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Attributes

 

Every Hero in Warcraft III has three attributes that usually define his or her role in the game. These are Intelligence (INT), Agility (AGI) and Strength(STR)


Every Hero has a "main" attribute on which their damage is based. Each point in their main attribute adds 1 point of damage. Typically, when a Hero levels up, their main attribute receives the largest increase.



Each point in Intelligence will:

  • Increase the hero's max Mana by 13
  • Increase the hero's Mana regeneration by 0.04 points per second


Each point in Agility will:

  • Increase the hero's armor by 0.14 points.
  • Increase the hero's attack speed by 1 point


Each point in Strength will:

  • Increase the Max HP of the hero by 19 points
  • Increase the HP regeneration of the hero by 0.03 HP per second



How to Increase Attributes?

 

Every time you level up, your hero earns a certain amount of attribute points (you can check the exact amount while hovering your mouse over a hero you are about to pick).

Some Items (Gauntlets of Ogre Strength, Blade of Alacrity, etc.) increase attributes directly.

Some skills increase attributes as well:

  • Morph (2/4/6/8 AGI can be transfered into STR per second and vice versa)
  • Flesh Heap (0.9/1.2/1.5/1.8 STR) for any nearby (450 AOE) dying enemy hero or hero killed by Pudge outside the AoE
  • Decay (Temporarily saps 4 STR from Target)
  • Great Fortitude (12/24/36 STR)
  • Marksmanship (15/30/45 AGI)
  • Last Word (Steals 1 INT from a dying enemy hero)
  • Astral Imprisonment (2/4/6/8 INT stolen temporarily)
  • Essence Shift temporarily steals 1 of each attribute from attacked hero, converts them to AGI.
  • Every hero except Invoker has a fifth skill (Attribute Bonus) that increases all attributes by 2 points.
  • Quas/Wex/Exort (2 STR/AGI/INTper level of the skill)