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Venomancer

Lesale Deathbringer

  • Strength Lesale Deathbringer Strength
    18 + 1.85
  • Agility Lesale Deathbringer Agility
    22 + 2.6
  • Intelligence Lesale Deathbringer Intelligence
    15 + 1.75
  • Lesale Deathbringer

Venomous Gale

Releases a Venomous Gale which poisons enemy units it comes in contact with. Poisoned units take initial damage, damage over time, and have their movement speed slowed for a short duration.

Poison Sting

Adds poison damage to this hero's normal attacks, slowing movement speed.

Plague Ward

Summons an immobile serpentine ward. The ward is immune to magic. Lasts 40 seconds.

Poison Nova

Creates a ring of noxious poison that damages enemy units over a 12 second period. Can be improved by Aghanim's Scepter.

  • Scourge
  • 0.3 / 0.7
  • 41 - 43
  • 0 / 0.51
  • 3.08
  • 1.7
  • 285
  • 900
  • 450
  • 1800 / 800

The Venomancer uses an assortment of toxins to slowly bring down his enemies. He can shoot a fast Venomous Gale projectile out that poisons in a narrow wave front of him, which will slow enemies down greatly and deal damage over time. His attacks are coated with Poisonous Stingers that deal minor slow and damage. He can place Plague Wards far out in front of him to scout, or in the battle to push and even block off routes. His ultimate Poison Nova attack unleashes potent toxin in a large ring around his body, infecting everyone it hits, dealing large damage, but over a long time. Though this toxin is non-lethal, every other poison he carries is. He is exceptional at weakening enemies, and slowing them down.

For those obsessed with death, poison is a necessary study. However, Lesale went a step too far. He experimented upon himself with various toxins and chemicals so that he could learn the secrets of death. These twisted his mind and mutated his body into a hideous creature which embodies an immense hatred for all things pure. He can strike an enemy with a concentrated shot of poison or even spread a toxic gas throughout an entire area, severely weakening beast and human alike.


Venomous Gale

  • Active
  • Point
  • E

Releases a Venomous Gale which poisons enemy units it comes in contact with. Poisoned units take initial damage, damage over time, and have their movement speed slowed for a short duration.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 125
  • 22
  • 800
  • 125
  • 15.1 seconds
  • Enemy units
  • 25 strike damage, 0 duration damage
  • 2
  • 125
  • 22
  • 800
  • 125
  • 15.1 seconds
  • Enemy units
  • 50 strike damage, 30 duration damage
  • 3
  • 125
  • 22
  • 800
  • 125
  • 15.1 seconds
  • Enemy units
  • 75 strike damage, 60 duration damage
  • 4
  • 125
  • 22
  • 800
  • 125
  • 15.1 seconds
  • Enemy units
  • 100 strike damage, 90 duration damage

Notes

• Damage type: magical
• Units afflicted by Venomous Gale can be denied by their allies when their HP drops below 25% of their maximum health.
• Duration damage is dealt every 3 seconds.
• Slow starts at 50% and decreases as time passes.
• Hits invisible units.




Poison Sting

  • Passive
  • Unit
  • T

Adds poison damage to this hero's normal attacks, slowing movement speed.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • N/A
  • 6 seconds
  • Enemy units
  • Deals 5 damage per second and slows for 11%
  • 2
  • N/A
  • N/A
  • N/A
  • N/A
  • 9 seconds
  • Enemy units
  • Deals 10 damage per second and slows for 12%
  • 3
  • N/A
  • N/A
  • N/A
  • N/A
  • 12 seconds
  • Enemy units
  • Deals 15 damage per second and slows for 13%
  • 4
  • N/A
  • N/A
  • N/A
  • N/A
  • 15 seconds
  • Enemy units
  • Deals 20 damage per second and slows for 14%

Notes

• Damage type: magical
• Damage from Poison Sting can kill.
• Poison sting is a buff placer.
• Does not disable Dagger or Consumables.




Plague Ward

  • Active
  • Point
  • W

Summons an immobile serpentine ward. The ward is immune to magic. Lasts 40 seconds.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 20
  • 5
  • 850
  • N/A
  • 40 seconds
  • Any unit
  • 75 hit points, 11 max damage
  • 2
  • 20
  • 5
  • 850
  • N/A
  • 40 seconds
  • Any unit
  • 200 hit points, 21 max damage
  • 3
  • 20
  • 5
  • 850
  • N/A
  • 40 seconds
  • Any unit
  • 325 hit points, 32 max damage
  • 4
  • 20
  • 5
  • 850
  • N/A
  • 40 seconds
  • Any unit
  • 450 hit points, 42 max damage

Notes

• Damage type: piercing
• Plague Wards have a night vision of 800.
• Having Poison Sting will give Plague Wards the same level of the ability dealing half the damage.
• Only Venomancer's Poison Sting will slow and deal damage if both Venomancer and a Plague Ward attack the same target.




Poison Nova

  • Active
  • Instant
  • V

Creates a ring of noxious poison that damages enemy units over a 12 second period. Can be improved by Aghanim's Scepter.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 200
  • 140
  • N/A
  • 830
  • 12 (14*) seconds
  • Enemy units
  • 36 (58)* damage per second
  • 2
  • 300
  • 120
  • N/A
  • 830
  • 14 (15*) seconds
  • Enemy units
  • 58 (81)* damage per second
  • 3
  • 400
  • 100 (60*)
  • N/A
  • 830
  • 15 (16*) seconds
  • Enemy units
  • 81 (108)* damage per second

Notes

• Damage type: magical
• Can be improved by Aghanim's Scepter (* shows the improved values).
• Cannot deal lethal damage (target will be left with 1 HP).
• Hits invisible units.