  • Enemy units
  • Deals 175 damage and stuns for 1.55 seconds.
  • 3
  • 130
  • 10
  • 500
  • N/A
  • 1.65 seconds
  • Enemy units
  • Deals 250 damage and stuns for 1.65 seconds.
  • 4
  • 140
  • 10
  • 500
  • N/A
  • 1.75 seconds
  • Enemy units
  • Deals 325 damage and stuns for 1.75 seconds.

Notes

• Damage type: magical




Wave of Terror

  • Active
  • Point
  • E

Shendelzare lets loose a wicked cry, terrorizing enemy units. Their armor is reduced.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 40
  • 15
  • 1400
  • 300
  • 20 seconds
  • Enemy units
  • Reduces armor by 3. Deals 30 damage.
  • 2
  • 40
  • 15
  • 1400
  • 300
  • 20 seconds
  • Enemy units
  • Reduces armor by 4. Deals 50 damage.
  • 3
  • 40
  • 15
  • 1400
  • 300
  • 20 seconds
  • Enemy units
  • Reduces armor by 5. Deals 70 damage.
  • 4
  • 40
  • 15
  • 1400
  • 300
  • 20 seconds
  • Enemy units
  • Reduces armor by 6. Deals 90 damage.

Notes

• Damage type: HP removal
• The wave gives vision as it goes forward.




Command Aura

  • Passive
  • N/A
  • D

Increases nearby units' damage.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • 900
  • N/A
  • Allied Units
  • 12% bonus damage
  • 2
  • N/A
  • N/A
  • N/A
  • 900
  • N/A
  • Allied Units
  • 20% bonus damage
  • 3
  • N/A
  • N/A
  • N/A
  • 900
  • N/A
  • Allied Units
  • 28% bonus damage
  • 4
  • N/A
  • N/A
  • N/A
  • 900
  • N/A
  • Allied Units
  • 36% bonus damage

Notes

• The bonus damage provided by the aura is based on base damage and primary attribute.




Nether Swap

  • Active
  • Unit
  • W

Instantaneously swaps positions with a target Hero.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 100
  • 45 (10*)
  • 650
  • N/A
  • N/A
  • Any hero (Any unit*)
  • Vengeful Spirit and the target instantly swap positions.
  • 2
  • 150
  • 45 (10*)
  • 925
  • N/A
  • N/A
  • Any hero (Any unit*)
  • Vengeful Spirit and the target instantly swap positions.
  • 3
  • 200
  • 45 (10*)
  • 1200
  • N/A
  • N/A
  • Any hero (Any unit*)
  • Vengeful Spirit and the target instantly swap positions.

Notes

• Works on magic immune units.
• Interrupts channeling skills of the target.
• Trees near Vengeful Spirit and the target will be destroyed upon swapping.
• If the target is Swapped onto unpathable terrain or an inaccessible ledge, it will gain free pathing for 5 seconds.
• Can be improved by Aghanim's Scepter (* shows the improved values).