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Winter Wyvern

Auroth

  • Strength Auroth Strength
    24 + 2.1
  • Agility Auroth Agility
    16 + 1.9
  • Intelligence Auroth Intelligence
    25 + 3.1
  • Auroth

Arctic Burn

Imbues you with a deathly chill, causing you to gain bonus attack range for 6 seconds. Your attacks place an arctic burn on enemies that slows them and burns a portion of their health away.

Splinter Blast

Fires a passive shard of ice at an enemy unit. Upon impact, it gains new life and splits off into active shards that deal heavy damage and slow to all other enemy units. Initial target is unaffected.

Cold Embrace

Reduces an allied hero's body temperature by encasing him in ice, sending him into a deep sleep and regenerating a percentage of max HP for 4 seconds, in addition to blocking all physical damage for its duration.

Winter's Curse

Winter Wyvern strikes the battlefield with a maddening chill, cursing a targeted enemy unit and freezing it in place. All of the target's nearby allied units will go into an uncontrollable frenzy, attacking the frozen ally for a short duration.

  • Scourge
  • 0.25 / 0.8
  • 38-45
  • 0.3 / 0.51
  • 1.24
  • 1.7
  • 285
  • 700
  • 425
  • 1800 / 800

Let's say hello to our newest member!

Reanimated as a skeletal Dragon by a powerful undead necromancer from Northrend, Winter Wyvern posthumously retains cold energies. Seeking to annihilate any being radiating the warmth of the living, Winter Wyvern has turned his focus against the Sentinel. Equipped with pure glacial elemental power, his ice can breathe vitality into his own allies or drive hordes of enemies into a locked state of cold insanity that turns them into mortal enemies against their own allies. Able to project this ice into splinters and blast them to cripple entire armies, Winter Wyvern is a wickedly powerful being possessing icy lethality. Many, including the Scourge themselves, have come to wonder how this wintry beast even perished in the first place.


Arctic Burn

  • Active
  • Instant
  • R

Imbues you with a deathly chill, causing you to gain bonus attack range for 6 seconds. Your attacks place an arctic burn on enemies that slows them and burns a portion of their health away.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 120
  • 50
  • N/A
  • N/A
  • 6 seconds / 5 seconds slow
  • Self
  • Increases range to 700, attacks slow for 25%.
  • 2
  • 110
  • 40
  • N/A
  • N/A
  • 6 seconds / 5 seconds slow
  • Self
  • Increases attack range to 800, attacks slow for 30%.
  • 3
  • 100
  • 30
  • N/A
  • N/A
  • 6 seconds / 5 seconds slow
  • Self
  • Increases attack range to 900, attacks slow for 35%.
  • 4
  • 90
  • 20
  • N/A
  • N/A
  • 6 seconds / 5 seconds slow
  • Self
  • Increases attack range to 1000, attacks slow for 40%.

Notes

• Arctic Burn removes 6% of the target's current hp per second. Direct HP removal.
• Slow and HP burn can be applied to each target at most once per cast.
• Burn does not work against Roshan.
• Arctic Burn gives Auroth flying movement but not flying vision for its duration.
• Brace yourselves. Winter is coming.




Splinter Blast

  • Active
  • Unit
  • T

Fires a passive shard of ice at an enemy unit. Upon impact, it gains new life and splits off into active shards that deal heavy damage and slow to all other enemy units. Initial target is unaffected.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 120
  • 7
  • 1200
  • 500
  • 4 seconds
  • Enemy Unit
  • 100 damage to secondary targets.
  • 2
  • 130
  • 7
  • 1200
  • 500
  • 4 seconds
  • Enemy Unit
  • 180 damage to secondary targets.
  • 3
  • 140
  • 7
  • 1200
  • 500
  • 4 seconds
  • Enemy Unit
  • 260 damage to secondary targets.
  • 4
  • 150
  • 7
  • 1200
  • 500
  • 4 seconds
  • Enemy Unit
  • 340 damage to secondary targets.

Notes

• Projectile moves at 500 movespeed or takes 1.35 seconds to arrive at the destination, whichever is faster.
• Slows for 25%.




Cold Embrace

  • Active
  • Unit
  • E

Reduces an allied hero's body temperature by encasing him in ice, sending him into a deep sleep and regenerating a percentage of max HP for 4 seconds, in addition to blocking all physical damage for its duration.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 75
  • 17
  • 1000
  • N/A
  • 4 seconds
  • Allied Unit
  • Regenerates 20 + 3% of max hp per second.
  • 2
  • 75
  • 16
  • 1000
  • N/A
  • 4 seconds
  • Allied Unit
  • Regenerates 20 + 4% of max hp per second.
  • 3
  • 75
  • 15
  • 1000
  • N/A
  • 4 seconds
  • Allied Unit
  • Regenerates 20 + 5% of max hp per second.
  • 4
  • 75
  • 14
  • 1000
  • N/A
  • 4 seconds
  • Allied Unit
  • Regenerates 20 + 6% of max hp per second.

Notes




Winter's Curse

  • Active
  • Unit
  • W

Winter Wyvern strikes the battlefield with a maddening chill, cursing a targeted enemy unit and freezing it in place. All of the target's nearby allied units will go into an uncontrollable frenzy, attacking the frozen ally for a short duration.



  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 250
  • 90
  • 800
  • 350
  • 2.5 seconds
  • Enemy Unit
  • Frenzies enemies.
  • 2
  • 250
  • 80
  • 800
  • 350
  • 2.75 seconds
  • Enemy Unit
  • Frenzies enemies.
  • 3
  • 250
  • 70
  • 800
  • 350
  • 3 seconds
  • Enemy Unit
  • Frenzies enemies.

Notes

• You get credit for kills done this way.
• Disables the primary target even if it is magic immune, but does not affect target's magic immune allies.
• Enemies that move into Winter's Curse's AoE during its duration will also be affected.